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Module Changes

Scheduled Pinned Locked Moved Announcements
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  • Z
    Zool
    last edited by 15 Mar 2022, 01:20

    V7502

    Fixed a portal destination in the Temple of a Thousand Faces.

    Enjoy being able to access the part that was blocking.

    > !!!MOLES for the MOLE GOD!!!

    1 Reply Last reply Reply Quote
    • Z
      Zool
      last edited by Zool 15 Mar 2022, 19:51

      Further to the above...

      Sorry, but we've blocked access to the Temple of a Thousand Faces for now. After testing, It was decided it just needed too much of a rework to leave open as it was.

      If you manage to gain access, please report how in bug reports.

      > !!!MOLES for the MOLE GOD!!!

      1 Reply Last reply Reply Quote
      • Z
        Zool
        last edited by Zool 19 Mar 2022, 14:20

        V7506

        HalfHap quest has had it's monsters changed to new ones.

        This was due to the old monsters actually being either from the standard pallette (which we tend not to use) or from the player useable summons (which have the wrong scripts)

        The balance may be different now.

        > !!!MOLES for the MOLE GOD!!!

        1 Reply Last reply Reply Quote
        • Z
          Zool
          last edited by 19 Mar 2022, 17:18

          Manticore had some updates/fixes.
          Same with sanctum of the precept

          > !!!MOLES for the MOLE GOD!!!

          1 Reply Last reply Reply Quote
          • Z
            Zool
            last edited by Zool 24 Mar 2022, 00:42

            Fixed some chairs in the manticore basement.
            Implemented player suggestion - https://nodebb.cityofarabel.com/topic/56418/cantrip-regen/7
            They regen at the same speed as level 1 spells

            > !!!MOLES for the MOLE GOD!!!

            1 Reply Last reply Reply Quote
            • Z
              Zool
              last edited by Zool 4 Aug 2022, 13:42 8 Apr 2022, 13:40

              v7533

              * Find Traps: Range changed to 15 - No longer disarms traps;
                        SF Divination range is 30;
                        GSF Divination range is 30, shows found traps to the party.
              

              > !!!MOLES for the MOLE GOD!!!

              1 Reply Last reply Reply Quote
              • Z
                Zool
                last edited by 24 Apr 2022, 10:09

                V7544

                Barbarian CUSTOM rages now not useable in heavy armour.

                Default rage still allowed, however, that is a temporary stop gap. the original intention was, no raging in heavy armour, which will be implemented some time in the near(ish) future. This is because there may be some characters who weren't aware (though it does say on the forums) that this was the intention - because the scripting allowed it.

                Also, made some modifications to the tying rope script, after I got a load of complaints about how sucky it is because some DM set people on missions to capture creatures or something.

                It should now be a bit less of a faff to capture something. They roll a d10 to see if they try to escape now, on a 1, they try to escape, so much less of that.

                Also, when they are free of the rope, they will fall down for a couple of rounds, giving you chance to get a head start on kicking their butt again (or to leave them where they are)

                > !!!MOLES for the MOLE GOD!!!

                1 Reply Last reply Reply Quote
                • Z
                  Zool
                  last edited by 16 May 2022, 14:14

                  V7572

                  Added new cooking ingredient merchant in Arabel Historic District, next to all the cooking tables, so you don't have to run back and forth to get salt and stuff. Halfling, near all the stuff, can't miss him.

                  > !!!MOLES for the MOLE GOD!!!

                  1 Reply Last reply Reply Quote
                  • Z
                    Zool
                    last edited by 26 May 2022, 00:12

                    Quarter staff and Shuriken now count as Monk Weapons, in the same way that Kamas so.

                    > !!!MOLES for the MOLE GOD!!!

                    P 1 Reply Last reply 31 May 2022, 10:21 Reply Quote
                    • P
                      Puffy @Zool
                      last edited by 31 May 2022, 10:21

                      v7582

                      The Historic District, Faceless Inn, Alleyways, Smuggler Route, and a few minor areas have been updated to reflect recent changes IG.

                      @SpiffyMeister
                      the real bench mark for success is if you seduce a puffy pc or npc
                      @Prof-Misclick
                      Puffy said "Don't you trust me? Then vote yes NERD!"
                      #scaredofstrongwomen

                      P 1 Reply Last reply 3 Jun 2022, 12:53 Reply Quote
                      • P
                        Puffy @Puffy
                        last edited by 3 Jun 2022, 12:53

                        v7586 City walk quest unavailable due to closure of the Greywatch

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

                        1 Reply Last reply Reply Quote
                        • E
                          Echo Team Lead
                          last edited by Echo 6 Mar 2022, 20:58 3 Jun 2022, 20:57

                          7587

                          Bugs fixed

                          • Maybe found the issue with crafting leather pouches
                          • Non-druid members of the Wildwalkers should now be able to access 'common' groves
                          • Pinwell at the palace should have orange name associated with quest NPCs
                          • Damage from Corrupted Large Earth Elemental should work properly now
                          • Attempted fix for wolf farm invasion
                          • Unblocked pathway in underground hidden grottos
                          • Fixed the Cape of the morning lord cost
                          • Fixed Winter Wolf studded and hide armor recipes/items
                          • Adjusted chests in Goldfeather tomb quest
                          • Edits to Awana Dawn's dialogue so players know where to go get paid
                          • Added prestige variable to sharktooth amulet
                          • Adjusted crafting noed on stonebolt trail and added some climbs so you can access them

                          Changes made

                          • Added juice bottles to brewing/baking shop since juices are needed to make pies
                          • Adjusted spawn location of some monsters in Smuggling Tunnels
                          • buffed/increased the difficulty of the sewer goblin quest making it on par for a 4-9
                          • Added a submenu to the Enchanting Altar so people can disenchant gems - might work?
                          • Fixed a trap in the Haunted Halls that kept firing
                          • Added a few resting places in the Haunted Halls to encourage further exploration
                          • Adjusted the auto-lock doors in the Haunted Halls

                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                          P 1 Reply Last reply 10 Jun 2022, 17:04 Reply Quote
                          • P
                            Puffy @Echo
                            last edited by 10 Jun 2022, 17:04

                            7596

                            • All exploration areas now have hidden treasure spawns, the more dangerous the more spawns. Some have themed loot, others use generic treasures, more themed loot will be added over time.
                            • New dungeon area themed around the planar infestation in the Eastern Marches, there are two ways to access it
                            • Hillmarch Mines updated to reflect recent changes IG, more lore added after feedback

                            @SpiffyMeister
                            the real bench mark for success is if you seduce a puffy pc or npc
                            @Prof-Misclick
                            Puffy said "Don't you trust me? Then vote yes NERD!"
                            #scaredofstrongwomen

                            P 1 Reply Last reply 11 Jun 2022, 10:09 Reply Quote
                            • P
                              Puffy @Puffy
                              last edited by 11 Jun 2022, 10:09

                              7597

                              • Crown Guards area and NPCs now live
                              • Beaker is available once more

                              @SpiffyMeister
                              the real bench mark for success is if you seduce a puffy pc or npc
                              @Prof-Misclick
                              Puffy said "Don't you trust me? Then vote yes NERD!"
                              #scaredofstrongwomen

                              P 1 Reply Last reply 23 Jun 2022, 08:14 Reply Quote
                              • P
                                Puffy @Puffy
                                last edited by Puffy 23 Jun 2022, 08:14

                                v7611

                                • Collinwood updated to reflect recent events!
                                • King's Forest and its quests updated to reflect recent events!
                                • New features to the King's Forest, aligning well with outcasts that aren't insane or (very)evil
                                • New feature warning potential exiles of the area ahead ICly, with ooc message in the description. Look for any "hangman" placeable IG, exiles have to keep track themselves where they are exiled to judge if its relevant for them

                                @SpiffyMeister
                                the real bench mark for success is if you seduce a puffy pc or npc
                                @Prof-Misclick
                                Puffy said "Don't you trust me? Then vote yes NERD!"
                                #scaredofstrongwomen

                                1 Reply Last reply Reply Quote
                                • Z
                                  Zool
                                  last edited by Zool 24 Jun 2022, 00:03

                                  V7613

                                  Update to the Underpassages: Starwater Flow

                                  These can now be used by Exiles to get around (well, under, technically) Eveningstar in order to access the South Horn, and the Haunted halls.

                                  There are no Blue NPC's, So you don't need a DM to enter there but bear in mind, the South-horn is under Eveningstars laws as the land belongs to them.

                                  It was a bit weird that the exile passages, opened out into the area you were trying to avoid, even if it was on the very edge, it was still technically the area. That is now solved.

                                  > !!!MOLES for the MOLE GOD!!!

                                  P 1 Reply Last reply 25 Jun 2022, 12:49 Reply Quote
                                  • P
                                    Puffy @Zool
                                    last edited by 25 Jun 2022, 12:49

                                    v7614

                                    • All underpassages have been edited with more spawns, plot stuff, features, lore, and rewards

                                    @SpiffyMeister
                                    the real bench mark for success is if you seduce a puffy pc or npc
                                    @Prof-Misclick
                                    Puffy said "Don't you trust me? Then vote yes NERD!"
                                    #scaredofstrongwomen

                                    1 Reply Last reply Reply Quote
                                    • Z
                                      Zool
                                      last edited by 4 Jul 2022, 20:16

                                      V7617

                                      (been like this for a little while now actually)

                                      Items will no longer get

                                      "This was given to your by DM [X]" on the description anymore. - This is tracked internally via other systems now.

                                      One (of many!) reasons for this change, is so that items dropped by DM's, are no longer distinguishable from items dropped by players, this should make it nicer when trying to avoid metagaming things.

                                      If any items a DM hands out get's marked like this in future, please BUG report it.

                                      > !!!MOLES for the MOLE GOD!!!

                                      1 Reply Last reply Reply Quote
                                      • E
                                        Echo Team Lead
                                        last edited by 21 Jul 2022, 14:36

                                        7621

                                        Bugs fixed

                                        https://nodebb.cityofarabel.com/topic/58087/incorrect-prestige-cost-on-crown-guard-hinder-rod/2
                                        https://nodebb.cityofarabel.com/topic/58092/the-crown-dragon-statue
                                        https://nodebb.cityofarabel.com/topic/57944/arabel-fungus-infested-house
                                        https://nodebb.cityofarabel.com/topic/57951/grey-watch-quest-giver-in-historic
                                        https://nodebb.cityofarabel.com/topic/57952/mushroom-house-dialogue
                                        https://nodebb.cityofarabel.com/topic/58092/the-crown-dragon-statue


                                        7625

                                        Haunted Halls

                                        Added more triggers for spawns to Haunted Halls.
                                        Lowered the DC on some of the hidden stuff in the Halls.
                                        Upped the DC to detect the traps
                                        More details added.
                                        New creatures made/added

                                        Crafting

                                        Players can spawn the items on the table instead of their inventory.
                                        Edited all the bulk resources in shops.
                                        Edits to juice and oil making recipes - they're all level 1 recipes now. XP adjusted.
                                        All essences now require Essence Reagent available at the appropriate shops for 5gp each.
                                        The Alchemical Reagent needed for potions are available at the appropriate shops for 10gp each.
                                        The number of Alchemical Reagent for making potions has been reduced.
                                        The number of essences required to make potions has been reduced to 1 each.
                                        You no longer lose your essence if you fail the DC for making the potion.
                                        You keep holy water/fairydust/etc if you fail the DC for making the potion.


                                        7627

                                        New mephits and new demons added


                                        7637

                                        New section of Haunted Halls open
                                        New quest inside new section of Haunted Halls
                                        New imps added
                                        Bugs Fixed

                                        https://nodebb.cityofarabel.com/topic/58415/ettin-savages-and-other-monsters-spawning-near-transition
                                        https://nodebb.cityofarabel.com/topic/58336/spawning-in-a-closed-off-room-in-the-temple-of-tymora
                                        https://nodebb.cityofarabel.com/topic/58357/cherry-tree-not-regenerating
                                        https://nodebb.cityofarabel.com/topic/58266/arabellan-trumpet-in-general-prestige-store

                                        Suggestions implemented

                                        https://nodebb.cityofarabel.com/topic/58268/nerf-the-lucky-coin/5
                                        https://nodebb.cityofarabel.com/topic/57932/leathercrafting/5
                                        https://nodebb.cityofarabel.com/topic/56370/king-s-plaza-brewery-farmer-s-press


                                        7638

                                        New metal armor stats
                                        added all new armors (copper)
                                        updated enchanted shields stats
                                        fixed the exit from the haunted halls flooded cavern

                                        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                        1 Reply Last reply Reply Quote
                                        • Z
                                          Zool
                                          last edited by 29 Jul 2022, 22:27

                                          V 7649

                                          All "modes" will drop if you get paralysed or otherwise physically hindered.

                                          This includes:

                                          ACTION_MODE_COUNTERSPELL
                                          ACTION_MODE_DEFENSIVE_CAST
                                          ACTION_MODE_DIRTY_FIGHTING
                                          ACTION_MODE_EXPERTISE
                                          ACTION_MODE_FLURRY_OF_BLOWS
                                          ACTION_MODE_IMPROVED_EXPERTISE
                                          ACTION_MODE_IMPROVED_POWER_ATTACK
                                          ACTION_MODE_PARRY
                                          ACTION_MODE_POWER_ATTACK
                                          ACTION_MODE_RAPID_SHOT
                                          ACTION_MODE_STEALTH
                                          

                                          And they will drop if you are:

                                          CHARMED      
                                          CONFUSED     
                                          FRIGHTENED   
                                          TURNED  - unlikely.... but    
                                          DAZED        
                                          STUNNED      
                                          DOMINATED    
                                          HELD         
                                          SLEEP        
                                          PETRIFIED  
                                          KNOCKDOWN
                                          ENTANGLED 
                                          

                                          > !!!MOLES for the MOLE GOD!!!

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