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    2. Mr.Moloch
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    Mr.Moloch

    @Mr.Moloch

    I tend toward more intrigue laden plots, especially strange cults.

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    Website en.wikipedia.org/wiki/Project_G.e.e.K.e.R.
    Location Michigan GMT -4

    Mr.Moloch Unfollow Follow
    Crafting Artisan Dungeon Master Team Lead

    Latest posts made by Mr.Moloch

    • Back to Action

      Hey folks, I'm back to CoA after needing to take two weeks off to finish a community theater project I was involved in.

      I'll be back to handling the following plots, if you know, you knew:

      Murders in Hillmarch
      Archaeologists

      A few player plots I was trying to cover and am happy to keep on:

      Redwoods Coal Mines
      Supplies in the Storm

      So if you were involved with these, I'll either catch you in game or you can follow up. I'll start scheduling out some stuff in advance for folks looking to follow up.

      If you want a DM to help run anything in game, let me know.

      posted in Announcements
      Mr.MolochM
      Mr.Moloch
    • RE: Some scrolls in NPC merchant stores are missing

      This is the closed suggestions. If you post things in here, I'll miss them since I don't ever look at the closed stuff since I already fixed it.

      posted in Implemented/Closed Suggestions
      Mr.MolochM
      Mr.Moloch
    • Too Good to Be True Loot

      Folks, we have had a report that some of the bounty monsters we recently implemented are dropping loot that is much too good to be true. If you find something like that, let a DM know and we will confirm or not. Keeping stuff that is gained due to a bug will be a disappointment to everyone, and a DM will just have to remove it when we find it.

      If you're in doubt, just please ask! We also have a chart that we roughly follow, some things may be slightly above or below this - but items that grant immunity to an entire effect and such are likely mistakes. Respecting this helps keep City of Arabel fun to play.

      Loot Chart for DMs

      posted in Announcements
      Mr.MolochM
      Mr.Moloch
    • RE: Phosphorescent cave missing something in tight squeeze oubliette

      @Emoteen

      Not a bug - its not missing something. More than that is a spoiler.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: 2025 Player Survey Results

      Additional follow-up on the survey:

      We want to make sure all our players understand that the game world is affected by player choices and stories, we may drop down story hooks or plots - but rarely have any idea how we'll wrap it up because we want to see what players do.

      But that wasn't entirely clear to our player base when we looked at survey results. We think its a communication issue. So we hope this will help clarify how to approach us to collaborate!

      How to affect the game world, DM storylines, and get support to push your own ideas!

      posted in Announcements
      Mr.MolochM
      Mr.Moloch
    • RE: Tone down the Spawns at the Pyre

      made a small adjustment to these - but this area should still be dangerous, that's the point.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Hillmarch Crafting Hall issues

      @TheMinionOfArabel I think I fixed everything but the enchanting tables. Hillmarch isn't sophisticated enough to have these - but I am debating setting it up eventually so if the town has enough prestige, they get the tables.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Gnoll Pass - double-damage fire traps

      @Eraamion What do you mean double damage? They go off twice?

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: empty bookcase every time

      @Emoteen I was narrowing down the bug. One case works and one doesn't. Which will solve a problem once I look again. :)

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch
    • RE: Wand of Aid

      @Cadiz It should indeed be less charges than fifty; its a bug.

      posted in Closed Bugs
      Mr.MolochM
      Mr.Moloch