Oh so it if you lag out it double spawns? Ouch
Latest posts made by Edge
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RE: Hillmarch Ogre Cave Quest Double Spawns endbossposted in Closed Bugs
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Hillmarch Ogre Cave Quest Double Spawns endbossposted in Closed Bugs
Area name: ZQA Hillmarch, Ogre Cave
Issue Location: End Area (southeast)
Quest Name:
Store Name:
NPC Name:
NPC Location: Ogre WarlordIssue Description: End Boss (Ogre Warlord) is spawning in doubles. Supposed to be a solo level 12 end boss
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RE: Redwood, Redsprings Village, Arcane Towerposted in Requested Module Updates
note: also add some light in Redspring would be nice, even if just by the fire.
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RE: Red Springs spawnpint bugposted in Closed Bugs
can confirm I had this same issue, so not likely a player token issue
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Starting area merchant changesposted in Implemented/Closed Suggestions
It might be worth making the starting merchant buy back items at sale price, new players might be buying the wrong thing. Also, it might be worth making the stock levels unlimited if possible, I've bought a bunch of things, crashed and come back naked and the items are gone from the merchant as well.
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RE: Dinoo/Tiefling / Afyola Elasposted in Closed/Denied Applications
I don't know if I am reading into it too much but generally get a bit of passive aggression from this guy, best to see if he sticks around and plays well with others before allowing an app character.
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RE: Dinoo/Tiefling / Afyola Elasposted in Closed/Denied Applications
For sure. Makes alot more sense
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DS- Daleroy Farmers on Prison Break Eventposted in Closed/Denied Applications
Diablo approached with with an idea for a prison break type event involving his Crown Guard.
Seems interesting, but I am working on Circus Folk atm, put it on here in case anyone wants to jump on board.

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RE: [No]Dinoo/Afyola Elas/Tiefling Subrace Applicationposted in Closed/Denied Applications
@prof-misclick the races not being inherently evil is a big
and seperate discussion perhaps worth having down the road...but as far as I understand right now we're sticking to the standard tiefling are non-good and aasimar are non-evil setting. So we agree it'll have to change?
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RE: [EIG]Aliability/ Kayvar Firefist/ Abyssal Summoning Tomeposted in Closed/Denied Applications
@prof-misclick I agree also, the summoning Tome should be something rewarded over time.
I am thinking with this entire carnival group that they'd be best off with a "rags to riches" approach. Start with a pretty basic and rough setup and reward then with yhe bonuses they seek if/when they bring the awesome