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    Module Changes

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    • ZoolZ
      Zool
      last edited by

      v7432

      5008e3c9-f946-4c8c-897a-57d4f6edb7ee-image.png

      This is actually now true - you can now gain elemental essence from elementals.

      I wonder what use they can be....

      (There is still one more part of this to do - but you can get essence with this spell now)

      > !!!MOLES for the MOLE GOD!!!

      PuffyP 1 Reply Last reply Reply Quote
      • PuffyP
        Puffy @Zool
        last edited by

        V7436

        • New 6-9 quest added to Calantar's Road, Blisterfoot Inn, themed after local lore and events

        @SpiffyMeister
        the real bench mark for success is if you seduce a puffy pc or npc
        @Prof-Misclick
        Puffy said "Don't you trust me? Then vote yes NERD!"
        #scaredofstrongwomen

        PuffyP 1 Reply Last reply Reply Quote
        • PuffyP
          Puffy @Puffy
          last edited by

          v7440

          • High Road, Haunted Halls updated for more visible storytelling
          • Blisterfoot Inn quest updated after feedback

          @SpiffyMeister
          the real bench mark for success is if you seduce a puffy pc or npc
          @Prof-Misclick
          Puffy said "Don't you trust me? Then vote yes NERD!"
          #scaredofstrongwomen

          PuffyP 1 Reply Last reply Reply Quote
          • PuffyP
            Puffy @Puffy
            last edited by

            v7443

            • High Road, Stonecliffs updated

            @SpiffyMeister
            the real bench mark for success is if you seduce a puffy pc or npc
            @Prof-Misclick
            Puffy said "Don't you trust me? Then vote yes NERD!"
            #scaredofstrongwomen

            PuffyP 1 Reply Last reply Reply Quote
            • PuffyP
              Puffy @Puffy
              last edited by

              v7444

              • Calanatar's Road, Aunkspear updated
              • Several bugs tweaked
              • New quests tweaked according to player feedback

              @SpiffyMeister
              the real bench mark for success is if you seduce a puffy pc or npc
              @Prof-Misclick
              Puffy said "Don't you trust me? Then vote yes NERD!"
              #scaredofstrongwomen

              1 Reply Last reply Reply Quote
              • ZoolZ
                Zool
                last edited by Zool

                Modified mage alarm to give a VFX feedback effect when you place it, and also fixed it to use the target location rather than the PC itself (it used to be an alteration of identify, so that's why it used to use the PC itself, since it was changed to a real spell, and given targeting ability, it was confusing especially with no visual feedback)

                > !!!MOLES for the MOLE GOD!!!

                PuffyP 1 Reply Last reply Reply Quote
                • PuffyP
                  Puffy @Zool
                  last edited by

                  7450

                  Hillmarch updated to reflect recent events

                  @SpiffyMeister
                  the real bench mark for success is if you seduce a puffy pc or npc
                  @Prof-Misclick
                  Puffy said "Don't you trust me? Then vote yes NERD!"
                  #scaredofstrongwomen

                  1 Reply Last reply Reply Quote
                  • EchoE
                    Echo
                    last edited by

                    7448

                    Added bags of spider silk (10 ct) to palette, wood/tailor shop, precept craft shop, druid/ranger shop
                    fixed leather pouch spawning issue
                    Added more pear trees
                    Added cow milk to general store
                    flours & meals are now stackable
                    figured out why wooden shields werent showing up in the crafting menu.
                    Gorgon's Bane in palette was stacked to 10. Updated this to 1. Should fix the stacks of 10 bug.
                    Changed FtS to StF on Redwood pipes in all the prestige shops
                    Adjusted price of Greywatch Helm
                    edited many of the sEnterMessages for areas starting with letters A-D
                    edited Description Triggers in the same areas
                    added iAreaInfo variable and sEnterMessage to areas that were missing it
                    added sEnterMessage to Calantar's Way: Aunkspear, Deadwell, Deadwell: Mausoleum

                    7452

                    Added Shark's amended bardsong fixes.
                    Added Fargle's animal traits spell fixes
                    Re-Added Puffy's Hillmarch/Dragontrail from 7450
                    Added Sharks's hak update
                    Re-Added Deth's script changes from v7451
                    Bug fixes in crafting

                    Scribing of Mage Armor and Scare scrolls via crafting
                    Added missing recipe for copper-shod club (please let me know if it still doesnt work)
                    Fixed recipes for iron-shod club and bronze-shod club
                    Fixed recipes for two of the druid staves (Staff of the Wanderer and Staff of the Prophet please let me know if it still doesnt work)
                    Fixed typo in bone glue recipe
                    Kukris can now be recycled due to fixing a typo

                    Minor update to Tilverton to reflect recent events
                    Found the issue in the hidden door in the Sahuagin quest
                    Added some more stuff to the treasure chests table

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                    PuffyP 1 Reply Last reply Reply Quote
                    • PuffyP
                      Puffy @Echo
                      last edited by

                      7457
                      Tilverton Interiors have had major updates

                      @SpiffyMeister
                      the real bench mark for success is if you seduce a puffy pc or npc
                      @Prof-Misclick
                      Puffy said "Don't you trust me? Then vote yes NERD!"
                      #scaredofstrongwomen

                      1 Reply Last reply Reply Quote
                      • ZoolZ
                        Zool
                        last edited by Zool

                        Protection from Chaos and Protection from Law should now exist.

                        They should be accessed from the radial menu of protection from alignment.


                        New player tool added:
                        Counterspell

                        Click on a creature to instantly enter counter spell mode vs them.


                        New custom spell added:

                        Least Spell Breach

                        Caster Level(s): Wizard / Sorcerer /Bard 2
                        Innate Level: 1
                        School: Abjuration
                        Descriptor(s): 
                        Component(s): Verbal
                        Range: Medium
                        Area of Effect / Target: Single
                        Duration: Instant
                        Additional Counter Spells:
                        Save: Fortitude negates
                        Spell Resistance: Yes
                        
                        Description: If the target fails a fortitude save, this spell strips an enemy of one magical defense, including Mage Armor, Shield, Endure elements, Ironguts, or Protection from alignment.
                        This spell will also reduce the target creature's SR by 2 for ten rounds.
                        

                        This is also a universal counter spell for level 1 spells.


                        Counter spelling modified to use as universal counters for the following levels:

                        1. Least Spell Breach
                        2. Lesser Dispel
                        3. Dispel Magic
                        4. Lesser Spell Breach

                        Toad leap and Spider climb should now work as touch spells on others.


                        Least Spell Breach scroll added to random 1st level scroll container (which can spawn on quests)


                        A load of technical stuff to make all of that work.


                        You may find that if you have quick-slotted any of the counter spelling spells listed above - your quickslots for those spells look weird, just remove and re quick-slot them, no biggie.

                        > !!!MOLES for the MOLE GOD!!!

                        1 Reply Last reply Reply Quote
                        • Prof. MisclickP
                          Prof. Misclick
                          last edited by Prof. Misclick

                          https://nodebb.cityofarabel.com/topic/56289/remove-gsf-abjuration-bonuses-from-mage-armor?page=1

                          v7462
                          Professor v7462

                          Shield Spell default 1 turn/level

                          • Wizard(Abjuration)- Increases duration 50%
                          • SF: Abjuration- Increases duration 25%
                          • GSF: Abjuration- Increases duration 25% (50% combined with SF: Abjuration)

                          Example.

                          Variable Duration AC Bonus
                          Caster Level 8 8 turns +4 Deflection
                          w/ SF: Abjuration 10 turns +4 Deflection, +2 Armour
                          w/GSF: Abjuration 12 turns +4 Deflection,+4 Armour

                          Abjuration Level 8 12 turns +4 Deflection, +2 Armour
                          w/SF: Abjuration 14 turns +4 Deflection, +4 Armour
                          w/GSF: Abjuration 16 turns +4 Deflection, +6 Armour

                          Change to Mage Armour

                          • Removed 3/+1 from the spell with GSF: Abjuratio

                          Retired

                          PuffyP 1 Reply Last reply Reply Quote
                          • PuffyP
                            Puffy @Prof. Misclick
                            last edited by

                            v7487

                            Added new temple stores

                            • Helm (Greywatch must have 500 prestige)

                            • Tempus/Red Knight (Arabel must have 500 prestige)

                            • Lathander (Eveningstar must have 500 prestige)

                            • New dungeon areas made available

                            • Updates to various prestige items

                            • Lore added to the module here and there

                            @SpiffyMeister
                            the real bench mark for success is if you seduce a puffy pc or npc
                            @Prof-Misclick
                            Puffy said "Don't you trust me? Then vote yes NERD!"
                            #scaredofstrongwomen

                            1 Reply Last reply Reply Quote
                            • ZoolZ
                              Zool
                              last edited by

                              V7500

                              New dot commands:

                              -- # means any number - like 1, 2, 3, 4. You know, numbers?

                              .qs save #
                              .qs load #

                              Use these to save and load quickslot sets.

                              Set up your quick slots, then use .qs save 1

                              This will save those quick slots to quickslot set 1.

                              Now set up more, and save with .qs save 2

                              You can now use .qs load 1 and .qs load 2 to swap sets.

                              You can have an infinite amount of sets, just ... because that's how the code works, not because you need that many.

                              Loading a quickslot set you haven't saved will just load a blank set of quickslots - so, probly best to save your current ones in slot one first thing if you ever plan to use this.

                              > !!!MOLES for the MOLE GOD!!!

                              1 Reply Last reply Reply Quote
                              • ZoolZ
                                Zool
                                last edited by

                                V7502

                                Fixed a portal destination in the Temple of a Thousand Faces.

                                Enjoy being able to access the part that was blocking.

                                > !!!MOLES for the MOLE GOD!!!

                                1 Reply Last reply Reply Quote
                                • ZoolZ
                                  Zool
                                  last edited by Zool

                                  Further to the above...

                                  Sorry, but we've blocked access to the Temple of a Thousand Faces for now. After testing, It was decided it just needed too much of a rework to leave open as it was.

                                  If you manage to gain access, please report how in bug reports.

                                  > !!!MOLES for the MOLE GOD!!!

                                  1 Reply Last reply Reply Quote
                                  • ZoolZ
                                    Zool
                                    last edited by Zool

                                    V7506

                                    HalfHap quest has had it's monsters changed to new ones.

                                    This was due to the old monsters actually being either from the standard pallette (which we tend not to use) or from the player useable summons (which have the wrong scripts)

                                    The balance may be different now.

                                    > !!!MOLES for the MOLE GOD!!!

                                    1 Reply Last reply Reply Quote
                                    • ZoolZ
                                      Zool
                                      last edited by

                                      Manticore had some updates/fixes.
                                      Same with sanctum of the precept

                                      > !!!MOLES for the MOLE GOD!!!

                                      1 Reply Last reply Reply Quote
                                      • ZoolZ
                                        Zool
                                        last edited by Zool

                                        Fixed some chairs in the manticore basement.
                                        Implemented player suggestion - https://nodebb.cityofarabel.com/topic/56418/cantrip-regen/7
                                        They regen at the same speed as level 1 spells

                                        > !!!MOLES for the MOLE GOD!!!

                                        1 Reply Last reply Reply Quote
                                        • ZoolZ
                                          Zool
                                          last edited by Zool

                                          v7533

                                          * Find Traps: Range changed to 15 - No longer disarms traps;
                                                    SF Divination range is 30;
                                                    GSF Divination range is 30, shows found traps to the party.
                                          

                                          > !!!MOLES for the MOLE GOD!!!

                                          1 Reply Last reply Reply Quote
                                          • ZoolZ
                                            Zool
                                            last edited by

                                            V7544

                                            Barbarian CUSTOM rages now not useable in heavy armour.

                                            Default rage still allowed, however, that is a temporary stop gap. the original intention was, no raging in heavy armour, which will be implemented some time in the near(ish) future. This is because there may be some characters who weren't aware (though it does say on the forums) that this was the intention - because the scripting allowed it.

                                            Also, made some modifications to the tying rope script, after I got a load of complaints about how sucky it is because some DM set people on missions to capture creatures or something.

                                            It should now be a bit less of a faff to capture something. They roll a d10 to see if they try to escape now, on a 1, they try to escape, so much less of that.

                                            Also, when they are free of the rope, they will fall down for a couple of rounds, giving you chance to get a head start on kicking their butt again (or to leave them where they are)

                                            > !!!MOLES for the MOLE GOD!!!

                                            1 Reply Last reply Reply Quote
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