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    Make the following quests HARDER

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • O-louthO
      O-louth
      last edited by

      This is not an "Up the reward post". This is a general "these quests need a hefty update in terms of difficulty" post.

      • The Watchtower: Yesterday I maxed out the party, to see just how well it scales. It does not. It could EASILY be twice as hard, both when you do it two peeps, and when you max out the quest at 8. Yes, I know I play a paladin. But I did the same with every other character i have done it with.
      • Sewer goblins: This is not worthy of being a lvl 6+ quest. Half the enemies have +2 ab. This could without effort become 4x as hard.

      I imagine others have similar experiences with quests, Ill update the list as more come in.

      Character: Wouldnt you like to know?
      Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

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      • HellzYeahH
        HellzYeah
        last edited by HellzYeah

        The watchtower quest seems to swing wildly between two extremes every time it gets looked at.

        I don't theoretically have a problem with these quests getting harder but there was a point in time that the boss of the watchtower quest was casting Wail of the Banshee and tpking entire parties with one spell. So if I had to choose, I'd say too easy is probably where I'd prefer to be of the two.

        Though if it does get a balance pass I would suggest trying to include a few new enemy types to help try and break up the monotony and add a little bit of Target priority requirements to the quest as well. Maybe these enemy types could give a better indication of what was going on and more solidly link it to the south horn? I think it's a treatment a lot of quests could probably stand to get, but that is neither here nor there I guess.

        Magpie [17:05] I am begining to notice that people have my quotes within their signitures on the forums <_<

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        • L
          listen4silence
          last edited by

          Last night was quite an easy run through of the Watchtower, but all the squishy members of the party were capable of looking after themselves and also healing.

          Run throughs like that can be nice because it allowed conversation and banter to take place without worrying overly about someone dying from split attention.

          I've done other run throughs in the past that felt brutal, where you were taking your life in your hands trying to type a sentence.

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          • SalemS
            Salem
            last edited by

            All the quests are easy. The Spice shall flow!

            PuffyP toportimeT 2 Replies Last reply Reply Quote
            • PuffyP
              Puffy @Salem
              last edited by Puffy

              Remember we balance after the average player, this includes our beloved fugue king @Orin1234 in the calculation.

              @SpiffyMeister
              the real bench mark for success is if you seduce a puffy pc or npc
              @Prof-Misclick
              Puffy said "Don't you trust me? Then vote yes NERD!"
              #scaredofstrongwomen

              O-louthO 1 Reply Last reply Reply Quote
              • O-louthO
                O-louth @Puffy
                last edited by

                @puffy said in Make the following quests HARDER:

                Remember we balance after the average player, this includes our beloved fugue king @Orin1234 in the calculation.

                If I were a girl, Orin and I would be fugue dating. So when I post this, it is not Dobby, CB and their like who steamroll through quests. It is I, Olouth, the man who thought Parry was good on ranger/wizards.

                Character: Wouldnt you like to know?
                Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

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                • toportimeT
                  toportime @Salem
                  last edited by

                  @salem My current PC would disagree with the first half of what you said

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                  • ?
                    A Former User
                    last edited by

                    In smaller parties the Watchtower quest is actually one of the 7-10s you can take more damage on without NEP. All the ghosts spam vampiric touch and can often actually be kind of dangerous. I think the problem here is how the quest scales and the boss could likely use a gentle uptick in hp.

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                    • G
                      gDarDog @A Former User
                      last edited by

                      @bowser said in Make the following quests HARDER:

                      In smaller parties the Watchtower quest is actually one of the 7-10s you can take more damage on without NEP. All the ghosts spam vampiric touch and can often actually be kind of dangerous. I think the problem here is how the quest scales and the boss could likely use a gentle uptick in hp.

                      ^This. I probably take more dmg on this quest than any other 7-10

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                      • AcemviA
                        Acemvi
                        last edited by

                        I am generally all for quests becoming harder if they also provide better rewards. Simply making the existing quests hArDeR doesn't necessarily make them better, imo. I don't particularly enjoy running through them, but this doesn't have all that much to do with their difficulty.

                        "Nobody realizes that some people expend tremendous energy merely to be normal." - Albert Camus

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                        • ShadowfaxS
                          Shadowfax
                          last edited by

                          Sounds like the problem is that the quest does not scale up enough with larger parties?

                          Emeraude Highhill - retired I guess?
                          Bloodhound Ydira - active

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                          • ?
                            A Former User @Shadowfax
                            last edited by

                            @shadowfax Yeah, I'd say that's the only issue with Watchtower.

                            PuffyP 1 Reply Last reply Reply Quote
                            • PuffyP
                              Puffy @A Former User
                              last edited by

                              Its unlikely we will make quests "harder", however quests that fail to scale is a bug. Please make a bug report if you notice quests that dont scale well.

                              @SpiffyMeister
                              the real bench mark for success is if you seduce a puffy pc or npc
                              @Prof-Misclick
                              Puffy said "Don't you trust me? Then vote yes NERD!"
                              #scaredofstrongwomen

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