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Whip Suggestions

Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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  • P
    Prettysmitten
    last edited by 3 May 2022, 15:11

    I think it would be neat to be able to make several different craftable whips. Like use crag cat skin, and lion skin to make whips that can do different kinds of damage. Maybe not make them oub evil for kicks. We do have the Beastlord's Whip, but could some lesser whip versions be made? Or do something like the Scout's Belt where you use a scroll and other items to make a more powerful whip? I just think being able to craft more than just one whip would be pretty cool.

    Beastlord Whip.png

    Scout's Belt.png

    A 1 Reply Last reply 3 May 2022, 17:37 Reply Quote
    • A
      A_Dreamboat @Prettysmitten
      last edited by 3 May 2022, 17:37

      Agreed, would be nice to see some more options (but its also quite rewarding working up the the beastmaster)

      Whip crafted from woven roses... now thats Saladin's flamboyant dream

      P 1 Reply Last reply 3 May 2022, 18:18 Reply Quote
      • P
        Puffy @A_Dreamboat
        last edited by 3 May 2022, 18:18

        If you arrange the suggestion stats similar to other crafting items, it would help a lot

        @SpiffyMeister
        the real bench mark for success is if you seduce a puffy pc or npc
        @Prof-Misclick
        Puffy said "Don't you trust me? Then vote yes NERD!"
        #scaredofstrongwomen

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        • P
          Prettysmitten
          last edited by 3 May 2022, 20:55

          I just don't know what to have as stats. Suppose I could just offer a suggestion.

          Crag cat whip: AB+1, 1d4 fire damage, disarm
          Lion whip: AB+1, 1d6 electrical damage, disarm +skill like search, spot, hide/ms something like that?

          I guess I don't know how powerful they should be. I don't want to make them too op.

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          • Z
            Zool
            last edited by 3 May 2022, 23:25

            Whips generally suck, so can have more powerful stuff on them than most other weapons.

            Bear in mind d6 anything automatically make the weapon glow, which is really annoying because it means we basically can't use that (because glowy stuff is deemed a very special DM reward)

            > !!!MOLES for the MOLE GOD!!!

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            • P
              Prettysmitten
              last edited by Prettysmitten 5 Mar 2022, 23:29 3 May 2022, 23:28

              Good to know. I wasn't aware of that. I was just looking at some other weapons for ideas, and throwing some suggestions. I also saw the Beastlord whip above has negative damage of 1d8, so I was just using that as a guideline.

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              • Z
                Zool
                last edited by 3 May 2022, 23:29

                I say d6 anything, d6 physical damage doesn't create a glow, just anything elemental, or divine, magical, all that kind of stuff.

                > !!!MOLES for the MOLE GOD!!!

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                • P
                  Prettysmitten
                  last edited by 3 Jun 2022, 17:57

                  I did make beastlord whips for @V-Rage and @A_Dreamboat and they were d8 damage. I'm pretty sure the whips didn't glow when you used them. Although I could be wrong.

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                  • V
                    V-Rage
                    last edited by 3 Jun 2022, 18:21

                    Yeah the Beastlord Whip doesnt glow and it has d8 negative on it

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                    • E
                      Echo Team Lead
                      last edited by 3 Jun 2022, 19:56

                      v7587

                      Added new whips to Tailoring

                      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                      • E Echo moved this topic from Suggestions on 3 Jun 2022, 20:17
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