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    TwoMoons

    @TwoMoons

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    Latest posts made by TwoMoons

    • RE: Update Bard Class

      Yeah. Just was confused so what you're saying is that they do not in fact have no spell failure in medium armor. That's my point and the suggestion to clear it up.

      My suggestion has nothing to do with whether they should have zero or not in medium armor.

      posted in Implemented/Closed Suggestions
      TwoMoonsT
      TwoMoons
    • Update Bard Class

      https://forums.cityofarabel.com/topic/47459/bard
      https://coa.fandom.com/wiki/Arcane_Armor_Training:_Medium?so=search

      Current

      Armor Spell Failure:
      Bards receive Arcane Armor Training at level 3, they can use up to medium armor without suffering from spell failure.

      Suggestion

      Armor Spell Failure
      Bards receive Arcane Armor Training: Medium for free at level 3

      Some medium armors are 30% so there will be a 5% spell failure in place

      posted in Implemented/Closed Suggestions
      TwoMoonsT
      TwoMoons
    • RE: More PrC that have spell progression

      @Mr-Moloch thanks for the info. Suggestion likely can be binned as impractical right now.

      posted in Implemented/Closed Suggestions
      TwoMoonsT
      TwoMoons
    • RE: More PrC that have spell progression

      @Mr-Moloch

      So the pale master is wizard/sorcerer spells only? A bard, ranger, anything else with a different spell list wouldn't benefit? Or is it still the vanilla but every level?

      posted in Implemented/Closed Suggestions
      TwoMoonsT
      TwoMoons
    • More PrC that have spell progression

      Let's make it more enticing to casters to take these. Almost any base class and prestige class could work but as it it right now, it's a hard choice to give up spells.

      Few obvious combos
      Cleric of Cryic/Assassin
      Paladin of Helm/Master defender
      Sorcerer/Dragon Disciple (yeah they get practiced caster but...)
      Bard/Weapon Master for Bladesinger like character
      Almost anything/Blackguard

      posted in Implemented/Closed Suggestions
      TwoMoonsT
      TwoMoons
    • RE: OOC: Faction base/problems/QoL improvements

      Can we have access to edit forum posts of others in the faction. Specifically for things like communal storage and maybe pin topics?

      posted in Closed Bugs
      TwoMoonsT
      TwoMoons
    • RE: OOC: Faction base/problems/QoL improvements

      Description in the area references it being House of Coin/House of Mossmere

      Suggest moving the storage safes out of the meat locker

      Mossmere NPCs have no dialogue

      posted in Closed Bugs
      TwoMoonsT
      TwoMoons
    • RE: Arabel: Deprie Estate missing prestige merchant

      As of v9120 this is fixed in game.

      ty

      posted in Closed Bugs
      TwoMoonsT
      TwoMoons
    • Old Gate Inn adjust the rest area further from the door

      Arabel: Old Gate Inn
      resting area.png
      v9117

      The room with the large bed rest area is really close and easy to trigger just walking in. I'd suggest expanding it to the side and reducing it at the foot of the bed closest to the door.

      ty

      posted in Implemented/Closed Suggestions
      TwoMoonsT
      TwoMoons
    • Arabel: Deprie Estate missing prestige merchant

      Missing prestige merchant.png

      v9117

      The merchant that sells bags, etc for prestige is missing . It was Alister Deprie, Regular merchant seems fine.

      ty

      posted in Closed Bugs
      TwoMoonsT
      TwoMoons