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    Wulfric

    @Wulfric

    Wizard of computers, sorcerer of software
    Still playing without graphics card...
    Pen & Paper anytime, music, nature, chill

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    Location Budapest, Hungary

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    Latest posts made by Wulfric

    • Random PC switch loss

      Area name: n/a
      Issue Location: n/a
      Quest Name: n/a
      Store Name: n/a
      NPC Name: n/a
      NPC Location: n/a
      Server Version: 8080
      Screen Shot:
      2fd34083-0c73-4804-8939-bb3ed5692e31-image.png

      Time: https://www.timeanddate.com/worldclock/fixedtime.html?iso=20230729T1839&p1=50

      Issue Description:

      Shortly after login, my PC token somehow got lost. I didn't do anything in particular, it just happened.

      Just before this happened, I relogged fairly quickly, that may have contributed to this, and just synced the newest version.

      NOTE: I have succesfully got it back with the new spiffy is a cat mom command typed in the chat >.>

      posted in Closed Bugs
      WulfricW
      Wulfric
    • RE: swap hazelnut oil and hazelnut between bark and eagle splendor

      @fizzgig I think that birch bark puts the limit on barkskin, and as far as I know it can be found mostly in quite dangerous areas. So you can only mass produce the essence, not the potion itself. And after you got into enough trouble finding birch bark, it would be quite annoying to fail the easy part of the process (the essence).
      As for Eagle's Splendor, all of its ingredients are easy to find, or at least they are not usually in dangerous locations, so it balances out this way.

      posted in Implemented/Closed Suggestions
      WulfricW
      Wulfric
    • RE: Messenger Kenku not recognized as sender

      .sending secret didn't work either, I tried.

      posted in Closed Bugs
      WulfricW
      Wulfric
    • RE: Messenger Kenku not recognized as sender

      @Echo

      Just tested with Messenger Raven in the Old Fishing Hut claimable base.
      Confirmed not working:

      2021-06-24-204228_1340x828_escrotum.png

      Also IIRC it never worked for any senders I have ever tried, I just didn't care to bug report it because I thought it's only me trying to use it :grinning_face:

      posted in Closed Bugs
      WulfricW
      Wulfric
    • Add gem crafting & enchanting stations to Immersea

      Immersea is quite far off the city and the closest gem crafting station is in King's Plaza. Since Immersea is a significant trading city due to its docks I think it would make sense to have these crafting stations there too, just like Eveningstar.

      posted in Implemented/Closed Suggestions
      WulfricW
      Wulfric
    • RE: Standard Subraces are viewed with disgust

      I was bored so I gave it some more thought to open up more possibilities.
      This can be extended to multiple levels of disgust (or even friendliness, depends on the configuration) towards subraces.

      Disclaimer: I didn't test this in the toolset, I wrote it here on the forums, so may have a few syntax errors :)

      Base code here:

      // List of possible subraces and the attitude of commoners or merchants towards them
      //
      // Format: "[subrace name]:[attitude], [subrace name 2]:[attitude2], ..."
      //
      // (Example) Attitudes:
      // 0: neutral
      // 1: distrusted
      // 2: hated
      string sSubraceAttitudes = "sun elf:0, hill dwarf:0, aasimar:1, tiefling:2";
      
      // Get the attitude towards a player subrace
      // The attitudes are listed before the sSubraceAttitudes variable
      int DetermineAttitude(string sSubrace);
      
      int DetermineAttitude(string sSubrace) {
          if (sSubrace == "") {
              // default is neutral for no subrace
              return 0;
          }
      
          int iSrPosition = FindSubString(sSubraceAttitudes, GetStringLowerCase(sSubrace));
          if (iSrPosition < 0) {
              // The player has a subrace, but we don't know about it. Should not happen
              // returning neutral for now, should ask the player to bug report this
              return 0;
          }
      
          // Find the attitude associated with the given subrace
          int iSrOffset = iSrPosition + GetStringLength(sSubrace) + 1;
          int iAttitude = StringToInt(GetSubString(sSubraceAttitudes, iSrOffset, 1));
      
          return iAttitude;
      }
      

      And an example on how to use it:

      // on merchant open somewhere in the code
      switch (DetermineAttitude(sSubrace)) {
          case 0:
              // open store normally
              break;
      
          case 1:
              // I don't like you, but eh, here you go
              break;
      
          case 2:
              // Go away you freak!
              break;
      }
      

      You can assign different meanings to numbers, though this has a limit of 10 possible attitudes (0-9), but that should be more than enough.

      Cheers!

      EDIT: You can make sSubraceAttitudes a parameter for the function and then the attitudes can be fully customised for whatever purpose you want to use this script :)

      posted in Closed Bugs
      WulfricW
      Wulfric
    • RE: Standard Subraces are viewed with disgust

      Possible solution:

      string sFriendlySubraces = "Sun Elf, Hill Dwarf, blabla";
      if (sSubrace != "" && FindSubString(sFriendlySubraces, sSubrace) < 0) {
        theySuck();
      }
      

      Or, to be case insensitive:

      string sFriendlySubraces = "sun elf, hill dwarf, blabla";
      if (sSubrace != "" && FindSubString(sFriendlySubraces, GetStringLowerCase(sSubrace)) < 0) {
        theySuck();
      }
      
      posted in Closed Bugs
      WulfricW
      Wulfric
    • RE: Prestigigitation targets

      It's the same with light usually, but the effect is applied regardless

      posted in Closed Bugs
      WulfricW
      Wulfric
    • RE: Seeking Suggestions for Loot

      @Zool said in Seeking Suggestions for Loot:

      Doesn't everyone have the haks.. so ... they can you know, play on the server?

      It is in a compacted and merged format that you can't directly use. If you have all the time on earth you can extract them but it would take ages :D

      posted in Implemented/Closed Suggestions
      WulfricW
      Wulfric
    • RE: Seeking Suggestions for Loot

      @Echo said in Seeking Suggestions for Loot:

      base item changes (2da)

      Not sure what you mean here

      Was thinking that there are some new custom base items used on CoA that's in the baseitems.2da

      For the haks I think a google drive link is the best

      thanks for the answers!

      posted in Implemented/Closed Suggestions
      WulfricW
      Wulfric