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Bone Charm: Flee has no uses

Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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  • S
    sharkinajar
    last edited by 30 Jan 2022, 02:11

    Area name:
    Issue Location:
    Quest Name:
    Store Name:
    NPC Name:
    NPC Location:
    Server Version: 7442
    Screen Shot:
    Time: https://www.timeanddate.com/

    Issue Description: The item Bone Charm: Flee comes only with 1 charge but has expeditious at 2 charges / use. I believe it should be 5 to match the other charms.

    E 1 Reply Last reply 30 Jan 2022, 02:18 Reply Quote
    • E
      Echo @sharkinajar
      last edited by 30 Jan 2022, 02:18

      Is this a crafted item or one found on undead?

      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

      S 1 Reply Last reply 30 Jan 2022, 02:25 Reply Quote
      • S
        sharkinajar @Echo
        last edited by 30 Jan 2022, 02:25

        @echo The one found on bodies.

        H 1 Reply Last reply 30 Jan 2022, 04:31 Reply Quote
        • H
          HellzYeah @sharkinajar
          last edited by 30 Jan 2022, 04:31

          @sharkinajar

          I'm pretty sure what happens here is that the mobs are using the charms that they drop, but I've never been paying attention enough to notice if they do.

          Magpie [17:05] I am begining to notice that people have my quotes within their signitures on the forums <_<

          Z 1 Reply Last reply 30 Jan 2022, 11:53 Reply Quote
          • Z
            Zool @HellzYeah
            last edited by Zool 30 Jan 2022, 11:53

            @hellzyeah
            That would be amazing as it would mean creatures can use items again, and I've been trying to get the AI to do that properly for ages.

            I hope that IS happening, then we can just change the loot to be given to the creature on death instead of on spawn, and it solves the issue.

            > !!!MOLES for the MOLE GOD!!!

            C 1 Reply Last reply 30 Jan 2022, 13:21 Reply Quote
            • C
              Cadiz @Zool
              last edited by 30 Jan 2022, 13:21

              @zool they definately use the hurt ones and pretty sure some armour ones collected are used too

              Zool's rule - don't be a dick.

              1 Reply Last reply Reply Quote
              • Z
                Zool
                last edited by 30 Jan 2022, 15:23

                Hurrr... this bug report may be very good news

                > !!!MOLES for the MOLE GOD!!!

                D 1 Reply Last reply 4 Feb 2022, 04:49 Reply Quote
                • D
                  druidtek @Zool
                  last edited by 4 Feb 2022, 04:49

                  @zool I had a thought, perhaps the item usage is inconsistent since the items are unidentified, so if the mob makes a lore check it can be used, but if it doesn't then it can't?

                  Just a guess.

                  Player of Grete Moonsilver, Elora Brightsong

                  1 Reply Last reply Reply Quote
                  • E
                    Echo
                    last edited by 4 Feb 2022, 18:18

                    I just verified that all bone charms in the undead loot containers have more than once charge so it seems that they are indeed using the items.

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                    D 1 Reply Last reply 4 Feb 2022, 19:47 Reply Quote
                    • Z
                      Zool
                      last edited by 4 Feb 2022, 19:43

                      Good stuff.

                      Will modify the monster loot spawning to spawn the loot on death, not when the monster is created.

                      > !!!MOLES for the MOLE GOD!!!

                      1 Reply Last reply Reply Quote
                      • D
                        druidtek @Echo
                        last edited by 4 Feb 2022, 19:47

                        @echo a good test, I bet the ones with no uses because the charges are gone are already identified.

                        Player of Grete Moonsilver, Elora Brightsong

                        E 1 Reply Last reply 4 Feb 2022, 20:06 Reply Quote
                        • E
                          Echo @druidtek
                          last edited by 4 Feb 2022, 20:06

                          @druidtek They are not identified. IDK why.

                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                          D 1 Reply Last reply 4 Feb 2022, 20:10 Reply Quote
                          • D
                            druidtek @Echo
                            last edited by 4 Feb 2022, 20:10

                            @echo My hypothesis is that the mob identifies and uses them, thus the missing charges, and the ones we find unidentified they didn't pass the lore check so are full charges. So a test would be next time I do the necro-goblins, check to see if any of the used charge ones are already identified when I find them as loot.

                            Player of Grete Moonsilver, Elora Brightsong

                            1 Reply Last reply Reply Quote
                            • P Puffy moved this topic from Bug Reports on 23 May 2023, 07:09
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