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    Ease on summoning theme restrictions

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • ZoolZ
      Zool @Dire Rabbit
      last edited by

      @arcanigans We designed the current factions to not have that issue based on feedback essentially saying what you posted here, That NPC's steal the show and are too important - they now mostly have their own goals which don't directly link, or influence the overall setting, leaving that to players, with faction NPC's giving some ideas and inspirations for things to do.

      > !!!MOLES for the MOLE GOD!!!

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      • F
        foley
        last edited by

        Locking basic summons behind doing an NPC's plot that could take months doesn't seem very fun to a lot of people. Sorry.

        ZoolZ 1 Reply Last reply Reply Quote
        • ZoolZ
          Zool
          last edited by

          I would say more on the actual themes thing, but as said by Puffy, it's being discussed so I should probly not for now.

          > !!!MOLES for the MOLE GOD!!!

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          • ZoolZ
            Zool @foley
            last edited by

            @foley While still not saying too much on the summons as it's being discussed - I will say.

            There were no plans to add the themes to Sorcerors as they were intentionally locked off by design.
            An NPC was designed with this as a minor goal, and some of it was built. The design wasn't to entirely lock it to a faction either.

            If those themes are "basic" or not is subjective.
            Objectively, currently, they aren't as they have requirements to obtain them.

            My personal opinion on if they are basic or not is irrelevant.

            Thanks for the suggestions and feedback, it's being taken into account.

            > !!!MOLES for the MOLE GOD!!!

            F J 2 Replies Last reply Reply Quote
            • F
              foley @Zool
              last edited by

              @zool

              So if it's not ready to discuss, understood.

              Also they are basic, by DnD standards, elementals are a very common summon in almost all tabletop games ran.

              Also it would be better for wizards to be locked out if anything, since wizards are known for being versatile, while sorcerers are the ones that are known for being very specialized in one thing, but locking out a class from those themes is a bit brutal.

              Hopefully the discussions go well for sorcerers!

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              • J
                JoeKickAss @Zool
                last edited by JoeKickAss

                @zool said in Ease on summoning theme restrictions:

                If those themes are "basic" or not is subjective.

                It is not really mechanical, it is flavour. Rats and insects are fine if you are playing some drunken alley wizard, and beasts suit Ranger.

                It's more having a suite of summon themes that match a range of concepts. Most concepts dont really want to summon a dung beetle, thematically. Cant think of a better choice for a hobo gnome wizard, that I would be happy playing for three weeks before being murdered by the community for selling bootleg insect eggs.

                My guess is summons are too powerful at the minute, so perhaps reducing the length of time they last or dole out banishment charms could alleviate these issues.

                ZoolZ 1 Reply Last reply Reply Quote
                • ZoolZ
                  Zool @JoeKickAss
                  last edited by Zool

                  @joekickass The summon themes do have different power levels based on their restrictions yes.

                  So, while Elementals may be "basic" from one perspective, they are more mechanically powerful than themes which have no requirements - by design.

                  In general, the more you have to "invest" (feats, specialisations, etc) the more powerful the themes are that become available.

                  > !!!MOLES for the MOLE GOD!!!

                  J 1 Reply Last reply Reply Quote
                  • J
                    JoeKickAss @Zool
                    last edited by

                    @zool said in Ease on summoning theme restrictions:

                    So, while Elementals may be "basic" from one perspective, they are more mechanically powerful than themes which have no requirements - by design.

                    In general, the more you have to "invest" (feats, specialisations, etc) the more powerful the themes are that become available.

                    Yes, I understand that. Though part of the fun was always collecting books and testing summons as a summoner. A good non-DM activity.

                    Would a regaent system be too much of a pain to implement?

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                    • F
                      foley
                      last edited by

                      This post is deleted!
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                      • Sparr0wS
                        Sparr0w
                        last edited by Sparr0w

                        @Zool

                        That’s fair and I’m in no way suggesting sorcerers get them freely, hence the suggestion to take sorcerer GSF into account. Dedicating half of their feats is a hefty but fair price, and also aligns with the team’s philosophy of greater investment = greater reward, no?

                        Prof. MisclickP 1 Reply Last reply Reply Quote
                        • Prof. MisclickP
                          Prof. Misclick @Sparr0w
                          last edited by

                          @sparr0w said in Ease on summoning theme restrictions:

                          @Zool

                          That’s fair and I’m in no way suggesting sorcerers get them freely, hence the suggestion to take sorcerer GSF into account. Dedicating half of their feats is a hefty but fair price, and also aligns with the team’s philosophy of greater investment = greater reward, no?

                          Definitely worth looking at and yes it does align with the greater investment = reward. Thanks for bringing this up.

                          Retired

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                          • Lord_AcererakL
                            Lord_Acererak @Broken Gunblade
                            last edited by

                            @broken-gunblade wut rock you get found under mister! WB bud

                            Darlene Te'lenD 1 Reply Last reply Reply Quote
                            • Darlene Te'lenD
                              Darlene Te'len @Lord_Acererak
                              last edited by

                              i have learned that commenting on things in the wrong way is not very constructive, and a good way to be labeled a complainer, suggestions are good, why did i never think of that

                              i have learned to live within the parameters of the game as laid out by the over worked and largely unappreciated DMs, so what ever happens ..happens

                              I'm not totally useless, I can be used as a bad example

                              main: Rav (wiped)
                              (is not a Vampire. Proof?: does not sparkle)
                              No! Stop touching me! I am the night
                              "i have approximate knowledge of many thing"
                              retired: cilwa, eliane

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                              • SpiffyMeisterS
                                SpiffyMeister
                                last edited by

                                Personally I'd be fine with suitably thematic sorcerers getting suitably thematic summoning themes.

                                Puffy's bumbling Scum-goblin minion.

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                                • Prof. MisclickP
                                  Prof. Misclick
                                  last edited by

                                  Implemented

                                  Retired

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