@jalafoon then that was a bug.Because it should not have been able to be accomplished, but that seems to have been resolved

Posts
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RE: Potion Homogenizer not combining some potions
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RE: Potion Homogenizer not combining some potions
The first potion is purchased through prestige shop and is intentionally limited for who could use it. It should not be combined with a generic potion that anyone can use.
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RE: Module Changes
8686
Added NPCs for upcoming stuff
Minor quest updates
Cosmetic changes to various areas
based on player suggestion, I added Fishmongers to 4 locations: high crimmond, irondrake, dhedluk, collinwood
https://forums.cityofarabel.com/topic/67518/ice-spider-cave-too-fast-ticking-damage-and-cold-immunity-does-not-work/6
Updated traps with TrapLevel variable on :- Kobold Quest (in the sewer)
- Maela's Sewers
- Ants Quest (also added variety - they were all set to Tangle)
Removed old CNR spawners from
- ZQA: Immertrail Yeoman Bridge
- ZQA: Immertrail Woods
- ZQA: Immertrail Western Cliffs
https://forums.cityofarabel.com/topic/67591/pc-corpses-dont-spawn/2
8687
imported updates for the quest system
imported changes to guards in various city & outskirts areas
https://forums.cityofarabel.com/topic/67465/immersea-island-ferry-system/2
8688
https://forums.cityofarabel.com/topic/67698/helmlands-hyphae/2
imported moloch's quest changes for fey, goblins, and cleanup crew
imported folklores changes to various areas
https://forums.cityofarabel.com/topic/67470/golem-summoning-books/7
8689
removed some of the PointOfInterest Tag from placeables in Eveningstar
imported some areas for moloch
resolved gilded helm issue https://forums.cityofarabel.com/topic/67676/crafting-gilded-helm-returns-no-item-on-success/5
resolved long stave of oak issue https://forums.cityofarabel.com/topic/67662/long-stave-of-oak-requires-hickory-instead-of-oak/3
resolved flame touched bracer not having charges https://forums.cityofarabel.com/topic/67651/flame-touched-bracer-no-charges/2
Resolved Grig's harp not having any charges https://forums.cityofarabel.com/topic/67650/grig-s-harp-no-charges
resolved locust wing boots not having charges https://forums.cityofarabel.com/topic/67649/locust-wing-boots-no-charges/2
fixed traps on all the wyvernwater quest areas and redwoods quest areas
8691
removed a lot of old/unused items/ scripts/ conversation files
imported moloch's HP changes
resolved Gilded Chain Mail issu https://forums.cityofarabel.com/topic/67735/gilded-scale-mail-recipe-success-doesn-t-yield-any-item/2
Started the groundwork to add a bounty hunter for fish.
8692
cleaned up old/unused NPCs and areas
water tub changes - you can now fill empty bucket and make holy water at the same station via conversation - this combined 5 scripts into 2, and 3 conversations into 2.
ZQA: Hillmarch, Ogre Cave: Added waypoints to test unbound ore nodes
visual changes to haunted halls & eveningstar
8696
Water Tubs: I had put the wrong convo script in the OnUsed. Replaced with correct scripts.. Water tubs should work again. Added updated water tubs to collinwood interiors and high crimmond. Removed old "holy pools" since their function is now covered by the water tubs
High Crimmond https://forums.cityofarabel.com/topic/67871/high-crimmond
Wild Cooshee https://forums.cityofarabel.com/topic/67872/gooshe-spawns-in-the-hullack/3
Gavel Hall Spawn Point https://forums.cityofarabel.com/topic/67860/gavel-hall-spawn-point-not-working/2
Historic Farmland traps https://forums.cityofarabel.com/topic/67855/zqa-arabel-historic-farmland-minor-electric-trap/2 -
RE: ZQA: Arabel, Historic Farmland, Minor Electric Trap
those are supposed to be caltrops projectile traps.
idk why they dont work. but they definitely shouldnt be electrical traps.
replaced with something else 8696 -
RE: ZQA: Eveningstar, Ancient Watch Tower
@SpiffyMeister said in ZQA: Eveningstar, Ancient Watch Tower:
The Caller of Darkness is a summon found in the undeath summoning theme. It spawns as a mob on this quest, and thus, grants zero XP.
it's not the same one
it just had the wrong scripts
resovled 8696 -
RE: High Crimmond
@SpiffyMeister said in High Crimmond:
All the NPCs are being smacked by the 'prefix' addition to their names. So you get "Hullack Gibnix, Hullack Tiberius Schst" and stuff.
resolved 8696
@SpiffyMeister said in High Crimmond:
I also can collect my wage here. Which is hilarious- and intended for exiles since they were approved for a 'wage' at one point, but still funny.
that's because all the wage NPCs use the same scripts/dialogues. not worth the effort to change this. not a bug. just an oddity.
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RE: Invalid ResRef in creature from fishing spot
updated with correct resref
v8696 -
RE: Brown Bear Boots have charges but no spells?
@TheMinionOfArabel because they were copied from another pair. Not really a bug.
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RE: Barrenstone: Trap
great. considering this closed.
if you note an issue with the boss again, try to ping a DM on discord so we can look where he might be (might be spawning in an unreachable section or something? idk why he would but who knows!)
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RE: Barrenstone: Trap
pretty sure i got this quest done (for the traps at least)
boss was another issue - is it still happening? -
RE: True Strike Cast Acting Like Potion
unable to reproduce this as a bug
closing, but report again with screenshots if it reoccurs -
RE: Gilded Scale Mail Recipe Success doesn't yield any item
resolved 8691
catch me in game for a replacement -
RE: Downtown and Ants quest mixing up transitions
another fix attempt added
test again and post the outcome please