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    • Mr.MolochM

      Known Local Tears of Selune

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    • Mr.MolochM

      Origins of the Lunar Templars

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    • Mr.MolochM

      The Orders of the Templars

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    • Raven1175R

      Recent Action Review: Conflict in the Knightswood

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    • Raven1175R

      Level 10 Druid Wildshapes Missing

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      BedlamB

      @Salem

      Those shapes were added some time after Nimue.

    • TheMinionOfArabelT

      No alligator skin

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      Mr.MolochM

      @TheMinionOfArabel

      Accidently put in Alligator Skinr instead of Alligator Skin. Fixed.

    • G

      Barbarian Damage Reduction

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      Mr.MolochM

      Next module update to v9158 should fix this. However, a DM will need to level you down and back up to make the fix stick to an existing barbarian character.

    • SpiffyMeisterS

      The Falcon's Rest is Missing Doors To The Rooms

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      Mr.MolochM

      @SpiffyMeister It had doors until I updated it.

    • M

      Ashandy in Old Gate Inn needs to be a little closer to the bar

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    • TheMinionOfArabelT

      Caverns of the Sun ends up in a dead end

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      TheMinionOfArabelT

      ooooh random idea.

      connect it to the Molten Labyrith! :D Its thematic!
      Fiery Underdark area.

    • TheMinionOfArabelT

      Tailoring: Initiate's Robes missing ingredient

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    • TheMinionOfArabelT

      Alchemy: Large Spider Venom wrong ingredient

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    • TheMinionOfArabelT

      Trapdoors that disappear too fast.

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    • S

      PROPOSAL: Wyvernwater

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      BedlamB

      Moonsworn,

      I applaud your initiative. Yes, the source of this corruption must be found and cleansed before more harm befalls to this tear.

      You seem to know what you have to do, scout the areas learn what you can so a propper erradication plan can be moved.

      May you be pure in Flames.

      ~ Father Ignatius Ashmantle

      Esteemed Moonsworn,

      Do not forget the souls touched by this foul.

      Find a way to remiss the influence of these Meteors so we can restore those lost.

      ~ Grandmaster Aurelian Moonfire

    • V-RageV

      Kings Forest transition bug

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    • PuffyP

      Module Changes

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      Mr.MolochM

      @Mr-Moloch Next reset, you will find some areas of the module are dark even during the day. This is not a bug, Nocturne is coming as the main storyline progresses. In-character the shadow of one of the Tears of Selune has put part of the Arabel Tear into perpetual twilight, this began after the mysterious rain of golden coins a few days ago (these areas are already dark in game - but you may notice a major revision to one of these areas designed to make it more fun to explore there, the geography is not "new" assume the forest always looked like that geographically, but some features like the darkness are obviously new. Ask if any of this gets confusing though. :)

      Mostly, the area was due an update anyway, and this was a good time to do so in a flavourful way that makes this forest feel very different from other forests in game. As always open to feedback and suggestions.

    • thorkmT

      druid curse song dirge of the deep bugged?

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      SpiffyMeisterS

      Yes. This is a powerful song, friendly fire is a feature.

    • TheMinionOfArabelT

      Missing transition or Door to nowhere?

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    • M

      East Way sign description Out of Date

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    • EdgeE

      Starting area merchant changes

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