City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Suggestion make PC casted raise dead take less XP from raised person

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    31 Posts 21 Posters 2.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • O-louthO
      O-louth @Chomperchomp
      last edited by

      @chomperchomp @Echo @Prof-Misclick
      Back in the day, you could get a TR for about 10k. Id make ressurection could around that. As a SERIOUS Gold sink, and something you would need everyone to “offer gold to”.

      Also yes. Up the EXP penalty Big time. I wouldnt mind it double what it is now.

      Character: Wouldnt you like to know?
      Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

      1 Reply Last reply Reply Quote
      • Strife and DiscordS
        Strife and Discord
        last edited by

        I would probably suggest also making Raise dead and Ressurection penalty rises the more time it takes you to get someone to a priest(Until it caps at 15%). Or even stop being available after X time.

        This could also force players to consider going to a player to be raised.

        TheMinionOfArabelT 1 Reply Last reply Reply Quote
        • G
          gDarDog
          last edited by

          lets go back to the old xp penalty for deaths, its never been easier to level up.

          1 Reply Last reply Reply Quote
          • TheMinionOfArabelT
            TheMinionOfArabel @Strife and Discord
            last edited by

            @strife-and-discord said in Suggestion make PC casted raise dead take less XP from raised person:

            I would probably suggest also making Raise dead and Ressurection penalty rises the more time it takes you to get someone to a priest(Until it caps at 15%). Or even stop being available after X time.

            This could also force players to consider going to a player to be raised.

            This would punish people too much, I think. Especially those in quiet time zone where there is no PC priests, or those who are playing late and at some point need to go to bed and wait for a raise the next day. Let's not punish people because of RL, pretty please.

            Bringing back TR at a very high price (15k+) would be a good gold sink.
            Raise dead at 2k and resu at 4k?

            Personally I find the % of xp taken fine. With respawn, you almost always lose a level. But then I Don't quest that much. If it get changed, please make sure it is still worth it to get raised xp wise, with all the hassles that comes with it getting a raise. (quiet TZ again... sometimes you are stuck waiting a while before someone can raise you...)

            Current PC: Alizee Walton

            1 Reply Last reply Reply Quote
            • SpiffyMeisterS
              SpiffyMeister
              last edited by

              Or people can respawn and we remove NPC raises entirely, and disable raise dead from PC clerics.

              Equality for all!

              I dunno, I feel like bringing the dead back to life should be a substantial miracle that entire religions develop a following over. <_<

              Puffy's bumbling Scum-goblin minion.

              1 Reply Last reply Reply Quote
              • Dire RabbitD
                Dire Rabbit
                last edited by

                We presumably play this game to enjoy ourselves.

                Making death more punishing isn't really enjoyable when everyone wants to push conflict and 'might makes right' in the server. You just wind up stratifying things to mechanical power- again.

                1 Reply Last reply Reply Quote
                • ?
                  A Former User
                  last edited by

                  The other extreme would be to just to let everybody start at lvl10, while keeping the level cap at 10 as well. That would eliminate a lot of the mechanical differences - though I do not think it would be fun. Personally, I think I would prefer a sort of normal distribution around lvl 7-8, which I think is defined somewhere as the typical level of this server. It is possible to get to that level range without too much pain from dying, I think.

                  1 Reply Last reply Reply Quote
                  • V-RageV
                    V-Rage
                    last edited by

                    I brought the suggestion up over something that happened on a DM spiced quest a few days back.

                    some people died and my PC offered to raise them for the diamond bought and praise to my clerics god, However one of them asked OOC to be taken to an NPC and ressurected since they had plenty of gold and they'd lose less XP.

                    Maybe the price on ressurection can be raised a fair bit or something, so its not just the outright better choice

                    SpiffyMeisterS 1 Reply Last reply Reply Quote
                    • SpiffyMeisterS
                      SpiffyMeister @V-Rage
                      last edited by

                      @v-rage tell them no, take their gold, and go party.

                      Puffy's bumbling Scum-goblin minion.

                      Z 1 Reply Last reply Reply Quote
                      • Z
                        Zolm @SpiffyMeister
                        last edited by Zolm

                        So how much is a raise now? considering ressurect is out at 1ok gold.Also whoever made respawn take 30% of your exp you are evil, sir.

                        Only CoA player whose Mom is cooler than he is.

                        • Spiffyhas

                        And damn right she is!

                        • Zolm
                        PuffyP 1 Reply Last reply Reply Quote
                        • PuffyP
                          Puffy @Zolm
                          last edited by

                          Updates were made to make PC raises more favourable compared to NPC ones

                          @SpiffyMeister
                          the real bench mark for success is if you seduce a puffy pc or npc
                          @Prof-Misclick
                          Puffy said "Don't you trust me? Then vote yes NERD!"
                          #scaredofstrongwomen

                          1 Reply Last reply Reply Quote
                          • PuffyP Puffy moved this topic from Suggestions on
                          • 1
                          • 2
                          • 2 / 2
                          • First post
                            Last post