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    farglenargle

    @farglenargle

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    Latest posts made by farglenargle

    • RE: SF/GSF Illusion not giving ghostly visage buffs.

      Found the bug! Fix coming to a module version near you.

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: Rugai Turdarr Second Skills Points Missing

      I think I found the bug! Fix coming soon.

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: Owlbear Quest cannot be completed

      Tested; journal updates now if you kill the boss, but the boss doesn't spawn (oops!). Fix coming soon!

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: Owlbear Quest cannot be completed

      Didn't work again just now; fix attempted v7317, please test once it's up (if I don't beat you to it ;)).

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: Remove or loosen alignment restrictions on most faction gear

      Wholeheartedly agree with this. Was also going to use the Crimsons as an example; I'm not sure how the playerbase felt in general about our previous slate of factions, but it must be said that they were able to have and maintain distinct identities while also being much looser on alignment, and (as far as I can remember) having many fewer alignment restrictions on gear, with some having basically none at all.

      This has the advantage of allowing much greater player freedom, and making the prospect of DM factions as the dominant focus much less chafing to people who seek to create interesting concepts that fit in with this landscape. I can see having concerns that this would be detrimental to the factions' overall identities, but as many examples in the past have shown, this is the kind of thing that can be handled through RP rather than mechanics---mechanical restrictions/gates on alignment are unnecessary when, given how heavy this server is on roleplay, and how experienced the playerbase is with it on average, one can always reasonably expect that social/factional consequences will wind up effectively being mechanical consequences.

      posted in Implemented/Closed Suggestions
      farglenargleF
      farglenargle
    • RE: Cloak 22 counts as a hat

      @Zool Put this one on the mega-list you're gonna drop on me. I volunteer as tribute.

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: No discription for protection domain

      a11b6670-df72-40d1-ad08-980f4cec5b37-image.png

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: Sun Domain Missing Bless Weapon as Lvl 4 Spell

      Can anyone confirm that this been fixed?

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • RE: Sun domain has wrong discription

      Can anyone confirm that this been fixed?

      posted in Closed Bugs
      farglenargleF
      farglenargle
    • [Breakout at the Vaylan Estate]

      [People say that in an overwhelmingly confusing turn of events, Jastyne Vaylan and the newest Adder of the Crimson Guard jumped through the southeast window of the first floor lobby of the estate, hand in hand, running full steam as though for their lives straight through the south gate and toward Immersea. One can only wonder what kind of trouble they got into.]

      posted in Rumours
      farglenargleF
      farglenargle