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    Add fence to Rats quest

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • toportimeT
      toportime @Puffy
      last edited by

      @puffy All that will do is create a buffer before the rat attack, that is not the problem, the problem is PC fleeing the rats out the door and the rats follow them and then die by the NPCs hands breaking the quest. The core of the problem is PCs running away after engaging combat and leading the rats out the door.

      PuffyP 1 Reply Last reply Reply Quote
      • PuffyP
        Puffy @toportime
        last edited by

        Currently if there is some distance between the transition and the monsters, the monsters wont follow. However, due to tight quarters the monsters will directly follow the PCs. Hence why most other quests dont have this issue. Also, closing a door on the rats via the corridor, can save fleeing PCs :)

        @SpiffyMeister
        the real bench mark for success is if you seduce a puffy pc or npc
        @Prof-Misclick
        Puffy said "Don't you trust me? Then vote yes NERD!"
        #scaredofstrongwomen

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        • SpiffyMeisterS
          SpiffyMeister @sharkinajar
          last edited by

          @sharkinajar is the potion rat quest? If so, i can add a simple fix.

          Puffy's bumbling Scum-goblin minion.

          sharkinajarS 1 Reply Last reply Reply Quote
          • sharkinajarS
            sharkinajar @SpiffyMeister
            last edited by

            @spiffymeister rat pot quest yeah

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            • EchoE
              Echo @Puffy
              last edited by Echo

              @puffy said in Add fence to Rats quest:

              Make a little corridor before you reach the rat area, solved :)

              I did this already.

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

              sharkinajarS 1 Reply Last reply Reply Quote
              • sharkinajarS
                sharkinajar @Echo
                last edited by

                @echo yep and this didn't fix the issue!

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                • SpiffyMeisterS
                  SpiffyMeister
                  last edited by

                  Added a fix for next reset.

                  Puffy's bumbling Scum-goblin minion.

                  1 Reply Last reply Reply Quote
                  • Full CupF
                    Full Cup
                    last edited by Full Cup

                    Entire door is now blocked? I've never had any problems on this quest with the various characters. Isn't running away from spawns and letting them attack NPCs against the rules anyhow?

                    Drunk DM Spiffy Nick: [Shout] [So...by the action of one man, a possible war was averted...
                    Most recent: Rosyna Albinton @Orin said: Best healer in all of CoA history., Robert Blackfish "Old Bull of Tempus"

                    Current: Tothan Stormridge

                    sharkinajarS 1 Reply Last reply Reply Quote
                    • sharkinajarS
                      sharkinajar @Full Cup
                      last edited by

                      @full-cup you say that, but it happens almost every single reset...

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                      • EchoE
                        Echo
                        last edited by

                        So now players cannot get past this barricade into the quest area. I'll edit the area, again, and remove the barricade.

                        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                        toportimeT 1 Reply Last reply Reply Quote
                        • toportimeT
                          toportime @Echo
                          last edited by

                          @echo Would it be possible to make the barricade indestructible and put a easy jump transition to pass over it?

                          sharkinajarS 1 Reply Last reply Reply Quote
                          • sharkinajarS
                            sharkinajar @toportime
                            last edited by

                            @toportime yeah this.

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                            • V-RageV
                              V-Rage
                              last edited by

                              It was just a clickable to pass the barricade and it's worked fine the last few times I've done the quest

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                              • SpiffyMeisterS
                                SpiffyMeister
                                last edited by

                                I forgot to put a variable on the transition so it doesn’t get destroyed by the clean up script “oops”

                                Puffy's bumbling Scum-goblin minion.

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                                • ZoolZ
                                  Zool
                                  last edited by

                                  That should only destroy it if it's got an inventory @SpiffyMeister

                                  It's more likely the players are correct, it's not set to plot, and is being beaten down by players who clicked it and it didn't quite run the jump the first time, so, inevitably, as with all things that don't do anything immediately, they attacked it.

                                  It is only proper.

                                  So, just set it to plot.

                                  > !!!MOLES for the MOLE GOD!!!

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                                  • EchoE Echo moved this topic from Suggestions: Quest Tweaks and Feedback on
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