City of Arabel
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    • EdgeE

      Starting area merchant changes

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    • ZolmZ

      Change High Road South Horn Combat Music

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      Mr.MolochM

      @Zolm said in Change High Road South Horn Combat Music:

      Area name: High Road, South Horn
      Server Version: Arabel version 9137

      Issue Description: The current combat music is a musical que of roughly 15 seconds that loops badly, is repetitive and VERY low quality (Like youtube rip bad quality) is there a possibility of changing this out for something else?

      What is the theme name anyway?

      fbd21bb2-01fa-4921-979a-7fb9f01b59e3-image.png

      Changed it to something else though.

      e4a1f5e0-a963-4213-b47d-e08f02a1c91b-image.png

    • ZolmZ

      CARES Spawn-point adjustment: Deadwell

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    • CadizC

      UD settlement spawn point

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    • CadizC

      UD settlement messenger

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    • TwoMoonsT

      Old Gate Inn adjust the rest area further from the door

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    • E

      Make gauths explode upon death

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      P

      Excellent. Magic damage boom is a fun touch!

    • P

      New Southhorns

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      P

      @Mr-Moloch Lookin good!

      0e68d3c2-410e-4d5a-8c2c-4d52fafe3cfe-image.png

    • TheMinionOfArabelT

      Malak of Tempus should raise dead

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      V-RageV

      I think he can.

      Just have to be a Tempan to access the convo.

      It should be available to everyone imo

    • TheMinionOfArabelT

      XP marker Narration availability

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      Mr.MolochM

      @Perdition I hopefully have this done now.

    • O-louthO

      Return "Light" stones to the server

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      Mr.MolochM

      @O-louth Took a stab at this using Elemental Essence. Pretty sure it'll work.

    • Epee_FleurE

      Spawn Points for Redspring and various glades

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      Mr.MolochM

      @EyeOfGruumsh Done for Redspring, added a rest tent there too.

    • ErebusE

      Lower prestige cost of Blur & Barkskin packages

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      Mr.MolochM

      @Erebus Set them all to 500 since shield was a little cheaper and the others were a little too much.

    • CadizC

      beholders death ray

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      ZoolZ

      Actually, the code had been removed, I've put it back in, so it does protect against it, and the save will be vs death, not just fort, but fort vs death (so +vs death items will be useful)

    • ZolmZ

      Addition of sign outside Dwarven Brewery

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      P

      This is a good suggestion and has my vote of approval.

    • ErebusE

      Move Underdark: Upperdark - Miruvore Basin rest area

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      Mr.MolochM

      @ShadowRealm We can just increase the size of the area, move the rest spot further from and keep it all in one area. Its easier to track later on if the area needs to come up or 'things happen'. So you go in a transition, move at least 4 squares from any area enemies can spawn, and rest in that spot.

    • Y

      Review some of the Mystran Temple Prestige Shop Armors

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    • Mr.MolochM

      Old Gate Meeting Rooms

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      INOWANNAI

      @Mr-Moloch
      There's also a meeting room in the gilded venture, near the rat races.

    • Mr.MolochM

      Hag Horrific Appearance DC

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    • V-RageV

      Arabel: Noble District update

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      Mr.MolochM

      @V-Rage Its on my To Do but I keep fixing bigger problems when I have time. :)

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