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    Lizardfolk Cove - buff boss + shortcut

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • sharkinajarS
      sharkinajar @Lord_Acererak
      last edited by

      @lord_acererak it has very scary poison.

      Sparr0wS 1 Reply Last reply Reply Quote
      • Sparr0wS
        Sparr0w @sharkinajar
        last edited by Sparr0w

        I believe it spams improved KD, too.

        I agree its HP could use a boost tho.

        Lord_AcererakL 1 Reply Last reply Reply Quote
        • Lord_AcererakL
          Lord_Acererak @Sparr0w
          last edited by

          @sparr0w

          your (second!) funeral!

          Sparr0wS 1 Reply Last reply Reply Quote
          • Sparr0wS
            Sparr0w @Lord_Acererak
            last edited by

            @lord_acererak

            What can I say, I like pain.

            sharkinajarS 1 Reply Last reply Reply Quote
            • sharkinajarS
              sharkinajar @Sparr0w
              last edited by

              I actually kind of agree, the boss could use a bit of an hp increase. Not by too much, maybe 30-40 hp or so

              1 Reply Last reply Reply Quote
              • Sparr0wS
                Sparr0w
                last edited by

                I'd look at the Improved KD spam and compensate with HP.

                Can HP scale based on party size?

                Prof. MisclickP ZoolZ 2 Replies Last reply Reply Quote
                • Prof. MisclickP
                  Prof. Misclick @Sparr0w
                  last edited by

                  @sparr0w said in Lizardfolk Cove - buff boss + shortcut:

                  I'd look at the Improved KD spam and compensate with HP.

                  Can HP scale based on party size?

                  Not that I know of.

                  Retired

                  1 Reply Last reply Reply Quote
                  • ZoolZ
                    Zool @Sparr0w
                    last edited by

                    @sparr0w Not by default, and not in a standard way.

                    There's a couple ways though -

                    • custom scripting
                    • Multiple versions of the boss with different stats, then have the system scale based on the CR of the party via the encounter trigger (built in)

                    So, it can be done yeah.

                    > !!!MOLES for the MOLE GOD!!!

                    Prof. MisclickP 1 Reply Last reply Reply Quote
                    • Prof. MisclickP
                      Prof. Misclick @Zool
                      last edited by

                      @zool said in Lizardfolk Cove - buff boss + shortcut:

                      @sparr0w Not by default, and not in a standard way.

                      There's a couple ways though -

                      • custom scripting
                      • Multiple versions of the boss with different stats, then have the system scale based on the CR of the party via the encounter trigger (built in)

                      So, it can be done yeah.

                      You volunteering?

                      Retired

                      ZoolZ 1 Reply Last reply Reply Quote
                      • ZoolZ
                        Zool @Prof. Misclick
                        last edited by

                        @prof-misclick I could make a custom script, but honestly, it's probly better for DM's to just, make three versions of any boss they make, and then add each to the encounter, set them all as unique, and then set mix/max creatures spawned to 1.

                        That'll then choose the most appropriate according to... biowares... logic (which is ok, I guess)

                        > !!!MOLES for the MOLE GOD!!!

                        1 Reply Last reply Reply Quote
                        • ZoolZ
                          Zool
                          last edited by Zool

                          CAVEAT:

                          All of what I am saying is theoretical, and just feasibility of what -could- be done.

                          What does actually get done, is a totally different situation, this is just a discussion.
                          (As with basically all of my posts unless they say "We are doing this")

                          > !!!MOLES for the MOLE GOD!!!

                          1 Reply Last reply Reply Quote
                          • ShadowfaxS
                            Shadowfax
                            last edited by

                            we had a large party so it really got squished in a few rounds.
                            The scaling monster sounds nice!

                            Emeraude Highhill - retired I guess?
                            Bloodhound Ydira - active

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