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    NPC Name Color

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • ZoolZ
      Zool @Echo
      last edited by

      @echo said in NPC Name Color:

      v7225 merchants will have a unique color (I probably missed some so you can report any of them here, I guess)

      If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

      Surely?

      Then there's no need for reports and modifications to keep this maintained, just happens on its own.

      Someone..... should look into that.

      > !!!MOLES for the MOLE GOD!!!

      SpiffyMeisterS EchoE 2 Replies Last reply Reply Quote
      • SpiffyMeisterS
        SpiffyMeister @Zool
        last edited by

        @zool don’t all merchants have the “open store” script…?

        Puffy's bumbling Scum-goblin minion.

        Strife and DiscordS 1 Reply Last reply Reply Quote
        • Strife and DiscordS
          Strife and Discord @SpiffyMeister
          last edited by

          @spiffymeister they do but you then rely on a player making the first action.
          How would a player know a merchant is a merchant to interact with them?

          PuffyP ZoolZ 2 Replies Last reply Reply Quote
          • PuffyP
            Puffy @Strife and Discord
            last edited by

            Why not use the merchant faction for a on spawn function

            @SpiffyMeister
            the real bench mark for success is if you seduce a puffy pc or npc
            @Prof-Misclick
            Puffy said "Don't you trust me? Then vote yes NERD!"
            #scaredofstrongwomen

            SpiffyMeisterS 1 Reply Last reply Reply Quote
            • SpiffyMeisterS
              SpiffyMeister @Puffy
              last edited by

              @puffy some merchants are set to independent

              Puffy's bumbling Scum-goblin minion.

              1 Reply Last reply Reply Quote
              • ZoolZ
                Zool @Strife and Discord
                last edited by

                @strife-and-discord said in NPC Name Color:

                @spiffymeister they do but you then rely on a player making the first action.
                How would a player know a merchant is a merchant to interact with them?

                Check the script on spawn. You can get scripts.

                > !!!MOLES for the MOLE GOD!!!

                1 Reply Last reply Reply Quote
                • GumbaG
                  Gumba
                  last edited by Gumba

                  Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

                  If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

                  Cheers

                  ZoolZ 1 Reply Last reply Reply Quote
                  • ZoolZ
                    Zool @Gumba
                    last edited by

                    @gumba said in NPC Name Color:

                    Try using https://nwnlexicon.com/index.php?title=GetStoreGold on the on spawn script.

                    If it has no store it returns a -2, if it returns -1 or anything above, means it is a store npc, so you can apply the merchant color, allegedly.

                    Cheers

                    Thumbs up

                    > !!!MOLES for the MOLE GOD!!!

                    1 Reply Last reply Reply Quote
                    • Strife and DiscordS
                      Strife and Discord
                      last edited by Strife and Discord

                      GetStoreGold() works on the store object and not on the NPC itself.
                      NWN keeps those two separate, so I dont think it would work.

                      Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                      ZoolZ 1 Reply Last reply Reply Quote
                      • ZoolZ
                        Zool @Strife and Discord
                        last edited by

                        @strife-and-discord said in NPC Name Color:

                        GetStoreGold() works on the store object and not on the NPC itself.
                        NWN keeps those two separate, so I dont think it would work.

                        Its better to work in consolidating all possible spawn scripts of NPCs into a single one.

                        They should all use it already to open the store. (could also search for the store object using the universally used variable the convo uses to find it and use GetStoreGold() but... seems over the top. There's a few ways I think, just gotta choose one.

                        > !!!MOLES for the MOLE GOD!!!

                        1 Reply Last reply Reply Quote
                        • EchoE
                          Echo @Zool
                          last edited by Echo

                          @zool said in NPC Name Color:

                          If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                          I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                          @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                          ZoolZ 1 Reply Last reply Reply Quote
                          • ZoolZ
                            Zool @Echo
                            last edited by

                            @echo said in NPC Name Color:

                            @zool said in NPC Name Color:

                            If it's -all- merchants being one particular colour, surely we could detect that they are a merchant in some way (there will be some universal thing about all merchants that doesn't apply to other NPCs that a script can detect) and apply this colour manually.

                            I tried this with the "if it has sMyShop variable" then change color of name, but that broke the dye merchants. They didnt have a sMyShop variable so I added it then they broke.

                            @Strife-and-Discord and I discussed a rework of the generic OnSpawn script for NPCs to put all these special bits in one place.

                            Probly need to check for one, then the other, and potentially follow whatever method they use to find their store to find it then check it's valid and stuff.

                            I ain't got time right now so I'll shut up now, but it seems pretty plausible.

                            > !!!MOLES for the MOLE GOD!!!

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