• [Closed]Buffs vanishing

    Moved
    33
    33 Kiriman
    2k Lihat
    Prof. MisclickP

    Indeed!. Closing and moving.

  • Appriase and potions costs

    Moved
    3
    3 Kiriman
    197 Lihat
    PuffyP

    Yeah, not a bug just bad luck.

  • [Closed]Bard Song: Celia's Crescendo

    Moved
    7
    7 Kiriman
    337 Lihat
    sharkinajarS

    The reason for this one is because it's an old spell- nonexistant in the new bunch, but for some reason the items of it are still floating around in the toolset. The songs that are written under the bard class are the ones that are currently scripted if I remember right.

  • [Closed]Immerflow Trail doesn't complete

    Moved
    6
  • [Closed-Not a bug]Bard Spells: not able to cast after leveling

    Moved
    4
    4 Kiriman
    264 Lihat
    Prof. MisclickP

    Closing. Was not a bug.

  • [Closed]Immerflow missing marker for completion

    Moved
    3
    3 Kiriman
    122 Lihat
    Prof. MisclickP

    Professor v7026
    2020-11-30.png

  • Halfhap Party Requirement

    Moved
    5
    5 Kiriman
    140 Lihat
    Prof. MisclickP

    closed

  • [Closed]Lanthander Priest does not raise

    Moved
    9
    9 Kiriman
    525 Lihat
    Prof. MisclickP

    I think I saw this fixed and working IG.

  • [Closed]Song of the Moon

    Moved
    3
    3 Kiriman
    209 Lihat
    Prof. MisclickP

    Confirmed fixed. Closed.

  • Fix Invis & Monster Chasing AI

    Moved
    11
    11 Kiriman
    317 Lihat
    ZoolZ

    @Winterhawk99 Actually... There are two separate AI types on CoA.

    One is indeed Jasperres, but this isn't the default one used.
    The AI can be chosen on a per area basis (so some areas can use jasperres if they are set to)

    The other type of AI, is called Codi's AI, and was implemented after complaints about the AI "ruthlessly hunting down wizards and other Low AC characters" (Which I still maintain was just down to confirmation bias)

    The stack overflow stuff was fixed a good while back in jasperres.

    Never heard of this 'Tony"

    The annoying thing with NWN creature AI, is the lack of a "Just use this damn item!!!!" function.

    If such a function now exists, and works, that would allow me to actually write my own AI. The utterly batshit crazy method of using items Bioware wrote... melts my brain, and stops you from really choosing what you want the monsters to actually do regarding items in their inventories - which severely limits the situational decisions you can get them to make.

  • Oak Shaft No Stats

    Moved
    3
    3 Kiriman
    115 Lihat
    EchoE

    After reconsideration, adding the stats to the item.

  • Buff Divine Favor and Shield of Faith

    Moved
    4
    4 Kiriman
    103 Lihat
    CrazyZlericC

    That was sometime ago, but when I LAST used it the AC increased at 8th. but I could be wrong.

  • Murdered Manticore Prestige shop empty

    Moved
    5
    5 Kiriman
    172 Lihat
    PuffyP

    792465e5-f91e-43b7-8280-bd50d964c3eb-image.png

  • No bear skin

    Moved
    2
    2 Kiriman
    118 Lihat
    EchoE

    The "you got skin and meat" message fires for every animal regardless of if you get meat OR skin (minus like, 5 of them). This is because it's set on the Racial Type (Animal), not on the individual animals themselves. Mountain bears are not used in crafting, thus, they provide no skins.

    tl;dr
    not a bug

  • Brewed Ale not given upon success

    Moved
    2
    2 Kiriman
    144 Lihat
    EchoE

    Tag/ResRef issue.
    Fixed v7002

  • Imbuing system: could not scribe scroll

    Moved
    2
    2 Kiriman
    110 Lihat
    EchoE

    Fixed v7001

  • CoASS: brewed items missing special property

    Moved
    3
    3 Kiriman
    124 Lihat
    EchoE

    fixed v7001

  • Fire damage too high on trap in Caves of Wickedness.

    Moved
    7
    7 Kiriman
    230 Lihat
    Winterhawk99W

    That's so evil, I love it. Use to do things like that myself. kudo's Echo. your a woman after my own heart.

  • DR enemies and Fear enemies mixed

    Moved
    11
    11 Kiriman
    291 Lihat
    EchoE

    Confirmed there were no treasure chests in this area.
    Fixed v6999

  • Tymoran temple has a broken transition

    Moved
    4
    4 Kiriman
    246 Lihat
    EchoE

    Removed the door v6999