Ah, and the Full-Moon Robes still have the dual-deity bug:

Ah, and the Full-Moon Robes still have the dual-deity bug:

The items seem to all be fine now, restrictions-wise. However, I noticed that the Belt of the New Moon seems overpriced for an item with charges of mostly not very popolar spells. I.e., they are thematic and all, but it also take up a slot etc., so >6000 gold seems like a bit much (?).


Same issue for the Moon Slippers, I think (the price is ok though for those)

This one is marked Red for Leander. Possibly it is another AND for the faith?
Also, it seems to be set at only 1gp which would be tgtbt

I think the last time was that the SPOILER enabled the Knock spell to work?
The guy is in Immersea by the docks, and seems to be living a little behind the moon with his regional info.

Default view? The space was so small, I could see the boss (and click on it) - but not or only with great difficulty the name and health indicator. It was just in a location with a lot of "walls" or rocks around.
Hidden treasures would probably need someone with spot or search to find. We did not have that in this group and were, admittedly, stumbling around quite a bit. Maybe we also got bad rolls on the treasure we did find.
We might also have explored more.. if it had not felt quite as dangerous (also with some of the other spawns, which were definately very interesting and varied). Likely also missed parts of the foresty map, which was not easy to navigate (though approriately so!).
The Quest Entry Description for this Quest still mentions Collinwood.

We managed to survive the new Mountain Walk Quest with 3 people and found a few bugs.

Saw this only later - but could not turn it in.

We must have nearly died at least 3 times (?). Leander spent 2 stone skins, 2 or 3 haste potions, around 10 cure critical wounds charges, various blur potions 2 or 3 bark skin, etc. I did not count it all.
Draco said they spent a full wand in healing easily. Rewards included 3 serious healing wands and 1 cure critical potion for having succeeded at both checks.
That said, it is awesome thematically and plot-wise! But could need some.. adjustments and fixes. I hope this helps!
Ah, another issue with the boss and how it spawned was that it was also very hard to see to what extent we were even harming it. It was very hard to zoom out enough to see from where we were.
Likely the Boss would be less deadly if it can be seen at a distance.