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    Wraith Rage not summoning at level 6

    Scheduled Pinned Locked Moved Closed Bugs
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    • P
      Perdition
      last edited by

      Area name:
      Issue Location: Barbarian Rages
      Quest Name:
      Store Name:
      NPC Name:
      NPC Location:
      Server Version: 9097
      Screen Shot:
      Time: https://www.timeanddate.com/

      Issue Description: Level 6 usage of Rune of Power wraith gives visual effect and negative energy damage but no summons or other discernable effects.

      1 Reply Last reply Reply Quote
      • SalemS
        Salem
        last edited by

        Years ago, this used to summon wraiths, but instead summoned rats. It was under bug fixing for awhile.

        P 1 Reply Last reply Reply Quote
        • P
          Perdition @Salem
          last edited by

          @Salem Moloch worked on it and mentioned it working in testing.

          Have tried at level 6, 7, and 8 without any summoning element occuring.

          Mr.MolochM 1 Reply Last reply Reply Quote
          • Mr.MolochM
            Mr.Moloch @Perdition
            last edited by

            @Perdition Thanks it means there is a TAG issue likely and I can look into that.

            In the future, there are two simple rules to remember:

            NO SPITTING.

            DO NOT CROSS MISTER MOLOCH.

            https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

            Mr.MolochM 1 Reply Last reply Reply Quote
            • Mr.MolochM
              Mr.Moloch @Mr.Moloch
              last edited by Mr.Moloch

              Is this actually working at any level right now? The code is confusing to me. It was working when I tested a few months back after putting it in though, so I'm baffled why it isn't now.

              NOTES FOR SELF
              barbragewraith3
              barbragewraith4
              barbragewraith6
              barbragewraith8
              barbragewraith10

              In the future, there are two simple rules to remember:

              NO SPITTING.

              DO NOT CROSS MISTER MOLOCH.

              https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

              P 1 Reply Last reply Reply Quote
              • P
                Perdition @Mr.Moloch
                last edited by

                @Mr-Moloch

                No, hasn't been working, tested again at level 9 with no luck.

                Mr.MolochM 1 Reply Last reply Reply Quote
                • Mr.MolochM
                  Mr.Moloch @Perdition
                  last edited by

                  @Perdition Did you test at level 4 because it was working there. I am trying to figure out if the script is broken or the summons are missing or tags and wrong. If it works at 4 but not 9 that information will help solve this a lot faster.

                  In the future, there are two simple rules to remember:

                  NO SPITTING.

                  DO NOT CROSS MISTER MOLOCH.

                  https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                  Mr.MolochM 1 Reply Last reply Reply Quote
                  • Mr.MolochM
                    Mr.Moloch @Mr.Moloch
                    last edited by

                    @Perdition This looks like its working, so I'm a bit confused. The resrefs are correct, and match their tags. The script (while wonky) looks correct. Maybe have @SpiffyMeister look at this because its his code.

                    I'd test two things first:

                    1). Give a PC the item straight from the module Toolset to use.
                    2). Test it at different levels to see if it breaks at a specific one.
                    3). Confirm that its applying the other bonuses.

                    NOTES:

                    barbragewraith1
                    barbragewraith3 barbragewraith3
                    barbragewraith4
                    barbragewraith6
                    barbragewraith8

                    unused barbragewraith10

                     string sWraithRef, sWraithTag,                                              // resref and tag.
                               sWraith1 = GetLocalString(oPC, "sWraith1"),
                               sWraithTag1 = GetLocalString(oPC, "sWraithTag1"),                           // We have to specify all the PC stringvars here
                               sWraith4 = GetLocalString(oPC, "sWraith4"),                                 // These are applied by the Wraith Runestone
                               sWraithTag4 = GetLocalString(oPC, "sWraithTag4"),                           // in itm_barbrage
                               sWraith6 = GetLocalString(oPC, "sWraith6"),
                               sWraithTag6 = GetLocalString(oPC, "sWraithTag6"),
                               sWraith8 = GetLocalString(oPC, "sWraith8"),
                               sWraithTag8 = GetLocalString(oPC, "sWraithTag8"),
                               sWraith10 = GetLocalString(oPC, "sWraith10"),
                               sWraithTag10 = GetLocalString(oPC, "sWraithTag10");
                    
                    

                    In the future, there are two simple rules to remember:

                    NO SPITTING.

                    DO NOT CROSS MISTER MOLOCH.

                    https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                    P 1 Reply Last reply Reply Quote
                    • P
                      Perdition @Mr.Moloch
                      last edited by

                      @Mr-Moloch

                      When using the rage rune from the toolset it does work per the below. So, looks like I've an errant Wraith rune. I can't recall where / when I got it, however.

                      • Level 4
                        • Two summon creature messages, one unsummoning someone messages, one summons remain.
                        • +1 attack, +1 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 17 (15% negative energy immunity)
                        • 10% concealment
                      • Level 5
                        • Two summon creature messages, one unsummoning someone messages, one summons remain.
                        • +1 attack, +1 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 17 (15% negative energy immunity)
                        • 10% concealment
                      • Level 6
                        • Three summon creature messages, two unsummoning someone messages, two summons remain.
                        • +1 attack, +2 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 16 (20% negative energy immunity)
                        • 15% concealment
                      • Level 7
                        • Three summon creature messages, two unsummoning someone messages, two summons remain.
                        • +1 attack, +2 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 16 (20% negative energy immunity)
                        • 15% concealment
                      • Level 8
                        • Three summon creature messages, two unsummoning someone messages, two summons remain.
                        • +1 attack, +3 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 15 (25% negative energy immunity)
                        • 20% concealment
                      • Level 9
                        • Three summon creature messages, two unsummoning someone messages, two summons remain.
                        • +1 attack, +3 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 15 (25% negative energy immunity)
                        • 20% concealment
                      • Level 10
                        • Four summon creature messages, two unsummoning someone messages, three summons remain.
                        • +2 attack, +4 negative energy damage
                        • dealing 20 negative energy damage was reduced down to 14 (30% negative energy immunity)
                        • 25% concealment
                      1 Reply Last reply Reply Quote
                      • SpiffyMeisterS
                        SpiffyMeister
                        last edited by

                        Actually not my code, it's shark code.

                        Puffy's bumbling Scum-goblin minion.

                        Mr.MolochM 1 Reply Last reply Reply Quote
                        • Mr.MolochM
                          Mr.Moloch @SpiffyMeister
                          last edited by

                          @SpiffyMeister It turns out it worked, their wraith summon token was bugged.

                          In the future, there are two simple rules to remember:

                          NO SPITTING.

                          DO NOT CROSS MISTER MOLOCH.

                          https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                          1 Reply Last reply Reply Quote
                          • Mr.MolochM Mr.Moloch moved this topic from Bug Reports
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