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    NPC Name Color

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • SpiffyMeisterS
      SpiffyMeister
      last edited by

      Gumba did the change, I imagine it has something to do with the onspawn quest giver script?

      Puffy's bumbling Scum-goblin minion.

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      • TheMinionOfArabelT
        TheMinionOfArabel
        last edited by

        Might be its a variable on the NPC? We had issue in the past with quest NPCs still showing blue.

        Current PC: Alizee Walton

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        • EchoE
          Echo
          last edited by Echo

          qs_giver_spawn (OnSpawn script for quest giver NPCs)
          Line 42

          SetName(OBJECT_SELF, StringToRGBString(GetName(OBJECT_SELF), "720"));
          

          Change 720 to like.. 760 to make it a bright yellow color


          For Merchants a new OnSpawn script will need to be written with 777 (white) or 070 (green) or whatever other color we want to use.

          e9555b6e-2ed3-418b-a1c2-7a73c9ca6384-image.png

          a8eab316-9dc0-4849-8586-aac013836f33-image.png

          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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          • SpiffyMeisterS
            SpiffyMeister
            last edited by

            Done

            Puffy's bumbling Scum-goblin minion.

            SeterS 1 Reply Last reply Reply Quote
            • SeterS
              Seter @SpiffyMeister
              last edited by

              🥳🥳🥳

              Past Characters:

              • Hound
              • Artieus Fireheart
              • Doombringer Ezekiel Gideon
              • Ignatius B. Pike, Apprentice of Kanthea
              • Lord Mordecai of House Cormaeril, Champion of the Divine Right Siamorphe, Knight of the realm and ruler of Immersea
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              • EchoE
                Echo
                last edited by

                v7225 merchants will have a unique color (I probably missed some so you can report any of them here, I guess)

                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                ZoolZ 1 Reply Last reply Reply Quote
                • EchoE
                  Echo
                  last edited by Echo

                  Areas done:

                  Arabel
                  Tilverton
                  Collinwood
                  Irondrake
                  Immersea
                  High Crimmond

                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                  • SeterS
                    Seter
                    last edited by Seter

                    Missing in Bospir: Interiors

                    • Arianne Silverleaf
                    • Catha Undt

                    Past Characters:

                    • Hound
                    • Artieus Fireheart
                    • Doombringer Ezekiel Gideon
                    • Ignatius B. Pike, Apprentice of Kanthea
                    • Lord Mordecai of House Cormaeril, Champion of the Divine Right Siamorphe, Knight of the realm and ruler of Immersea
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                    • ZoolZ
                      Zool @Echo
                      last edited by

                      @echo said in NPC Name Color:

                      v7225 merchants will have a unique color (I probably missed some so you can report any of them here, I guess)

                      If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                      Surely?

                      Then there's no need for reports and modifications to keep this maintained, just happens on its own.

                      Someone..... should look into that.

                      > !!!MOLES for the MOLE GOD!!!

                      SpiffyMeisterS EchoE 2 Replies Last reply Reply Quote
                      • SpiffyMeisterS
                        SpiffyMeister @Zool
                        last edited by

                        @zool don’t all merchants have the “open store” script…?

                        Puffy's bumbling Scum-goblin minion.

                        Strife and DiscordS 1 Reply Last reply Reply Quote
                        • Strife and DiscordS
                          Strife and Discord @SpiffyMeister
                          last edited by

                          @spiffymeister they do but you then rely on a player making the first action.
                          How would a player know a merchant is a merchant to interact with them?

                          PuffyP ZoolZ 2 Replies Last reply Reply Quote
                          • PuffyP
                            Puffy @Strife and Discord
                            last edited by

                            Why not use the merchant faction for a on spawn function

                            @SpiffyMeister
                            the real bench mark for success is if you seduce a puffy pc or npc
                            @Prof-Misclick
                            Puffy said "Don't you trust me? Then vote yes NERD!"
                            #scaredofstrongwomen

                            SpiffyMeisterS 1 Reply Last reply Reply Quote
                            • SpiffyMeisterS
                              SpiffyMeister @Puffy
                              last edited by

                              @puffy some merchants are set to independent

                              Puffy's bumbling Scum-goblin minion.

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                              • ZoolZ
                                Zool @Strife and Discord
                                last edited by

                                @strife-and-discord said in NPC Name Color:

                                @spiffymeister they do but you then rely on a player making the first action.
                                How would a player know a merchant is a merchant to interact with them?

                                Check the script on spawn. You can get scripts.

                                > !!!MOLES for the MOLE GOD!!!

                                1 Reply Last reply Reply Quote
                                • GumbaG
                                  Gumba
                                  last edited by Gumba

                                  Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

                                  If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

                                  Cheers

                                  ZoolZ 1 Reply Last reply Reply Quote
                                  • ZoolZ
                                    Zool @Gumba
                                    last edited by

                                    @gumba said in NPC Name Color:

                                    Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

                                    If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

                                    Cheers

                                    Thumbs up

                                    > !!!MOLES for the MOLE GOD!!!

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                                    • Strife and DiscordS
                                      Strife and Discord
                                      last edited by Strife and Discord

                                      GetStoreGold() works on the store object and not on the NPC itself.
                                      NWN keeps those two separate, so I dont think it would work.

                                      Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                                      ZoolZ 1 Reply Last reply Reply Quote
                                      • ZoolZ
                                        Zool @Strife and Discord
                                        last edited by

                                        @strife-and-discord said in NPC Name Color:

                                        GetStoreGold() works on the store object and not on the NPC itself.
                                        NWN keeps those two separate, so I dont think it would work.

                                        Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                                        They should all use it already to open the store. (could also search for the store object using the universally used variable the convo uses to find it and use GetStoreGold() but... seems over the top. There's a few ways I think, just gotta choose one.

                                        > !!!MOLES for the MOLE GOD!!!

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                                        • EchoE
                                          Echo @Zool
                                          last edited by Echo

                                          @zool said in NPC Name Color:

                                          If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                                          I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                                          @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                          ZoolZ 1 Reply Last reply Reply Quote
                                          • ZoolZ
                                            Zool @Echo
                                            last edited by

                                            @echo said in NPC Name Color:

                                            @zool said in NPC Name Color:

                                            If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                                            I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                                            @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                                            Probly need to check for one, then the other, and potentially follow whatever method they use to find their store to find it then check it's valid and stuff.

                                            I ain't got time right now so I'll shut up now, but it seems pretty plausible.

                                            > !!!MOLES for the MOLE GOD!!!

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