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NPC Name Color

Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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  • S
    Strife and Discord @SpiffyMeister
    last edited by 24 Nov 2022, 12:27

    @spiffymeister they do but you then rely on a player making the first action.
    How would a player know a merchant is a merchant to interact with them?

    P Z 2 Replies Last reply 24 Nov 2022, 12:33 Reply Quote
    • P
      Puffy @Strife and Discord
      last edited by 24 Nov 2022, 12:33

      Why not use the merchant faction for a on spawn function

      @SpiffyMeister
      the real bench mark for success is if you seduce a puffy pc or npc
      @Prof-Misclick
      Puffy said "Don't you trust me? Then vote yes NERD!"
      #scaredofstrongwomen

      S 1 Reply Last reply 24 Nov 2022, 13:07 Reply Quote
      • S
        SpiffyMeister @Puffy
        last edited by 24 Nov 2022, 13:07

        @puffy some merchants are set to independent

        Puffy's bumbling Scum-goblin minion.

        1 Reply Last reply Reply Quote
        • Z
          Zool @Strife and Discord
          last edited by 24 Nov 2022, 13:56

          @strife-and-discord said in NPC Name Color:

          @spiffymeister they do but you then rely on a player making the first action.
          How would a player know a merchant is a merchant to interact with them?

          Check the script on spawn. You can get scripts.

          > !!!MOLES for the MOLE GOD!!!

          1 Reply Last reply Reply Quote
          • G
            Gumba
            last edited by Gumba 24 Nov 2022, 13:56

            Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

            If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

            Cheers

            Z 1 Reply Last reply 24 Nov 2022, 14:13 Reply Quote
            • Z
              Zool @Gumba
              last edited by 24 Nov 2022, 14:13

              @gumba said in NPC Name Color:

              Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

              If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

              Cheers

              Thumbs up

              > !!!MOLES for the MOLE GOD!!!

              1 Reply Last reply Reply Quote
              • S
                Strife and Discord
                last edited by Strife and Discord 24 Nov 2022, 16:10

                GetStoreGold() works on the store object and not on the NPC itself.
                NWN keeps those two separate, so I dont think it would work.

                Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                Z 1 Reply Last reply 24 Nov 2022, 16:22 Reply Quote
                • Z
                  Zool @Strife and Discord
                  last edited by 24 Nov 2022, 16:22

                  @strife-and-discord said in NPC Name Color:

                  GetStoreGold() works on the store object and not on the NPC itself.
                  NWN keeps those two separate, so I dont think it would work.

                  Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                  They should all use it already to open the store. (could also search for the store object using the universally used variable the convo uses to find it and use GetStoreGold() but... seems over the top. There's a few ways I think, just gotta choose one.

                  > !!!MOLES for the MOLE GOD!!!

                  1 Reply Last reply Reply Quote
                  • E
                    Echo @Zool
                    last edited by Echo 24 Nov 2022, 16:40

                    @zool said in NPC Name Color:

                    If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                    I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                    @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                    Z 1 Reply Last reply 24 Nov 2022, 16:48 Reply Quote
                    • Z
                      Zool @Echo
                      last edited by 24 Nov 2022, 16:48

                      @echo said in NPC Name Color:

                      @zool said in NPC Name Color:

                      If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                      I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                      @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                      Probly need to check for one, then the other, and potentially follow whatever method they use to find their store to find it then check it's valid and stuff.

                      I ain't got time right now so I'll shut up now, but it seems pretty plausible.

                      > !!!MOLES for the MOLE GOD!!!

                      1 Reply Last reply Reply Quote
                      • E Echo moved this topic from Suggestions on 26 Dec 2022, 21:55
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