• Lower the potion prices.

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    Prof. MisclickP

    As soon as one of us has a moment, some cure potion bundles (like the shield, bark, blur) will be added to the prestige store. Wands still are better bang for the buck and found on quests but those who wish can turn them in for potions.

    Crafting comments have nothing to do with this discussion. Crafting is an add on. Don’t like it, don’t do it. The system is constantly being worked on but like MMO or First Person Shooter games, might not be for everyone.

  • Used Wands Disappear

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    @Zool

    I will double check this the next time I have a wand that goes to empty in case I misread it. If it is definately the case I wil certainly put it in bug reports.

    Warm wishes.

    Apollo.

  • New Cooking Recipes?

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  • Horizikaul's Boom not wand craftable

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    Prof. MisclickP

    Not a bug. Currently not all wands, potions, scroll are "craftable" This and others are under discussion.

    I'll treat this as a suggestion, close it off for now.

  • King's Plaza Brewery: Farmer's Press

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    EchoE

    There were 2 farmers mills. Swapped one out for farmers press and added juice bottles to shop.
    v7637

  • Leathercrafting

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    EchoE

    Totally forgot about this til now. Changes forthcoming v7637

    XP has been adjusted to be on par with other forms of crafting (was a bit low on some recipes) Recipe for Leather Sling will now use Badger leather instead of Deer leather (Seemed silly to use such a large leather to make a sling, swapped it out for a smaller animal) You will now keep about half of your animal leathers on a failed roll. You will still lose your pattern/cloth/studs/enchanting oils, etc. Cloaks & Leather armors you keep 2 of 3 Boots you keep 1 of 2 Hide armors you keep 3 of 4 Studded armors you keep 3 of 5
    Looking at making it so you dont lose all your leather hides when making leather goods. Right now I have it at : Cloaks & Leather armors you keep 2 of 3 Boots you keep 1 of 2 Hide armors you keep 3 of 4 Studded armors you keep 3 of 5 Belts/gloves/whips -- you only use one, so cant do half of one. For now you will still lose the leather.
  • Nerf the lucky coin

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    EchoE

    Increased the cost
    Increased the weight, edited the description to tell you it's heavy
    Added a few more charges

  • Wanted: kobold themed loot ideas

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    Name of Item: Staff of the Tinkering Shaman
    Type of Item: Dagger (that looks like a staff)
    Brief Description: This gold-lacquered dagger is enchanted with powerful illusions to look like a golden staff made for a human-sized wizard. It cackles with sparks of dark energy.
    Use/Stats/Info: +2 intimidate, +2 saves vs mind-affecting spells and effects

  • Crafting Failure should grant (a small % of) XP

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    ParamourP

    Echo's reply did it for me. If it's not possible; also, people deliberately failing really complex things over and over just for xp would be immersion-breaking for me.

  • This topic is deleted!

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  • Dire tigers, bears, and...more tigers. (oh my)

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    PuffyP

    5 new animals have been added for druids/rangers, they also have prestige items for those willing to hunt them down

  • Bring Back Curse Songs

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    PuffyP

    This was done some time ago

  • Gear for Niche Builds in Stores

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    PuffyP

    Spellswords have some major cool items available to them outside stores, unlikely to happen

  • Blisterfoot Inn Cultist quest

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    PuffyP

    This was resolved some time ago

  • Beholder Eye Stalks

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    PuffyP

    Stalks are IG

  • Suken ship: bit of a death trap

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    PuffyP

    This is fine, its a matter of luck

  • summoned Air elementals have friendly fire abilities

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    PuffyP

    Other elements have had some thematic friendly fire abilities added

    7624

  • alter CARES table to reflect lycan prescence

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    CadizC

    it was repeatedly discussed with the story tellers involved, they suggested the suggestion post to ADmins

  • Bring back Kenku as a playable race

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    alt text

  • added a bridge guard to eveningstar

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    PuffyP

    Resolved 7623