• Addition of sign outside Dwarven Brewery

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    This is a good suggestion and has my vote of approval.

  • Move Underdark: Upperdark - Miruvore Basin rest area

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    Mr.MolochM

    @ShadowRealm We can just increase the size of the area, move the rest spot further from and keep it all in one area. Its easier to track later on if the area needs to come up or 'things happen'. So you go in a transition, move at least 4 squares from any area enemies can spawn, and rest in that spot.

  • Review some of the Mystran Temple Prestige Shop Armors

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  • Hag Horrific Appearance DC

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  • Arabel: Noble District update

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    Mr.MolochM

    @V-Rage Its on my To Do but I keep fixing bigger problems when I have time. :)

  • Wyvernwater: Deep Chasm

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    Personally, I do like the idea of the referenced area or another nearby option available for a moment's rest to prepare for and encourage the engaging with the various quests.

  • Some scrolls in NPC merchant stores are missing

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    Mr.MolochM

    This is the closed suggestions. If you post things in here, I'll miss them since I don't ever look at the closed stuff since I already fixed it.

  • Adjustments to King's Forest bandits quest

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    I have tested the updated and moved quest.

    Did it in two with Poppy yesterday. It was a change to the better for sure, two things that make it less fun now: no big clustered spawn(s) anymore to enjoy an AoE on, and the big backspawn scare does not have a substitute.

    Also, the second spiked barricade in that winding corridor after the tight spot passage does not have any monsters/spawn behind it so it feels somewhat redundant.

  • Necromancer Store in the HoA

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    ErebusE

    Standard necro store will be available as of next reset.

  • Limit the distracting effect of mushrooms to until the next rest only

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    ZoolZ

    @YuritheHarsil said in Limit the distracting effect of mushrooms to until the next rest only:

    Free very exploitable poweful buffs. The halucinations are very fine.

    They need some work if they are still seen as free.

    The distractions didn't quite cut it I guess. I'll figure out something else at some point. Trying to balance it so people still use them, while them not being entirely "free" is tough, but I expect that as soon as we add "direct" mechanical negatives, they'd be thrown away and barely ever used, which isn't the idea.

    (And in terms of economically free - they were originally designed to have a direct gold cost and be EXTREMELY rare as loot drops - then -someone- added them to a quest loot table.

  • Zombie Warriors

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    Mr.MolochM

    There were a few issues with these guys, so I made these adjustments while I was in there fixing the rest.

  • Birchwood trees

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    @Mr-Moloch Ran the entire wailing slopes (server version 8840) there was 1 birch tree and no other plant/resource spawns in the rest of the zone/area. Not sure if Ice Lotus was planned for adding back in, but it would make sense in there as well.

  • Goblin Valley: Optional hard encounter

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  • Add some more language nodes for Netherese and Draconic

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    @Eraamion I learned draconic on Poppy from available nodes. Don't think any have been cut off from what she's accessed that I can think of.

  • Second level transmutation spells

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    Mr.MolochM

    I'm extremely dubious that we should make the hands down best second level spell better. Doing this would almost certainly come with a major nerf to the spell, limiting its bonus to no more than +2 to one stat of your choice.

  • Light Miner's Pick

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    Mr.MolochM

    @Erebus As this was the most specific explanation of what to fix, and how to fix it ever - I put it in right away 8826v

  • Monstrous Regeneration

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    Or provide a higher amount of healing over an even greater amount of time. Not for a total of 50 HP, but a multitude of that.

    It's a level V spell. It should be highly impactful.

  • Return invisibility to normal duration with SF Illusion

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    Mr.MolochM

    @Mr-Moloch Invisibility is back to 1 Turn / level.

  • Silvia Cormaeril's shop is empty.

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    Mr.MolochM

    @Mr-Moloch 8725 fixed

  • Trash Can In the Old Gate INn

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    Mr.MolochM

    @TheMinionOfArabel Fixed 8725