City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Add fence to Rats quest

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    23 Posts 8 Posters 2.5k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • sharkinajarS
      sharkinajar
      last edited by

      Add a barricade to the start of rats quest that has to be hopped over by clicking a placeable. Fixes the issue of rats running out chasing the players, getting killed by npcs, and the quest getting permanently locked out.

      toportimeT SpiffyMeisterS 2 Replies Last reply Reply Quote
      • toportimeT
        toportime @sharkinajar
        last edited by

        @sharkinajar I know they have redesigned that quest to help prevent all the rats rushing you as you enter the door, that cause many to flee out the door and cause the issues you point out. Not all of them fight you at the same time unless you run around like a madman to pull them all to you.

        sharkinajarS 1 Reply Last reply Reply Quote
        • sharkinajarS
          sharkinajar @toportime
          last edited by

          @toportime this has absolutely nothing to do with my suggestion.

          EchoE 1 Reply Last reply Reply Quote
          • EchoE
            Echo @sharkinajar
            last edited by

            @sharkinajar No other quest has a barricade at the door. Not sure this one needs it either.

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

            sharkinajarS 1 Reply Last reply Reply Quote
            • sharkinajarS
              sharkinajar @Echo
              last edited by

              @echo perhaps fallen tables or the sort you clamber across. It's only to prevent the quest bugging out from people fleeing, which seems to be incredibly common.

              1 Reply Last reply Reply Quote
              • V-RageV
                V-Rage
                last edited by

                I do often see skinnable corpses outside the quest area and wounded NPCs.

                It does seem rats follow people out a lot

                1 Reply Last reply Reply Quote
                • ZoolZ
                  Zool
                  last edited by

                  What'd be cool is, if we fixed the bug causing the quest to be busted if that happens.

                  > !!!MOLES for the MOLE GOD!!!

                  PuffyP 1 Reply Last reply Reply Quote
                  • PuffyP
                    Puffy @Zool
                    last edited by

                    Make a little corridor before you reach the rat area, solved :)

                    @SpiffyMeister
                    the real bench mark for success is if you seduce a puffy pc or npc
                    @Prof-Misclick
                    Puffy said "Don't you trust me? Then vote yes NERD!"
                    #scaredofstrongwomen

                    toportimeT EchoE 2 Replies Last reply Reply Quote
                    • toportimeT
                      toportime @Puffy
                      last edited by

                      @puffy All that will do is create a buffer before the rat attack, that is not the problem, the problem is PC fleeing the rats out the door and the rats follow them and then die by the NPCs hands breaking the quest. The core of the problem is PCs running away after engaging combat and leading the rats out the door.

                      PuffyP 1 Reply Last reply Reply Quote
                      • PuffyP
                        Puffy @toportime
                        last edited by

                        Currently if there is some distance between the transition and the monsters, the monsters wont follow. However, due to tight quarters the monsters will directly follow the PCs. Hence why most other quests dont have this issue. Also, closing a door on the rats via the corridor, can save fleeing PCs :)

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

                        1 Reply Last reply Reply Quote
                        • SpiffyMeisterS
                          SpiffyMeister @sharkinajar
                          last edited by

                          @sharkinajar is the potion rat quest? If so, i can add a simple fix.

                          Puffy's bumbling Scum-goblin minion.

                          sharkinajarS 1 Reply Last reply Reply Quote
                          • sharkinajarS
                            sharkinajar @SpiffyMeister
                            last edited by

                            @spiffymeister rat pot quest yeah

                            1 Reply Last reply Reply Quote
                            • EchoE
                              Echo @Puffy
                              last edited by Echo

                              @puffy said in Add fence to Rats quest:

                              Make a little corridor before you reach the rat area, solved :)

                              I did this already.

                              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                              sharkinajarS 1 Reply Last reply Reply Quote
                              • sharkinajarS
                                sharkinajar @Echo
                                last edited by

                                @echo yep and this didn't fix the issue!

                                1 Reply Last reply Reply Quote
                                • SpiffyMeisterS
                                  SpiffyMeister
                                  last edited by

                                  Added a fix for next reset.

                                  Puffy's bumbling Scum-goblin minion.

                                  1 Reply Last reply Reply Quote
                                  • Full CupF
                                    Full Cup
                                    last edited by Full Cup

                                    Entire door is now blocked? I've never had any problems on this quest with the various characters. Isn't running away from spawns and letting them attack NPCs against the rules anyhow?

                                    Drunk DM Spiffy Nick: [Shout] [So...by the action of one man, a possible war was averted...
                                    Most recent: Rosyna Albinton @Orin said: Best healer in all of CoA history., Robert Blackfish "Old Bull of Tempus"

                                    Current: Tothan Stormridge

                                    sharkinajarS 1 Reply Last reply Reply Quote
                                    • sharkinajarS
                                      sharkinajar @Full Cup
                                      last edited by

                                      @full-cup you say that, but it happens almost every single reset...

                                      1 Reply Last reply Reply Quote
                                      • EchoE
                                        Echo
                                        last edited by

                                        So now players cannot get past this barricade into the quest area. I'll edit the area, again, and remove the barricade.

                                        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                        toportimeT 1 Reply Last reply Reply Quote
                                        • toportimeT
                                          toportime @Echo
                                          last edited by

                                          @echo Would it be possible to make the barricade indestructible and put a easy jump transition to pass over it?

                                          sharkinajarS 1 Reply Last reply Reply Quote
                                          • sharkinajarS
                                            sharkinajar @toportime
                                            last edited by

                                            @toportime yeah this.

                                            1 Reply Last reply Reply Quote
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post