• Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Register
  • Login
City of Arabel
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Register
  • Login

Bullette's don't listen to orders

Scheduled Pinned Locked Moved Closed Bugs
11 Posts 7 Posters 374 Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F
    foley
    last edited by 7 Dec 2021, 02:29

    Area name: everywhere
    Issue Location: the bullette's head
    Quest Name:-
    Store Name:-
    NPC Name:Bullette
    NPC Location:everywhere
    Server Version:7391
    Screen Shot:-
    Time: https://www.timeanddate.com/

    Issue Description: Bullette's when tamed don't listen to orders like other tamed animals.

    E 1 Reply Last reply 7 Dec 2021, 04:06 Reply Quote
    • E
      Echo Team Lead @foley
      last edited by 7 Dec 2021, 04:06

      @foley Probably because they are magical beasts and not animals

      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

      T 1 Reply Last reply 7 Dec 2021, 04:22 Reply Quote
      • T
        toportime @Echo
        last edited by 7 Dec 2021, 04:22

        @echo There is no Auto AE for Magical Beasts, but you can actively use AE to dominate them (the DC is just a bit higher). They should be able to be controlled just like any other critter you can dominate via AE.

        1 Reply Last reply Reply Quote
        • P
          Prof. Misclick
          last edited by 7 Dec 2021, 08:11

          They are by default Beasts in NwN but should likely be Magical Beasts which means no AE etc. The team will discuss and get back to you.

          Cheers.

          Retired

          T 1 Reply Last reply 7 Dec 2021, 10:37 Reply Quote
          • T
            toportime @Prof. Misclick
            last edited by toportime 12 Jul 2021, 10:37 7 Dec 2021, 10:37

            @prof-misclick said in Bullette's don't listen to orders:

            They are by default Beasts in NwN but should likely be Magical Beasts which means no AE etc. The team will discuss and get back to you.

            Cheers.

            Unless CoA altered how AE works other than Auto checks with animals:
            "Check: Animals and dire animals have a difficulty class of 15 + the creature's hit dice. For beasts and magical beasts, the DC is 19 + the creature's hit dice. If the check succeeds, the creature is dominated."
            Source: https://nwn.fandom.com/wiki/Animal_empathy?so=search

            P 1 Reply Last reply 7 Dec 2021, 15:45 Reply Quote
            • P
              Prof. Misclick @toportime
              last edited by 7 Dec 2021, 15:45

              @toportime said in Bullette's don't listen to orders:

              @prof-misclick said in Bullette's don't listen to orders:

              They are by default Beasts in NwN but should likely be Magical Beasts which means no AE etc. The team will discuss and get back to you.

              Cheers.

              Unless CoA altered how AE works other than Auto checks with animals:
              "Check: Animals and dire animals have a difficulty class of 15 + the creature's hit dice. For beasts and magical beasts, the DC is 19 + the creature's hit dice. If the check succeeds, the creature is dominated."
              Source: https://nwn.fandom.com/wiki/Animal_empathy?so=search

              That's a good point. The team is discussing if Beasts and Magical Beasts are appropriate for Animal companions.

              Retired

              T 1 Reply Last reply 7 Dec 2021, 15:47 Reply Quote
              • T
                toportime @Prof. Misclick
                last edited by 7 Dec 2021, 15:47

                @prof-misclick Personally I don't think they should, but AE should still work on them as it should.

                1 Reply Last reply Reply Quote
                • V
                  V-Rage
                  last edited by 7 Dec 2021, 16:28

                  In the past there was a kit that let you take them as companions.

                  You lost stuff like duel wielding to compensate, Maybe something like that again?

                  1 Reply Last reply Reply Quote
                  • Z
                    Zool
                    last edited by 24 Jan 2022, 23:06

                    Can we get a report of the actual bug, and not a balance issue for this?

                    > !!!MOLES for the MOLE GOD!!!

                    C 1 Reply Last reply 25 Jan 2022, 17:26 Reply Quote
                    • C
                      Cadiz @Zool
                      last edited by 25 Jan 2022, 17:26

                      @zool you can AE them, you cant tame them as companions currently.

                      the main issue with the things is that they are so big that they dont move easily through pathfinding any obstacles, but other than that i had no issues when using the radial commands. i didnt bother trying the widgit

                      Zool's rule - don't be a dick.

                      1 Reply Last reply Reply Quote
                      • Z
                        Zool
                        last edited by 25 Jan 2022, 21:28

                        Not a bug, closing.

                        > !!!MOLES for the MOLE GOD!!!

                        1 Reply Last reply Reply Quote
                        • Z Zool moved this topic from Bug Reports on 26 Jan 2022, 22:15
                        • 1 / 1
                        1 / 1
                        • First post
                          3/11
                          Last post