• Mountain Walk Quest

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    E

    Default view? The space was so small, I could see the boss (and click on it) - but not or only with great difficulty the name and health indicator. It was just in a location with a lot of "walls" or rocks around.

    Hidden treasures would probably need someone with spot or search to find. We did not have that in this group and were, admittedly, stumbling around quite a bit. Maybe we also got bad rolls on the treasure we did find.

    We might also have explored more.. if it had not felt quite as dangerous (also with some of the other spawns, which were definately very interesting and varied). Likely also missed parts of the foresty map, which was not easy to navigate (though approriately so!).

  • Module Changes

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    Mr.MolochM

    A new quest is in the module in the Molten Labyrinth of the Underdark. This was the last of the three new quests we wanted to release in January for the Underdark plot and story; all these quests do tie directly into the storyline that is developing.

    Additionally, adjustments have gone in for all wand crafting prices that should better align our wands to the costs of brewing potions/scrolls and the costs of buying them in shops.

    We want crafted goods cheaper than you get from stores.

    But please let us know of any prices that seem too off, particularly, we're concerned about the costs of crafting low level wands of high level spells being too cheap or powerful.

  • Make traps great again

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    Mr.MolochM

    While we still need to adjust some of the DC ratings for trap setting/spotting, we've leveled out the damage per this chart to the suggested numbers.

    https://docs.google.com/spreadsheets/d/125ZF5I6AnODH0qQBB3VIvflQwXH36C4bE1RAVXkEHlg/edit?gid=1923688928#gid=1923688928

    What this means is DMs can use a wider variety of traps on quests, and not worry about killing players with one shot or making traps that are too powerful for pvp.

  • Fighter QOL Updates

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    Mr.MolochM

    Update, we had a technical hiccup. These will be going in soon, but you won't see them yet after all.

  • Orcish Totem Skull prestige item

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  • Wrath of a Hateful Child Faction issues

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  • No charges on Demonslayer's Plate for Remove Fear

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  • Bugged Bospir Prestige Store / Item

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    Fixed, thank you!!
    :-)

    5255b5cb-5219-4bdc-b98c-e3d2c56cfd40-image.png

  • Gauth in Dock Wharehouse Quest

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    ZoolZ

    @Zool Oh.

    They used to have the cone back in the days of the old nobles house invaded by abberations quest.

  • Bug Notes for Self

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  • Defender1 missing faction

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  • Southhorn Storm

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    Mr.MolochM

    Typo

    7eb913ce-c5b4-485a-b967-fdb2f8079581-image.png

  • Chitine Nest shortcut

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  • Haunted Painting

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    Mr.MolochM

    @Erebus Oddly, I fixed this already...I'll fix it again.

  • Miruvore "chitines" quest issues

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  • Sea Elf Village Inn

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    Mr.MolochM

    @Aeribelle The transition is set up properly, so I'm going to try a different door in case that is the problem in v9032