@Emoteen 8865 fixed

Mr.Moloch
@Mr.Moloch
I tend toward more intrigue laden plots, especially strange cults.
Latest posts made by Mr.Moloch
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RE: Cadiz/Shard Tane/HoA Rank 1
This really feels like "creepy Seren 2.0" to me, going back into the same faction, but again - with a chaotic evil lunatic to a faction that maintains a lawful outlook on what they're doing; and has no reason to trust Cyric at all.
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RE: Module Changes
Wizards now have the same spell progression table as cleric, they must still learn spells from scrolls - but it really didn't make sense in the NWN environment that wizards wouldn't have as many spells they can memorize as clerics. In table top, they get more due to being able to use all the spells in the game and plenty of customized fights curated by a DM. In NWN, you have more fights, less curation and less spells.
As always, this balance change will be watched and could change based on feedback.
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RE: 2025 Player Survey Results
FOLLOW-UPS
In response to the player survey that indicated we needed better end game rewards and improvements to the prestige system; XP that you gain over 50,000 is now converted to prestige when you leave the area at a ration of 15%. This is subject to change.
To help make sure you have things you want to spend prestige on, we'll be adding some more high end gear to prestige stores. Feel free to suggest items or ideas for prestige here.
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RE: Module Changes
The Hullack Bandit quest, a solo quest that was way out in the Hullack Forest has been revised and relocated to the High Road Stone Cliffs.
The Gnoll quest on Moonsea Ride: Gnoll Pass has been redesigned, the quest is technically a medium difficulty quest but it is very long and a bit of a test of pacing and endurance so it has a hard quest pay out.
Finally, in response to the player survey that indicated we needed better end game rewards and improvements to the prestige system; XP that you gain over 50,000 is now converted to prestige when you leave the area at a ration of 15%. This is subject to change.
To help make sure you have things you want to spend prestige on, we'll be adding some more high end gear to prestige stores. Feel free to suggest items or ideas for prestige here.
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RE: Shaggroth // Alden Vael Tarmon // Justiciar Initiate
Bane is dead right?
Time of Troubles ends, Bane is dead, Xvim, his son has taken over.
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RE: 2025 Player Survey Results
So there you have it, the 2025 player survey results. We wanted to share all the raw data with you, and some ideas of how we're looking at and reading it to foster feedback and discussion with players.
Our take-away is:
1). We can improve the end-game experience and solo-play experience by giving players some cool dungeons to explore, leverage our prestige system better, and give people more high-level gear to pursue in prestige shops (and maybe gold shops).
2). Players are happy with the current plots, DM team, and where we're moving our story. We also feel that our plans for future stories will align very well with what our players are telling us here. This is great news!
3). We have the chance to capture new players and bring back old players, and the DM team is doing work here by bringing new content and improved game-experience. We're asking players to help us by recruiting folks, joining the Artisan's Guild to help support new content we prioritize, and think about ways to can get folks to log in to join you on stories, events, and fun (which DMs will find ways to support).
4). We want to work on clarifying how players can impact and change the setting, and work with DMs to make sure you're telling the stories you want - and happily - we're getting a lot better than we were in fall of 2024.
5). Some new features will be coming very soon as the result of this feedback; hearing positively from players about things they want is a bit inspiring to give it to you.
We'll be in Discord to talk about any questions, I can open up a forum discussion on the survey or parts of it if folks want, and maybe we'll launch a townhall in a week or two (my schedule needs to calm down a bit for me to commit to that right now though). So we keep alive the community discussions that help CoA stay alive.
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RE: 2025 Player Survey Results
Finally, we've been concerned (myself for over a decade) about end-game content and how to improve it.
We put out some ideas, and its clearly that only one isn't universally approved - raising the level cap to 11th level is obviously polarizing and won't happen at this point.
Megadungeons and epic monster spawns get huge interest though. We're very hopeful to have epic monster spawns ready to go very soon. Megadungeons, will take more work, but we are looking for ideas right now.
This link goes directly to the idea I'm working with right now, but any input is helpful and welcome.
https://forums.cityofarabel.com/topic/69247/mega-dungeons/12Another area is our prestige system.
When we look at this, and other survey questions; its clear we can leverage our prestige system even more. Better magical items can be available in prestige shops, more impact for raising prestige for your town or faction; if players have ideas or requests, the team will implement what we can feasibly do!
A crafting rework and adjustments is also being looked at, but it will be a huge undertaking and require a good amount of input from players. An entirely new system is not on the table for now (too big a project for our team size and skills). But adjustments to the system are going to come around as a result of discussion with players, some of our crafting is a little too powerful, some is too weak, and some is just right. Join the Discord channel we have to help weigh in there.