Subcategories

  • Everything you need to know about the City of Arabel.

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    HangmanH
    Welcome

    Greetings, adventurers, old and new, and welcome to the City of Arabel!

    Arabel is a Persistent World Server for the Neverwinter Nights: Enhanced Edition, with a legacy spanning over twenty years of storytelling, adventure, and immersive roleplay.

    At our core, we are a roleplay focused server, where character development and narrative take centre stage. Our dedicated DM team works closely with the playerbase to support character arcs and craft dynamic, engaging storylines that players can explore and shape through their actions.

    We embrace heroes and villains alike, celebrating the full spectrum of character alignments and classes. Whether you walk the path of light or shadow, you'll find space here to thrive. Great stories demand conflict, choice, and consequence, and in Arabel, you’ll find a home for all of it.

    We are a low level server, with characters beginning at level 4 and capped at level 10. Loot and magical equipment are modest, carefully balanced to maintain challenge and reward.

    But while the mechanics may remain grounded, our storytelling soars to epic heights. You may arrive at our server familiar with the City of Arabel and the Forgotten Realms setting. However, to reset expectations, please note that we’ve moved beyond canon lore, embracing entirely homebrew content and forging our own unique path in exciting new directions. Our current metaplot, Winterfront, is a prime example:

    "Arabel and its surrounding lands are locked in a mysterious, unrelenting winter. A swirling storm of ice and snow has sealed off the region, cutting it off from the outside world. No one enters. No one leaves. Within this frozen prison, your story begins..."

    Helpful Links

    Join our vibrant Discord community to connect with fellow players, stay updated on events and server changes, and enjoy friendly conversation. The names highlighted in pink belong to our DM Team, feel free to reach out to any of them with your questions. Our player community is also exceptionally helpful and welcoming. You can find us all here, on our CoA Discord Channel.

    We offer a wealth of custom content, lore, and adaptations to the core game that are worth familiarising yourself with. You can explore them here, in our Player's Handbook.

    New to the server? We invite you to create a character and jump into the adventure. If you have any questions, don’t hesitate to ask, we’re always happy to help. One of the best ways to get started is by joining other players in a group concept. To do that, you have two great options to explore:

    You can read all about our DM Factions here. Alternatively, our amazing community frequently shares group concepts right here.

    If you're interested in joining one of our DM Factions, an Application is required from the start. But don’t let that discourage you, it’s simply a way to ensure your character concept aligns well with the faction’s goals and tone. We aim to keep the process quick, straightforward, and supportive.

    You can read about our Application format here.

    Alternatively, you can join our DM Factions organically through gameplay by earning a recommendation from an existing member. This approach, commonly known as Earning In Game (EIG), is a natural path that many players enjoy.

    Stay up to date with the latest happenings in Arabel through our regularly updated Setting-Wide Rumours thread. It features two sub-categories for you to explore at your convenience:

    DM Only rumours, pertaining to server plots and major events. Player rumours, in which players can promote their own activity.

    Finally, if you have any questions, don’t hesitate to reach out to a member of the DM Team via the forums or Discord

    You can find the full list of DMs here.

    The CoA DM Team

  • DM Introductions

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    HangmanH

    All, please refer to the below DM list for current activity, thank you.

    ACTIVE DMs DM Activity Timezone Balladeer Active GMT +2 Folklore Active GMT +1 Hangman Active GMT +1 Moloch Active GMT -5 Soothsayer Active GMT +1 Sphinxie Active GMT -5 Zool Background Development Only GMT +1 INACTIVE DMs DM Activity Timezone Echo Inactive GMT -5 Erebus Inactive GMT -5 Primordial Inactive GMT -5
  • Core Values of the Server

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  • The Dungeon Master cooking pot (Our new blog!)

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  • CoA - Core Rules

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  • Arabel: Winterfront

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  • This topic is deleted!

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  • CoA Discord Guidelines

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    Prof. MisclickP

    Hi all,

    Just a quality of life note for the entire community regarding resets.

    We do our best to do frequent resets however there is not a specific time period for them to be done. Often we are waiting on a module update before we ask people to log off and reset so there in a minimal interruption to gameplay. Please be patient If there has not been a reset in 48 hours please let us know, otherwise, we'll complete the reset when appropriate or time allows.

    Happy Gaming!

  • Module Changes

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    Mr.MolochM

    8748v

    Please help us out, Summoning Theme Books should not be working for sorcerers anymore; wizards, clerics with certain domains, and bards should still be able to use them. That said, I think I over-complicated this, and should go back and revise it.

    https://forums.cityofarabel.com/topic/68515/summoning-theme-books

    There are now three new quests on Wyvernwater Isles Stormbreak Isle. The Quest List is up-dated. You can get to the island from the ship-captain in Immersea who hires boats for you. These quests pay 50 more than their counter-parts to help make up for the cost of sailing to the island (which means, you come out ahead if you do all three quests). The quests are done, but I may add a few features/challenges/etc that play-testers suggested.

  • CoA Appless Week 30/4/25 to 7/5/25

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    folkloreF

    Appless week has now finished.

  • DM Statement of Intent

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    folkloreF

    Another bump of this, now people have seen what we have been up to!

    Would be keen for anyone in US timezones to reach out

    Cheers.

  • Player Suggestions

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  • Stepping Down

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  • Freedom

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  • Today's Event in Helmlands

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  • Quest Updates

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    Mr.MolochM

    Ogre quest got an update; mostly minor adjustments to NPCs (let me know if anything is suddenly way off; guys should hit a little armor but also not be running around with 9 natural AC anymore and crazy high HP; so it should be a wash on balance, I wasn't trying to make it harder).

    Testing a new feature for the quest that will replace the random disease triggers ( but still testing, players will automatically delete the feature when they go to take the quest - so I just want to grab someone after a reset to test it out first).

    Updated Goldfeather (Haunted Ruin) quest NPCs; quest story should be more clear now, along with why these particular NPCs are attacking you despite their nature. This did alter an NPC on Tessaril's Tower quest (which will get an update later so this is all fine for now). Lots of new loot on this quest. Quest should be a bit more strategic, it'd been edited quite a bit from super dangerous immobile NPCs you were suppose to kill from a distance originally, to slow moving NPCs you were still suppose to kill from a distance) to now being a variety of NPCs that do different things for you to figure out in game how to battle. Hopefully, making this more intersting.

  • Old PCs Returning to Arabel

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    folkloreF

    We are changing our guidance / approach to returning PCs

    If you want to bring back a PC from an absence of over 6 months just grab any DM first so we can check for any loot, or previous affiliations, which might be unbalancing or make no sense to the current setting.

    A full application isn’t required.

    We would always advise rolling something new after a long break, as the setting’s political (and sometimes geographical) landscape may be vastly different from when the character was last active.

  • Event: Haunted Halls Dungeon Crawl

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    Mr.MolochM

    Ran the first attempt at this; players got half-way through the challenges. The dungeon remains unconquered...for now.

    I have two more teams who hope to try, please firm up a time you want to make this happen with me.

    If anyone else wants to put a team together to brave this dungeon, let me know!

  • House Braerwinter

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  • Town Hall: February 22nd

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    HangmanH

    This is to take place Saturday evening.

    I have received a handful of questions to be answered on the day, but please do keep sending them in and I'll look to address them.

    The Events function in our Discord channel has been set, same as before. Hopefully there's a good attendance and people get as much out of it as the first Town Hall.

    Thank you.

  • MAJOR Updates to the death system

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    EchoE

    @Strife-and-Discord said in Module Changes:

    Death System Related Changes:

    We have tweaked the XP penalties, lowering them from their current level. The changes are as follows:

    Respawn XP Penalty reduced from 25% to 20%
    Raise Dead XP Penalty(Via PC/NPC Priest or Scroll) reduced from 15% to 10%
    Resurrection XP Penalty(Via NPC or Scroll) reduced from 10% to 5%

  • Send in your Player Plot Information!

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    EchoE

    Edited the steps. Reminder that this is still advised!

    Plot tickets area also a good way to communicate with the team about questions/concerns/advice for your character moving forward with various game elements/stories/plots/goals/etc.