• Buff Divine Favor and Shield of Faith

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    CrazyZlericC

    That was sometime ago, but when I LAST used it the AC increased at 8th. but I could be wrong.

  • Murdered Manticore Prestige shop empty

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    PuffyP

    792465e5-f91e-43b7-8280-bd50d964c3eb-image.png

  • No bear skin

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    EchoE

    The "you got skin and meat" message fires for every animal regardless of if you get meat OR skin (minus like, 5 of them). This is because it's set on the Racial Type (Animal), not on the individual animals themselves. Mountain bears are not used in crafting, thus, they provide no skins.

    tl;dr
    not a bug

  • Brewed Ale not given upon success

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    EchoE

    Tag/ResRef issue.
    Fixed v7002

  • Imbuing system: could not scribe scroll

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    EchoE

    Fixed v7001

  • CoASS: brewed items missing special property

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    EchoE

    fixed v7001

  • Fire damage too high on trap in Caves of Wickedness.

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    Winterhawk99W

    That's so evil, I love it. Use to do things like that myself. kudo's Echo. your a woman after my own heart.

  • DR enemies and Fear enemies mixed

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    EchoE

    Confirmed there were no treasure chests in this area.
    Fixed v6999

  • Tymoran temple has a broken transition

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    EchoE

    Removed the door v6999

  • Woodworking recipe misreporting

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    EchoE

    @toportime Any further testing done?

  • Stormy water - "Destination could not be found."

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    EchoE

    I think the issue was that the destination was too far away to be detected. Added waypoints for both directions.
    Maybe fixed v6997
    Please test to confirm

  • mysterious crystal statue - fails to give xp

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    EchoE

    Tested IG just now. Worked as intended.
    Made the statue smaller just in case.

  • Corn Bread not available

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    EchoE

    Typo in requirement list in script.
    fixed v6997

  • Can not make oat flour

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    EchoE

    I made a typo in the tag when making them stackable.
    Fixed v6997

  • Free fishing poles

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    EchoE

    Fixed v6997

  • Fishing Table cannot access

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    EchoE

    Fixed v6997

  • Script issues with Cure Light & Moderate Wounds items

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    EchoE

    All related to 8193.16 update.

    7cc2f65e-d49b-4b2c-808e-126b7069240a-image.png

  • pollen did not turn in at hunters union

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    MatriarchM

    Agreed.

    Note for storyteller: Make sure to spawn things that have variables directly from the Creator and do not save them on your avatar, it may break them.

    Thanks!

  • Anauria Gemstone - Prestige Points?

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    MatriarchM

    Hm. It either came from the palette directly, or from one of the treasure/corpse that comes from the palette.
    @Puffy might need to check what spawns on the high treasure/corpse placeables.

    I'll double check the one I got in inventory for its variables once I get the chance.

  • Tailoring healing kit's +1 crafting

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    EchoE

    Healer's Kits are NWN default. Healing Kits are CoA special.
    The issue is that OUR kits all have the same tag and deal out healing based on variables.
    And in the crafting scripts, they have to have different tags. So we use the NWN default tag and then our scripts replace those with our own Healing Kits.

    // take away old traps, give new traps, take old kits, give new kits if (GetIsPC(oPC) && !GetIsDM(oPC)) { if (GetStringLeft(sTag, 10) == "NW_IT_TRAP") { SetStolenFlag(oItem, TRUE); } else if (GetStringLowerCase(GetStringLeft(sTag, 12)) == "nw_it_medkit") { string sNew = "medkits"; string sType = "sMEDKIT_TYPE"; string sName = "Healing Kit +"; int num = StringToInt(GetStringRight(sTag, 3)); switch (num) { case 1: sName += "1"; break; case 2: sName += "3"; break; case 3: sName += "6"; break; case 4: sName += "10"; break; default: sName += "1"; } /* int nStack = GetItemStackSize(oItem); int i = 0;*/ DestroyObject(oItem); object oTmp; //for (i = 0; i < nStack; i++) { oTmp = CreateItemOnObject(sNew, oPC); SetLocalString(oTmp, sType, "healkit"); SetName(oTmp, sName); //} } }

    So it gave her 4 Healer's Kits, then destroyed them and replaced them with Healing Kits.

    So the fix Deth & I put in worked! @Harlequin put ingredients for 4 kits and got 4 kits. (eventually)