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    NPC Name Color

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • SeterS
      Seter
      last edited by

      To some of us who have problems distinguishing from one color to the other, the color of the quest givers' name(Orange? Light brown?) appears very much like the hostile red and can be confusing for new players.

      I would recommend changing it to a different color like Topaz(Dim yellow) instead.

      Additionally, I would like to suggest that a different color will be given to merchants so we can distinguish those from the normal riffraff and avoid spamming all of the NPCs in the region. Anything other than the current blue.

      Past Characters:

      • Hound
      • Artieus Fireheart
      • Doombringer Ezekiel Gideon
      • Ignatius B. Pike, Apprentice of Kanthea
      • Lord Mordecai of House Cormaeril, Champion of the Divine Right Siamorphe, Knight of the realm and ruler of Immersea
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      • SpiffyMeisterS
        SpiffyMeister
        last edited by

        Gumba did the change, I imagine it has something to do with the onspawn quest giver script?

        Puffy's bumbling Scum-goblin minion.

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        • TheMinionOfArabelT
          TheMinionOfArabel
          last edited by

          Might be its a variable on the NPC? We had issue in the past with quest NPCs still showing blue.

          Current PC: Alizee Walton

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          • EchoE
            Echo
            last edited by Echo

            qs_giver_spawn (OnSpawn script for quest giver NPCs)
            Line 42

            SetName(OBJECT_SELF, StringToRGBString(GetName(OBJECT_SELF), "720"));
            

            Change 720 to like.. 760 to make it a bright yellow color


            For Merchants a new OnSpawn script will need to be written with 777 (white) or 070 (green) or whatever other color we want to use.

            e9555b6e-2ed3-418b-a1c2-7a73c9ca6384-image.png

            a8eab316-9dc0-4849-8586-aac013836f33-image.png

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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            • SpiffyMeisterS
              SpiffyMeister
              last edited by

              Done

              Puffy's bumbling Scum-goblin minion.

              SeterS 1 Reply Last reply Reply Quote
              • SeterS
                Seter @SpiffyMeister
                last edited by

                🄳🄳🄳

                Past Characters:

                • Hound
                • Artieus Fireheart
                • Doombringer Ezekiel Gideon
                • Ignatius B. Pike, Apprentice of Kanthea
                • Lord Mordecai of House Cormaeril, Champion of the Divine Right Siamorphe, Knight of the realm and ruler of Immersea
                1 Reply Last reply Reply Quote
                • EchoE
                  Echo
                  last edited by

                  v7225 merchants will have a unique color (I probably missed some so you can report any of them here, I guess)

                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                  ZoolZ 1 Reply Last reply Reply Quote
                  • EchoE
                    Echo
                    last edited by Echo

                    Areas done:

                    Arabel
                    Tilverton
                    Collinwood
                    Irondrake
                    Immersea
                    High Crimmond

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                    1 Reply Last reply Reply Quote
                    • SeterS
                      Seter
                      last edited by Seter

                      Missing in Bospir: Interiors

                      • Arianne Silverleaf
                      • Catha Undt

                      Past Characters:

                      • Hound
                      • Artieus Fireheart
                      • Doombringer Ezekiel Gideon
                      • Ignatius B. Pike, Apprentice of Kanthea
                      • Lord Mordecai of House Cormaeril, Champion of the Divine Right Siamorphe, Knight of the realm and ruler of Immersea
                      1 Reply Last reply Reply Quote
                      • ZoolZ
                        Zool @Echo
                        last edited by

                        @echo said in NPC Name Color:

                        v7225 merchants will have a unique color (I probably missed some so you can report any of them here, I guess)

                        If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                        Surely?

                        Then there's no need for reports and modifications to keep this maintained, just happens on its own.

                        Someone..... should look into that.

                        > !!!MOLES for the MOLE GOD!!!

                        SpiffyMeisterS EchoE 2 Replies Last reply Reply Quote
                        • SpiffyMeisterS
                          SpiffyMeister @Zool
                          last edited by

                          @zool don’t all merchants have the ā€œopen storeā€ script…?

                          Puffy's bumbling Scum-goblin minion.

                          Strife and DiscordS 1 Reply Last reply Reply Quote
                          • Strife and DiscordS
                            Strife and Discord @SpiffyMeister
                            last edited by

                            @spiffymeister they do but you then rely on a player making the first action.
                            How would a player know a merchant is a merchant to interact with them?

                            PuffyP ZoolZ 2 Replies Last reply Reply Quote
                            • PuffyP
                              Puffy @Strife and Discord
                              last edited by

                              Why not use the merchant faction for a on spawn function

                              @SpiffyMeister
                              the real bench mark for success is if you seduce a puffy pc or npc
                              @Prof-Misclick
                              Puffy said "Don't you trust me? Then vote yes NERD!"
                              #scaredofstrongwomen

                              SpiffyMeisterS 1 Reply Last reply Reply Quote
                              • SpiffyMeisterS
                                SpiffyMeister @Puffy
                                last edited by

                                @puffy some merchants are set to independent

                                Puffy's bumbling Scum-goblin minion.

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                                • ZoolZ
                                  Zool @Strife and Discord
                                  last edited by

                                  @strife-and-discord said in NPC Name Color:

                                  @spiffymeister they do but you then rely on a player making the first action.
                                  How would a player know a merchant is a merchant to interact with them?

                                  Check the script on spawn. You can get scripts.

                                  > !!!MOLES for the MOLE GOD!!!

                                  1 Reply Last reply Reply Quote
                                  • GumbaG
                                    Gumba
                                    last edited by Gumba

                                    Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

                                    If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

                                    Cheers

                                    ZoolZ 1 Reply Last reply Reply Quote
                                    • ZoolZ
                                      Zool @Gumba
                                      last edited by

                                      @gumba said in NPC Name Color:

                                      Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

                                      If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

                                      Cheers

                                      Thumbs up

                                      > !!!MOLES for the MOLE GOD!!!

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                                      • Strife and DiscordS
                                        Strife and Discord
                                        last edited by Strife and Discord

                                        GetStoreGold() works on the store object and not on the NPC itself.
                                        NWN keeps those two separate, so I dont think it would work.

                                        Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                                        ZoolZ 1 Reply Last reply Reply Quote
                                        • ZoolZ
                                          Zool @Strife and Discord
                                          last edited by

                                          @strife-and-discord said in NPC Name Color:

                                          GetStoreGold() works on the store object and not on the NPC itself.
                                          NWN keeps those two separate, so I dont think it would work.

                                          Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                                          They should all use it already to open the store. (could also search for the store object using the universally used variable the convo uses to find it and use GetStoreGold() but... seems over the top. There's a few ways I think, just gotta choose one.

                                          > !!!MOLES for the MOLE GOD!!!

                                          1 Reply Last reply Reply Quote
                                          • EchoE
                                            Echo @Zool
                                            last edited by Echo

                                            @zool said in NPC Name Color:

                                            If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                                            I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                                            @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                                            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                            ZoolZ 1 Reply Last reply Reply Quote
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