• Starwater Tomb

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    Prof. MisclickP

    Professor v7047

    Shiv Master spawn adjusted
    Moved/adjusted spawns for ElvenStatues

  • Dhedluk - No Loot

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    Prof. MisclickP

    Professor v7047

    Added some more chances for loot to spawn

    As a reminder to @Latok and everyone, please use the template and fill in all relevant information. Thanks.

    Template

    Module version
    Quest name
    Quests giver
    Level range
    Party requirements
    Number of people that did the quest
    Party composition with levels
    Quest turn in gp and xp

    Short and concise feed back including

    loot found and suggested tweaks spawn quantity/challenge and suggested tweaks consumable usage
  • Hullack Bandits

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    Prof. MisclickP

    Professor v7047

    Redrew the trigger. It should not have been an issue given size and placement but just in case it was not a lag issue it's done.

    Potential AC lowered slightly. His buffed AC is comparable to a buffed PC. AB is appropriate to the level of challenge this should be.

    Lower HP as was too high.

  • Ways to make Fighter viable

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    lunatichighL

    Give them more feats, earlier. Or give them staple feats(weapon focus, weapon spec, etc) for free at certain levels like what rogues get. Or give them more unique fighter only feats, but that requires scripting.

  • Remove the domain/feat requirements from the Elemental Spellbooks

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    Prof. MisclickP

    As an update

    We'd like to have a theme for each domain We plan to keep certain themes app only We plan to keep restrictions of certain classes having access to certain custom themes Some of the themes are too strong for generic access so are being reviewed.

    No timeline for the above but it's on the "list"

  • Immerflow

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    EchoE

    Nerfed black boars; increased end XP
    v7033

  • Tailoring Model Flat Cost or Free?

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    EchoE

    v7033

  • make chest spawns guaranteed on quests

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    sharkinajarS

    Yeah. I dislike this system a lot. It leads to imbalancing in quest rewards where sometimes you'll get a quest that's vastly underwhelming and sometimes far too worthwhile.

  • Goblin Valley

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    sharkinajarS

    Could also stand to be a lot longer imo, it's verrryyy short.

  • Into the nest

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    Prof. MisclickP

    Professor v7026

    S/b Fixed
  • Cloudkill Killing Elemtnals?

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    Prof. MisclickP

    @Winterhawk99 said in Cloudkill Killing Elemtnals?:

    Laurie has penetration, greater penetration, necro focus, defense and greater focus that may have made a difference I dont know but its hard to resist her necromantic spells.

    SF/GSF impact the save (fort, ref, wil) or subsave like against death or mindaffecting
    SP/GSP help overcome any spell resistance a creature may have.
    d20 + caster level + spell penetration vs. SR

    Cloudkill is also Conjuration so Necromancy would not be relevant. I would have to verify but Elementals do not have any SR so Spell Penetration etc would have no effect.

  • Raging Elementals

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    ZoolZ

    @Bibi-the-godly Fine to post here - feedback is feedback!

  • Hillmarch Ogres

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    Prof. MisclickP

    Professor v7019

    Reduced the minimum number of spawns. Replaced the Ogre Beserkers with Ogre Champions. (lower AB, lower dmg)

    I'll get to making the custom Ogres with some more variety soon :trade_mark:

  • Add a scroll vendor back to Arabel

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    PuffyP

    Lazy PCs :p

  • QoL Change: Book/Folder of Maps

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    EchoE

    After discussion with a few scripters, this is going to get complicated so what I've done in the meantime is made the item smaller (takes up 1 square rather than 4 in inventory)

  • Increase Copper Crafting XP

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    EchoE

    XP for crafting has been increased across the board for all types.

  • Make stances toggleable

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    Prof. MisclickP

    @DoctorDeth o7

    :D

  • [Closed]Change Bless Weapon

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    Prof. MisclickP

    5:34 PM] Professor Misclick: It's also a 1st level spell
    [5:34 PM] Professor Misclick: Which paladins get at lvl 4 now
    [5:34 PM] Zool: lol, yeah
    [5:34 PM] Zool: pretty amazing
    [5:35 PM] Professor Misclick: So changing it to effect all evil is OP
    [5:35 PM] Professor Misclick: Magic Weapon is 1hour/level for a flat +1
    [5:36 PM] Professor Misclick: BW is 2 turns/level for +1 and massive situational damage.

    It's fine as it is. Were we to not have adjusted the paladin spell progress I'd be more open to a buff of some paladin and by proxy ranger/bard spells. We decided to give these classes, more spells and earlier.

  • Lower potion prices

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    Z

    Duly noted!

    -Zolm

  • Hullack Bandits

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    HarlequinH

    Redid quest today, solo again:

    Notes:

    The spider group did not swarm me and I managed to get past without having to fight them, which was better than last time. They swarmed me as I was fighting the bandits. I did see there were different spiders other than just dires, which may have been a good thing. (Saw 1 dire and 1 sword, did not get close enough to see the others) The boss was still a challenge but was not nearly as horrendous as before. I did not run around the first area looking for all the bandits this time so I may have missed a group.

    Materials Used:

    17 CSW charges
    3 Barkskin potions
    2 cats grace potion
    bulls strength potion
    2 endure elements potions
    2 blur potions
    2 healing kit +1
    iron guts potion
    Bulls strength (2 charge from item)
    Restoration (1 charges from gloves)
    Blood Frenzy (1 charge from item)
    Potion of Bravery
    potion of Protection From Evil

    Rewards:

    scroll of lesser dispel
    scroll of knock
    2 scrolls of sanctuary
    20 arrows "plain"
    2 CMW wands
    2 CSW wands
    anauria gem
    purple rags
    treasure map
    63g
    End XP: 250
    End GP: 250

    Overall Score: 8/10
    I think the end gold reward should be higher, to make it worth the expenditures, but overall much improved experience with this quest.