I think the idea was that you could squeeze through to between the two doors so you could open the drawbridge. But the toolset wont let you put a placeable in that gap, which is why the squeeze check ended up on top of the wall. I've replaced the squeeze check with a lever that will lower the drawbridge. You'll still need to force open the interior door.
v8011
He doesnt have any waypoints. I think it's calling them from the default onspawn script. However once the Palace (aka Council of Twelve) collects spoiler number of prestige each month, the Hungry Citizen is replaced by a Citizen who is no longer hungry.
my thought was that you needed something to put the salt and dust in... guess you can just put it in the vial with the reagent...
will remove glass vial v8011
This seems to be a result of regression due to our game version updates and more specifically to NWNX_Util_Get2DARowCount() being deprecated and actually no longer working properly. I already pushed a hotfix which seems to be working.
The fix will be integrated with version 20230531 Strife 8006.
Please confirm also after it is live.