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City of Arabel
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Allow rest in Snaking Tunnels

Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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  • T
    TheMinionOfArabel
    last edited by 23 Sept 2023, 15:41

    Please allow people to rest in the area called Stonelands, Snaking Tunnels. The place is huge to explore, some of the spawns are pretty tough (which is fine) and, by the time you get to the end, you've burned through a lot.

    And gods forbids anyone wants to explore the dead magic area at the other end, they could really use the ability to rest and prepare for it before going in, because you cannot heal or use any magic in it (no spell, no wands, no potions, and probably no items either). You can only buff in the tunnels but then you cannot rest to replenish.

    Current PC: Alizee Walton

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    • V
      V-Rage
      last edited by 23 Sept 2023, 15:45

      Agreed

      Also likely a bug but monsters can cast in the dead magic zone

      P 1 Reply Last reply 23 Sept 2023, 23:44 Reply Quote
      • P
        Prof. Misclick
        last edited by 23 Sept 2023, 23:44

        v8144
        Added a rest area n the snaking tunnels. Take a screenie and some more details about "the other end and where you are suggesting another rest area.

        Retired

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        • P
          Prof. Misclick @V-Rage
          last edited by 23 Sept 2023, 23:44

          @V-Rage said in Allow rest in Snaking Tunnels:

          Agreed

          Also likely a bug but monsters can cast in the dead magic zone

          yes.

          Eventually on the list to get fixed. @SpiffyMeister

          Retired

          M 1 Reply Last reply 24 Sept 2023, 00:01 Reply Quote
          • M
            Master_Sarevok @Prof. Misclick
            last edited by Master_Sarevok 24 Sept 2023, 00:01

            @Prof-Misclick

            Till it’s fixed could the spawns be readjusted so that casters don’t appear? Like take the casters out of the encounters monster list?

            Would suffice as an alternative till it’s eventually fixed

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            • T
              TheMinionOfArabel
              last edited by 24 Sept 2023, 22:54

              @Prof-Misclick
              The end of the area is where the dead magic zone is at. Toolset wise, it should be where the dead magic zone is painted.

              Will get a screenshot next time I'm in there IG.

              Current PC: Alizee Walton

              C 1 Reply Last reply 24 Sept 2023, 22:57 Reply Quote
              • C
                Cadiz @TheMinionOfArabel
                last edited by 24 Sept 2023, 22:57

                it is the area beyond the tunnels that is more the issue, rather than the nul zone in the tunnels themselves

                Zool's rule - don't be a dick.

                T 1 Reply Last reply 25 Sept 2023, 14:04 Reply Quote
                • T
                  TheMinionOfArabel @Cadiz
                  last edited by 25 Sept 2023, 14:04

                  Prof was asking where the end of the tunnel is to add a rest area so you can go in the area that is beyond said tunnel. Being able to prepare would help a lot to explore the area beyond without it being a death trap no one wants to go in.

                  Current PC: Alizee Walton

                  P 1 Reply Last reply 12 Oct 2023, 08:51 Reply Quote
                  • P
                    Puffy @TheMinionOfArabel
                    last edited by 12 Oct 2023, 08:51

                    Implemented

                    @SpiffyMeister
                    the real bench mark for success is if you seduce a puffy pc or npc
                    @Prof-Misclick
                    Puffy said "Don't you trust me? Then vote yes NERD!"
                    #scaredofstrongwomen

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                    • P Puffy moved this topic from Suggestions on 12 Oct 2023, 08:51
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