• Hullack Bandits Quest trigger description lacking

    Moved
    2
    2 Kiriman
    101 Lihat
    EchoE

    Didnt know what it was supposed to say so I removed it. 7679

  • Ladybugs drop fire beetle bellies

    Moved
    2
    2 Kiriman
    146 Lihat
    EchoE

    fixed 7679

  • Rune of Power - Berserker rage

    Moved
    3
    3 Kiriman
    260 Lihat
    ZoolZ

    Likely the temp hitpoints effect is linked to the DI effect using EffectLinkEffect()

    When the temp hitpoints are depleted it destroys the temp HP effect, and because it's linked, this destroys the entire effect including the DI.

    Need to keep the two effects separate.

  • Cannot loot corpses?

    Moved
    6
    6 Kiriman
    228 Lihat
    ZoolZ

    Fixed in v7677

  • Loot corpse player tool

    Moved
    5
    5 Kiriman
    408 Lihat
    SpiffyMeisterS

    fix should be in next reset

  • Familiars cause transition lag

    Moved
    15
    15 Kiriman
    949 Lihat
    EchoE

    Will need to test this live with Deth monitoring the server's 'Matrix' stuff running so he can see what's happening.

  • Dwarf Domain Greater Magic Weapon not working

    Moved
    2
    2 Kiriman
    161 Lihat
    SpiffyMeisterS

    Probably it has the wrong gmw spell id.

  • Blistering Radiance target incorrect

    Moved
    9
    9 Kiriman
    517 Lihat
    ZoolZ

    It clearly meant to be an AoE as the Visual Effect is a huge AoE type.

    Just needs the in game description changing.

  • Wand of Ray of Enfeeblement wrong type

    Moved
    7
    7 Kiriman
    474 Lihat
    ZoolZ

    @toportime said in Wand of Ray of Enfeeblement wrong type:

    Yeah, probably due to the fact it is only a Cleric Spell via Domain.

    This.

    And the last time this came up, it was said that this was intended. (Me personally, I'd prefer it worked for clerics when made by a cleric with the spell in their domain, but it's not how it was designed.)

  • [Closed/Not a bug]Owlbear Feather Cape & Prestige.

    Moved
    3
    3 Kiriman
    105 Lihat
    Prof. MisclickP

    If an item is modified or dyed there is no prestige. Just how the system works.

  • Malkizid's Wrath rage

    Moved
    1
    1 Kiriman
    79 Lihat
    Tiada jawapan
  • Construct Stat Drain?

    Moved
    2
    2 Kiriman
    113 Lihat
    V

    The VFX will apply regardless of immunity, not a bug.

  • Lower Throwing Axes' Weight

    Moved
    9
    9 Kiriman
    355 Lihat
    S

    @echo , that's fair. It's time consuming. I understand.

  • Premature ending of rage

    Moved
    6
    6 Kiriman
    296 Lihat
    M

    It seems to be consistent with losing the temporary HP. Also, the regen applied by berserker rage doesn't seem to work, as I'm not gaining any HP. (Maybe because of weird interactions with the temp HP)

    Through a whole rage, I got 1 hp regen, when the rage ended. Another time I had 0 regen at its end. Otherwise, 0 regen during raging.

    2af29daf-616c-4494-b52e-2c00ccbb1591-image.png

    6eb31771-1199-4bca-b875-807eb04362ce-image.png

    Maybe if the temp HP is applied separately, it'll work better in the case of Malkizid. As Tenser's transformation spell mentions that the temp HP there is applied separate, because of otherwise premature ending.
    "The temporary hit points are applied independently of the polymorph, so these hit points can persist if the polymorph is canceled before the spell expires. (The reason for this is the reverse situation — losing the temporary hit points through damage will not cancel the polymorph.) This stacks over multiple castings."
    https://nwn.fandom.com/wiki/Tenser's_transformation

    Maybe this'll help with the no regen during berserker rage too?

  • Mithril armors don't have the correct ASF reduction

    Moved
    4
    4 Kiriman
    185 Lihat
    toportimeT

    @sharkinajar Guess the wording of it being the same but used in opposites threw me off.. guess someone was doing drugs when they created that.

  • Can not find transition to ecit Forest of Eyes War camp

    Moved
    5
    5 Kiriman
    237 Lihat
    EchoE

    @spiffymeister But the exit from the camp was on the other side of the map and no one could see it. Ah well! I'll change the entry so monsters cant be lured in. The exit will be more visible.

  • Vendor nice to subrace (Tilverton)

    Moved
    3
    3 Kiriman
    170 Lihat
    ZoolZ

    @echo yeah not really worth it for these

  • Dana's House Quest - Slums

    Moved
    3
    3 Kiriman
    116 Lihat
    EchoE

    Is this still an issue?

  • Black Point Quest - End XP

    Moved
    3
    3 Kiriman
    116 Lihat
    EchoE

    xp adjusted v7670

  • High Crimmond merchants discriminating their own

    Moved
    2
    2 Kiriman
    106 Lihat
    EchoE

    new conversation written, added to npcs
    v7670