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    • ErebusE

      HoA Store has Slaadi Summoning Book

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      2 Posts
      96 Views
      Mr.MolochM

      @Erebus 8748v fixed

    • V-RageV

      Moonblade and Kinslayer blades dont give Prestige

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      2 Posts
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      Mr.MolochM

      @V-Rage 8748v fixed.

    • SpiffyMeisterS

      Wererats have Aasimar Voice Set

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      2 Posts
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      Mr.MolochM

      @SpiffyMeister 8748v fixed; it was just the one wererat bruiser

    • SpiffyMeisterS

      Eastern Marches, Wondergrange

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      2 Posts
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      Mr.MolochM

      @SpiffyMeister 8748v removed

    • TheMinionOfArabelT

      Chef Neakin is very impolite

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      3 Posts
      114 Views
      Mr.MolochM

      @jalafoon 8748v

    • Z

      Historic Farmllands Quest Shortcut no longer works

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      6 Posts
      224 Views
      Mr.MolochM

      @Zolm Fixed 8748

    • SpiffyMeisterS

      Enemies stuck inside of Snake Placeable

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      2 Posts
      79 Views
      Mr.MolochM

      @SpiffyMeister 8744 fixed

    • TheMinionOfArabelT

      Histoctic District - flying carpet

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      3 Posts
      139 Views
      Mr.MolochM

      8740v fixed

    • AronFFA

      Map gives the wrong direction for the treasure.

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      3 Posts
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      Mr.MolochM

      @TheMinionOfArabel 8740v fixed

    • SpiffyMeisterS

      Falcon's Rest Freak Check

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      2
      2 Posts
      87 Views
      Mr.MolochM

      @SpiffyMeister 8740v fixed

    • SpiffyMeisterS

      Calantar Orc Cave- No Gold Reward from Sluice Gate Option

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      6
      6 Posts
      139 Views
      Mr.MolochM

      @SpiffyMeister 8738v fixed (hopefully)

    • E

      Historic District east gate merchant scales unreachable

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      2 Posts
      76 Views
      Mr.MolochM

      @Emoteen 8730v fixed

    • SpiffyMeisterS

      Karla Hightower calls me a Freak

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      2 Posts
      87 Views
      Mr.MolochM

      @SpiffyMeister 8730v fixed

    • Purple_DiamondP

      Grig's Fiddle Bow no uses

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      2 Posts
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      Mr.MolochM

      @Purple_Diamond 8730v fixed

    • SpiffyMeisterS

      Old Gate Inn- Seat Turned the Wrong Way

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      Mr.MolochM

      @SpiffyMeister I checked and its correct in the module.

    • Z

      Bandit's Bloodstone Ring Bloodstone script firing upon use.

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      2 Posts
      76 Views
      Mr.MolochM

      @Zolm I found it - I already took it out once. I'll try again. :)

    • ZoolZ

      Quest list mismatch - Viola Tanna not in historic district

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      2 Posts
      63 Views
      Mr.MolochM

      @Zool Fixed she's in Eastway Outskirts now.

    • L

      Uncharged Item - Chalice of the last Toast

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      2 Posts
      74 Views
      Mr.MolochM

      @listen4silence Future found chalices will be fixed. 8726v

    • ErebusE

      Arachnid summons not immune to poison

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      5 Posts
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      Mr.MolochM

      @Mr-Moloch

      Took a look at these and noticed a few things.

      The SM1 (Summon Monster 1) is on par with other summons, but just for fun I gave it a single use of a bolt web attack.

      The SM2 is also on par with other summons, but had a skin that gave it Freedom of Movement; which was likely an effort to make immune to its own web attack. I replaced that with a spider skin that makes it immune to webs only. Gave it additional AC so its more in line with other summons.

      The SM3 is where things got odd - it had 20 poison bolt attacks, so it was just going to stand there and shoot a DC 14 minor venom at things. I reduced its bolt attacks to 1; gave it a bite attack with small spider venom and 1d6 damage - it didn't even have a bite attack before at all. Gave it weapon finesse so its attacks hit more often.

      The SM4 had 1d8 STR draining poison - meaning one hit could do 2d8 STR damage; that is just too good (better than higher level summons). So this was reduced to a 1d6 STR drain poison; twice as good as the SM3, but not better than SM5.

      The SM5 had higher damage output than most elementals + poison. So shifted its STR down, gave it more DEX and Weapon Finesse.

      This should improve the 1-3 summons but also probably brings the rest of the spider summons down a little in terms of damage at 4-5.

      Open to feedback on these moving forward - but this should be a decent boost to the 1-3; probably not very noticeable on the 4-5 I hope. That said, this theme will soon be open as a sorcerer bloodline theme.

    • CadizC

      error with climb from sewers

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      Mr.MolochM

      @Cadiz Should be fixed v8725

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