• Make the Sewers more Villain friendly

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    ZoolZ

    Progress is being made on this.

    At least, soon, you should be able to get to the areas north, south, east, and west of the city (PAST the outskirts areas) without bumping into the edge of civilisation.

    There'll be more to do, like allowing you to reach the stormhorns without passing through eveningstar for instance, but this should be a good start to allowing exiles to move around the server without running into blue NPCs and therefore needing a DM just to travel.

  • Buffalo are a little much.

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    Prof. MisclickP

    @Orin1234 Perfectly reasonable

  • Knightswood

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  • Merchant stalls/charity chest

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    Prof. MisclickP

    Make a separate suggestion for additional storage and locations etc for discussion. Within limits I’m in favour of it either as a perk or available to rent.

    Cheers.

  • Make it so Lycan ability scores aren't temp scores

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    sharkinajarS

    BUT BEEEEG NUMBERUNOOOOS

    Yeah probably too much. heh.

  • Loot for wizards and sorcerers! (OUB)

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    AcemviA

    That robe is... not great for "fighty wizards." Being silenced and being slowed is a death sentence.

    Here's an alternative:

    Name: The Iron Serpent
    Item: Quarterstaff
    What does it do?
    Weapon Focus (Quarterstaff), Weapon Specialization (Quarterstaff), +2 Discipline
    Only usable by sorcerer/wizard (must have more sorcerer/wizard levels than levels in other classes combined)
    Flavor: This rune-engraved quarterstaff is made entirely of iron and features a coiled serpent on each end. It is a crude, unwieldy weapon, but when held by a sorcerer or wizard allows them to channel the Weave through its runes to make it lighter to swing and heavier on impact. No one knows exactly where they're from, but speculation varies from an ancient order of elven warmages to a hidden monastery in Shou Lung where ascetics attain mastery over their bodies and the Weave alike.

    Do this for several other more uncommon, less "meta" simple weapons as well (such as spears).

  • Wood Elves- Little hard to build

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    Mox BerylM

    +1 Foley, +1 Sparrow

  • Crafting scroll words

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    EchoE

    Scribing scrolls via the "Crafting System" does not require the feat, but the selection is limited. If you want full access to scribing scrolls you need the feat.

  • Irondrake Cave

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    sharkinajarS

    Should be fixed v7106

  • Troll Bog

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    sharkinajarS

    Fixed for real v7106

  • Ancient Watchtower

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    sharkinajarS

    Tweaked it a bit. should be good v7106

  • skinning without equipping the skinning dagger

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    PuffyP

    @Zool said in skinning without equipping the skinning dagger:

    Yep, and those reasons mean you can't do the skinning thing.

  • Tumble factors in armor check penalty when calculating AC bonus

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    EchoE

    Disregard. I misread the whole bug report.

  • Improve Adamantium Armor

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    Dire RabbitD

    Syrus and I had been talking about this this morning, and in the past I've tried to get more adamantium to make a suit of armor out of it. I gave up after 3 and a half weeks and getting my official clergy equipment-- the rarity of the material (every nugget I got was from treasure chests) and the worthiness of it wasn't even a consideration after 2 weeks.

    I understand not wanting to make +1 armor craftable, but if you were willing to take into account the rarity of the material, give it +1 AC, give it a nice little 10-15% DI vs all physical damage types and push the crafting skill up to 12 or even 14, I think it'd balance out nicely.

    It'd /feel/ and /be/ an item of prestige to both the maker and wearer.

  • Craftable instruments

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  • Woodcrafting - Oak and Mahagony club

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    EchoE

    Implemented v7093

  • The New Player Experience

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    AcemviA

    Missed that comment, lovely to see.

  • Fighter store: Fighter's Chain

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  • Forest Walk

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    Prof. MisclickP

    Professor v7081

    ZQA: Hullack Forest, Dark Valley

    Reduced the minimum number of spawns on both the Lycans and the Wolves
  • CARES spawning too much in Crystal Cave

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    MiladyMouseM

    Went once. Massive spawns seemed to be gone but I did not explore the whole area as I stumbled on a Beholder and then a cockatrice...

    It is probably resolved.