• Rat Graphics

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    EchoE

    Fix confirmed. efd8c761-5a81-4eb8-a9e2-79241d88da0f-image.png

  • Halfling Village Bug Quest Bugged

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    EchoE

    Great. Marking this as closed.

  • High Crimmond prestige store has nothing in it

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    EchoE

    Changes are coming to Prestige Shops in the near future. Not going to fix this bug currently because I'll have to fix it again after the changes are made.

  • Bospir Prestige shop empty

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    EchoE

    Changes are coming to Prestige Shops in the near future. Not going to fix this bug currently because I'll have to fix it again after the changes are made.

  • Umbrellas in ancient watchtower quest loot (and probably other places)

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    EchoE

    Seems to be fixed already.

  • Roasted Oats

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    EchoE

    Fixed v7179

  • Titanium coater for weapons

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    EchoE

    Added v7179

  • Ginger roots

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    EchoE

    sb fixed 7179

  • Crafting: Oak Shortbow

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    EchoE

    Fixed v7179

  • Ranger Tracking and "The Voice"

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    EchoE

    Trackless step added v7179

  • Crashing in King's Plaza

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    PuffyP

    Issue resolved with v7175, bad resized placeable so changed it for something else.

  • Floki's sword

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    Winterhawk99W

    Thanks guys I really appreciate it.

  • Some Plants do not respawn

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    FizzgigF

    fix confirmed!

  • helmlands 3 screencapture

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    EchoE

    Fixed v7171

  • helmlands 2 screencapture

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    EchoE

    Fixed v7171
    But technically it WAS a description, if you examined it.

  • helmlands 1 screen capture

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    EchoE

    fixed v7171

  • Fighter's Torc

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    Prof. MisclickP

    v7170

    Removed single use of spell. Should never have been on it.
  • Dwarven Battle Cry Bard Song

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    Prof. MisclickP

    v7170

    Correct song assigned Added to IG description that song is only useable by Dwarf and Pure Bard as stated on the forums.
  • Animal Companions

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    ZoolZ

    This is because they are "levelled up" using NWN internal NPC level up system.

    This mean it has to use "packages" which are built using a 2da, which is a horribly annoying method to modify things with.

    If you want to make a load of specific packages for these creature, go for it! we'd love the help.

    However, I did make a "level down" system more recently, which doesn't require these packages, but it's still not fully ready for use with Ranger Animal companions. Once I get the skills and stat points being modded properly, this might be a better method to use with these, as then we could just make the creature at the highest level possible, and then level it down to the ranger. Removing things is a lot easier than adding things, as, how do you know what to add? (without a packages.2da?) whereas you can know what to remove somewhat, as there can only be X feats at X level, some have prerequisites, you can only cast so many spells etc etc.

  • Forest Walk: Custom Curse songs in loot chests

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    Prof. MisclickP

    Curse Songs removed. Thanks for letting us know.