@Edge Its not normal, but sometimes when lag is really bad you get a double spawn. The spawn point itself was normal and set up properly. Zool hates it when I say "it was lag" but often..."it was lag" is the only way to describe the black magic that goes wrong and can not get duplicated and fixes after a reset.
Mr.Moloch
@Mr.Moloch
I tend toward more intrigue laden plots, especially strange cults.
Latest posts made by Mr.Moloch
-
RE: Hillmarch Ogre Cave Quest Double Spawns endbossposted in Closed Bugs
-
RE: Hillmarch Ogre Cave Quest Double Spawns endbossposted in Closed Bugs
This was lag induced, only one boss can spawn.
-
RE: Kobold Egg Quest Guyposted in Closed Bugs
@TheMinionOfArabel Thanks you gave me enough information to fix the original bug.
The second bug is erroneous. You told him to run off. The other option is to hear what his problem is and agree to find the eggs or kill him. :D Its all there. Can it be refined?

-
RE: Immersea Crafting Hall mislabeled IG and on Mapposted in Closed Bugs
@V-Rage Yes, that's what its always been called.
-
RE: Module Changesposted in Announcements
We did a redesign of Immersea, where prestige now really matters to the over all state of the city. A few more changes are still forthcoming including:
1). Representing Morler's move out to this area.
2). New items for the VIP Prestige Shop.
3). Some updates to monsters/threats in the region.If you have any ideas for Immersea, toss them my way. Much of the impetus to these changes was that the area just hadn't been updated in almost two years, so a lot of the town was not really reflective of all the recent events and happenings. So the goal was to give the town more flavor and reflect the module's current storylines better.
I may have also broken some stuff, so report anything odd.
-
RE: Module Changesposted in Announcements
Added in Monk Gloves and Sais to crafting. Gloves are tailoring, sai is in blacksmithing. Double-bladed scimitars are forthcoming to Blacksmithing.
Reduced cost of Healing Kit +1 in terms of resources, so you can start crafting these without needing to travel to more dangerous areas (to help new characters).
Alexandrite should be a little more common, it was definitely too rare for awhile there.
-
RE: Prestige in Gaolers Glade in the Hullackposted in Closed Bugs
@Darlene-Te-len Please let me know if this persists past a reset.
-
RE: Carving Staffs Prices offposted in Closed Bugs
@Mr-Moloch Ok, looked myself. Yes, its a typo. The staff that only adds one more slot and 2 skills was entered in wrong. It shouldn't be 6800 it should have been 800. Typo.
-
RE: Carving Staffs Prices offposted in Closed Bugs
@ZLandrloff Right, I'd hoped you'd show the powers - you already said the prices. :D
I'll go look at them myself, but I'll need to find some time to do the comparison screenshots. So please be patient!