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    Make stances toggleable

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • sharkinajarS
      sharkinajar
      last edited by

      it's a pain in the but to be constantly spamming power attack / expertise and have them disable whenever you accidentally click something that isn't an enemy. Please change it so they are toggleable!

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      • CitizenBaneC
        CitizenBane
        last edited by

        God yes plese

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        • sharkinajarS
          sharkinajar
          last edited by

          Bumping this. Pleeeaaasseeee. It's literally changing a 0 to a 1 in a script.

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          • EchoE
            Echo
            last edited by Echo

            [4:59 PM] sharkadin (Aritian):

            max-ability-bonus = 12
            max-ability-penalty = 30
            max-attack-bonus = 20
            max-damage-bonus = 100
            max-saving-throw-bonus = 20
            max-skill-bonus = 50
            sticky-modes = false
            This setting controls Sticky Combat Modes. A setting of true will allow combat modes such as Power Attack or Expertise to remain on after combat ends. Actions that would normally turn a combat mode off, such as casting spells when Expertise was on, will still turn such combat modes off.
            

            [4:59 PM] Echo the Merciless: What are you trying to accomplish?
            [5:00 PM] sharkadin (Aritian): sticky mode
            [5:00 PM] sharkadin (Aritian): A total QoL change that i had asked on the forums and prof about and he said if any dm can bother with it
            [5:01 PM] sharkadin (Aritian): Makes it so that things like power attack, expertise, and other stances don't immediately cancel if you click away accidently.
            [5:01 PM] sharkadin (Aritian): or move.
            [5:01 PM] Echo the Merciless: Gotcha!
            [5:02 PM] Draco (Dawn Stormchild): that be awsomes for expertice especialy
            [5:02 PM] sharkadin (Aritian): should be a simple thing to do. Don't know how settings.tml is on for EE, but it's a server setting change.
            [5:02 PM] sharkadin (Aritian): ^
            [5:02 PM] sharkadin (Aritian): settings.tml
            [5:03 PM] Echo the Merciless: link me the suggestion thread.

            [5:04 PM] sharkadin (Aritian): https://nodebb.cityofarabel.com/topic/51101/make-stances-toggleable mostly was people talking about it here and in pms and stuff

            [5:05 PM] Echo the Merciless: I'll ask Deth about it. Since it's a server side setting

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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            • EchoE
              Echo
              last edited by

              Already implemented by Zool

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

              ZoolZ 1 Reply Last reply Reply Quote
              • ZoolZ
                Zool @Echo
                last edited by

                @Echo Well... yes, I set the thing to true, but it seems to change back to false when the server boots up. Not sure why. Maybe it'll stick this time?

                > !!!MOLES for the MOLE GOD!!!

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                • Prof. MisclickP
                  Prof. Misclick
                  last edited by Prof. Misclick

                  https://nodebb.cityofarabel.com/topic/43920/mechanical-changes-on-coa/4

                  Well done!

                  Retired

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                  • ZoolZ
                    Zool @Prof. Misclick
                    last edited by Zool

                    @Prof-Misclick Thank Doc Deth - they pointed out you couldn't edit the setting.tml while the server was running.

                    > !!!MOLES for the MOLE GOD!!!

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                    • Prof. MisclickP
                      Prof. Misclick
                      last edited by

                      @DoctorDeth o7

                      :D

                      Retired

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