City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Lower the potion prices.

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    45 Posts 17 Posters 2.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CrazyZlericC
      CrazyZleric
      last edited by

      I have a seriously crazy idea! I have a character that bakes, most of the baked goods do what potions do but no one buys them for what I've been told are weight concerns. I also brew potions that no one seems to want to buy. To me you have cheaper alternatives than the potion vendors.

      Z 1 Reply Last reply Reply Quote
      • Z
        Zolm @CrazyZleric
        last edited by

        @crazyzleric If I knew weights I'd do more with this - lemme check crafting forums.

        Only CoA player whose Mom is cooler than he is.

        • Spiffyhas

        And damn right she is!

        • Zolm
        1 Reply Last reply Reply Quote
        • Dire RabbitD
          Dire Rabbit
          last edited by

          Objects with a 'unique use' property can only be used once per round, no matter how many APR you have.

          Potions are just flat out better. >_>

          1 Reply Last reply Reply Quote
          • SpiffyMeisterS
            SpiffyMeister
            last edited by

            Potions are flat out better, yes.

            Puffy's bumbling Scum-goblin minion.

            1 Reply Last reply Reply Quote
            • CrazyZlericC
              CrazyZleric
              last edited by

              Most baked goods weight 0.3-0.5 compared to potions 0.1.

              I have a hot take that the potion vendor should vanish! so the bakers and potions crafters get money and make a player based economy rather that the "Drinking the alchemist" store meta syndrome

              O-louthO 1 Reply Last reply Reply Quote
              • V-RageV
                V-Rage
                last edited by

                No, Thats a bad idea

                They take up way more inventory space and encumberance is a thing

                1 Reply Last reply Reply Quote
                • O-louthO
                  O-louth @CrazyZleric
                  last edited by

                  @crazyzleric

                  Id LOVE for the potion vendors to either vanish or TRIPLE in price. So it is available but hard to come by. Have each faction offer potions themed for them at a discount but otherwise, id say tripple the npc vendors.

                  Character: Wouldnt you like to know?
                  Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

                  1 Reply Last reply Reply Quote
                  • V-RageV
                    V-Rage
                    last edited by

                    Again thats just a plain bad idea

                    Tripling the prices would just make the game unplayable

                    Serious healing is already 120 per potion, at 360 you'd be at a loss even using one on anything but a 7 to 10 where you'd be at a loss on 2

                    CrazyZlericC O-louthO 2 Replies Last reply Reply Quote
                    • CrazyZlericC
                      CrazyZleric @V-Rage
                      last edited by

                      @v-rage Thus as a potion maker, healing potions being simple to make I can make potions at half the price of vendors, the catch is I can only produce so many in a time span where you can just go and buy as many as you want from the vendor. So you HAVE options to get cheaper potions if you ask around for player potion makers

                      1 Reply Last reply Reply Quote
                      • O-louthO
                        O-louth @V-Rage
                        last edited by

                        @v-rage the point is that right now we have ZERO player economy. And we need it. Makes the server ten times better.

                        Character: Wouldnt you like to know?
                        Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

                        ZoolZ ParamourP 2 Replies Last reply Reply Quote
                        • ZoolZ
                          Zool @O-louth
                          last edited by

                          @o-louth said in Lower the potion prices.:

                          @v-rage the point is that right now we have ZERO player economy. And we need it. Makes the server ten times better.

                          In theory.

                          In practice, you can't find the right crafter online, so are screwed.

                          It would need to be combined with custom shops for players, which is a whole thing, and could end up with potions being way cheaper than they are now.

                          > !!!MOLES for the MOLE GOD!!!

                          1 Reply Last reply Reply Quote
                          • V-RageV
                            V-Rage
                            last edited by

                            Then theres the fact not everyone likes the crafting system

                            PuffyP 1 Reply Last reply Reply Quote
                            • PuffyP
                              Puffy @V-Rage
                              last edited by

                              This is being looked into

                              @SpiffyMeister
                              the real bench mark for success is if you seduce a puffy pc or npc
                              @Prof-Misclick
                              Puffy said "Don't you trust me? Then vote yes NERD!"
                              #scaredofstrongwomen

                              1 Reply Last reply Reply Quote
                              • Dire RabbitD
                                Dire Rabbit
                                last edited by

                                The lack of a player economy sucks.

                                Hardcore.

                                But forcing people to use a fairly obtuse crafting system to get the most essential of supplies is a horrible way to build investment or interest. You'll just drive more people off.

                                CrazyZlericC 2 Replies Last reply Reply Quote
                                • CrazyZlericC
                                  CrazyZleric @Dire Rabbit
                                  last edited by

                                  @arcanigans well it's either that or Dumping fortunes into supply meta returns. Which is a meta I personally hate

                                  1 Reply Last reply Reply Quote
                                  • CrazyZlericC
                                    CrazyZleric @Dire Rabbit
                                    last edited by

                                    @arcanigans Also thank you for bringing that point up! The crafting system is SO grindy and the gates to make anything sellable or profitable in some regards that most players don't want to do it!

                                    1 Reply Last reply Reply Quote
                                    • ParamourP
                                      Paramour @O-louth
                                      last edited by

                                      @o-louth said in Lower the potion prices.:

                                      @v-rage the point is that right now we have ZERO player economy. And we need it. Makes the server ten times better.

                                      Strong disagree. Crafting as it stands is far outclassed by basic roleplaying, DM loot, faction loot, and pretty much everything else.

                                      CrazyZlericC 1 Reply Last reply Reply Quote
                                      • SpiffyMeisterS
                                        SpiffyMeister
                                        last edited by

                                        I've suggested a few ideas on the dm side of things to see if we can't get more potions into quests and stuff.

                                        Keep in mind, there's a fine line between, 'struggling to keep up with the jones' and 'haha, I got 50 stoneskin potions and 200 csw pots.'

                                        Puffy's bumbling Scum-goblin minion.

                                        1 Reply Last reply Reply Quote
                                        • TheMinionOfArabelT
                                          TheMinionOfArabel
                                          last edited by

                                          concerning wands, I am not suggesting to drop the rate drastically, just a little.
                                          I use multiple summons and I spend most of my healing on them and on other players. And I still got a bag almost full of healing wands. I turn in wands for PPs often. So maybe we drop the rate of wands -a little- in some places?

                                          Current PC: Alizee Walton

                                          1 Reply Last reply Reply Quote
                                          • CrazyZlericC
                                            CrazyZleric @Paramour
                                            last edited by

                                            @paramour But not everyone has a faction or DM loot, we have almost zero player econ because so few want to suffer through crafting which is a HUGE gold sink until the end and you can make a profit off what you make.

                                            ParamourP 1 Reply Last reply Reply Quote
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post