I agree.
We even have a system that makes this easy to implement
I agree.
We even have a system that makes this easy to implement
I thought we reduced the max height you could choose because of this... maybe it got reverted, or the testing didn't... fully test it, I guess.
It's past a door.
That's you can't unlock without the thing in the chest.
Ok, well, that should be fixed.
Yeah, I could never reliably reproduce it.
(Note to self) Possible interaction between subdual loot dropping and quest based death scripts?
Actually, the code had been removed, I've put it back in, so it does protect against it, and the save will be vs death, not just fort, but fort vs death (so +vs death items will be useful)
@Cadiz said in beholders death ray:
death magic of the beholders ray is not blocked by death ward potions.
Yes it is