@YuritheHarsil said in Limit the distracting effect of mushrooms to until the next rest only:
Free very exploitable poweful buffs. The halucinations are very fine.
They need some work if they are still seen as free.
The distractions didn't quite cut it I guess. I'll figure out something else at some point. Trying to balance it so people still use them, while them not being entirely "free" is tough, but I expect that as soon as we add "direct" mechanical negatives, they'd be thrown away and barely ever used, which isn't the idea.
(And in terms of economically free - they were originally designed to have a direct gold cost and be EXTREMELY rare as loot drops - then -someone- added them to a quest loot table.