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    2. Mr.Moloch
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    Mr.Moloch

    @Mr.Moloch

    I tend toward more intrigue laden plots, especially strange cults.

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    Website en.wikipedia.org/wiki/Project_G.e.e.K.e.R.
    Location Michigan GMT -4

    Mr.Moloch Unfollow Follow
    Lunar Templars Royal College Crafting Artisan Team Lead

    Latest posts made by Mr.Moloch

    • RE: Hillmarch Ogre Cave Quest Double Spawns endboss

      @Edge Its not normal, but sometimes when lag is really bad you get a double spawn. The spawn point itself was normal and set up properly. Zool hates it when I say "it was lag" but often..."it was lag" is the only way to describe the black magic that goes wrong and can not get duplicated and fixes after a reset.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Hillmarch Ogre Cave Quest Double Spawns endboss

      This was lag induced, only one boss can spawn.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Quest: Glacial Mine

      @Richord Weird, yeah, they were all missing.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Kobold Egg Quest Guy

      @TheMinionOfArabel Thanks you gave me enough information to fix the original bug.

      The second bug is erroneous. You told him to run off. The other option is to hear what his problem is and agree to find the eggs or kill him. :D Its all there. Can it be refined?

      db4bbc75-1028-4304-99e1-550a87aae929-image.png

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Immersea Crafting Hall mislabeled IG and on Map

      @V-Rage Yes, that's what its always been called.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Module Changes

      We did a redesign of Immersea, where prestige now really matters to the over all state of the city. A few more changes are still forthcoming including:

      1). Representing Morler's move out to this area.
      2). New items for the VIP Prestige Shop.
      3). Some updates to monsters/threats in the region.

      If you have any ideas for Immersea, toss them my way. Much of the impetus to these changes was that the area just hadn't been updated in almost two years, so a lot of the town was not really reflective of all the recent events and happenings. So the goal was to give the town more flavor and reflect the module's current storylines better.

      I may have also broken some stuff, so report anything odd.

      posted in Announcements
      Mr.MolochM
      Mr.Moloch
    • RE: Module Changes

      Added in Monk Gloves and Sais to crafting. Gloves are tailoring, sai is in blacksmithing. Double-bladed scimitars are forthcoming to Blacksmithing.

      Reduced cost of Healing Kit +1 in terms of resources, so you can start crafting these without needing to travel to more dangerous areas (to help new characters).

      Alexandrite should be a little more common, it was definitely too rare for awhile there.

      posted in Announcements
      Mr.MolochM
      Mr.Moloch
    • RE: Prestige in Gaolers Glade in the Hullack

      @Darlene-Te-len Please let me know if this persists past a reset.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Carving Staffs Prices off

      @Mr-Moloch Ok, looked myself. Yes, its a typo. The staff that only adds one more slot and 2 skills was entered in wrong. It shouldn't be 6800 it should have been 800. Typo.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Carving Staffs Prices off

      @ZLandrloff Right, I'd hoped you'd show the powers - you already said the prices. :D

      I'll go look at them myself, but I'll need to find some time to do the comparison screenshots. So please be patient!

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch