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CoASS default points distribution and amount of points granted

Scheduled Pinned Locked Moved Closed Bugs
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  • W
    Walrus Warwagon
    last edited by 23 Sept 2019, 17:01

    Area name:
    Issue Location:
    Quest Name:
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    NPC Name:
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    Server Version:
    Screen Shot:b9d5cc04-4e3c-48e0-bb39-7f58912b5891-image.png
    75cb3b77-c70c-4741-862b-e257453a451a-image.png
    Time: https://www.timeanddate.com/

    Issue Description: On level 4, without previously assigning any CoASS points, amount of points character have is 7 and he already have respectable amount of modified ranks. Non-modified ranks is 0 for all skills.

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    • E
      Echo
      last edited by 24 Sept 2019, 22:11

      @SpiffyMeister

      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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      • S
        SpiffyMeister
        last edited by 29 Sept 2019, 17:03

        @Haquin

        I got no idea on this one folks.

        Puffy's bumbling Scum-goblin minion.

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        • H
          Haquin
          last edited by 29 Sept 2019, 23:04

          I'll check it.

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          • H
            Haquin
            last edited by 9 Oct 2019, 22:29

            @Walrus-Warwagon can you check this again? It seems to be working.

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            • W
              Walrus Warwagon
              last edited by 14 Oct 2019, 15:26

              Created the gnome wizard with exact same stats (not sure if it's the cause). Here's the ".ss list" results from the Starting Area, without any level ups or points assigned.
              7847b4b3-5816-40ba-9283-464790f51290-image.png

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              • H
                Haquin
                last edited by 14 Oct 2019, 20:01

                Please also post ".ss list base"

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                • W
                  Walrus Warwagon
                  last edited by 15 Oct 2019, 14:32

                  Already deleted previous testing character. Made new one. Base looks okay. 8784f455-ba63-4f16-b26d-8adcdf1540ab-image.png
                  It's seems to be some kind of modifiers.
                  92ac9da8-cb3e-4003-a9f5-393ddfc37536-image.png

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                  • S
                    SpiffyMeister
                    last edited by 15 Oct 2019, 16:13

                    attributes provide coass bonuses

                    Puffy's bumbling Scum-goblin minion.

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                    • W
                      Walrus Warwagon
                      last edited by 15 Oct 2019, 16:15

                      They do. But even assuming that bonuses apply without the training, this particular character doesn't have 20 charisma or strength to provide bonus of 5.

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                      • S
                        SpiffyMeister
                        last edited by 15 Oct 2019, 16:29

                        racial bonuses are a thing afaik

                        Puffy's bumbling Scum-goblin minion.

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                        • W
                          Walrus Warwagon
                          last edited by 15 Oct 2019, 16:30

                          To make it clear, is there any bugs, or not? Secondary Skill system isn't documented so for me it appears as bug which I reported.

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                          • S
                            SpiffyMeister
                            last edited by 15 Oct 2019, 16:55

                            Who knows!

                            Puffy's bumbling Scum-goblin minion.

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                            • W
                              Walrus Warwagon
                              last edited by 20 Oct 2019, 20:18

                              I think I know how it works now. When your stats is 12 or above then correct modifier is applied to the secondary skill. If your stat is 10 or less then it divided by 2 and applied to the secondary skill. Or something like this.
                              Tenziver had modifier of 5 Athletics, Mining and Diplomacy because his Strength and Charisma was 10. One of the Rrust stats is 8 and corresponding skill have a modifier of 4 in corresponding secondary skill.

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                              • W
                                Walrus Warwagon
                                last edited by 7 Jan 2020, 09:07

                                When your stat is 12 then you corresponding secondary skill correctly get the modifier and is 1. But if your stat is 10 then your corresponding skill will be 5 instead of 0. If your stat is 8 then you corresponding skill will be 4 instead of -1.

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                                • P
                                  Puffy
                                  last edited by 7 Jan 2020, 09:16

                                  @Haquin

                                  @SpiffyMeister
                                  the real bench mark for success is if you seduce a puffy pc or npc
                                  @Prof-Misclick
                                  Puffy said "Don't you trust me? Then vote yes NERD!"
                                  #scaredofstrongwomen

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                                  • H
                                    Haquin
                                    last edited by Haquin 1 Jul 2020, 11:50 7 Jan 2020, 11:49

                                    thx Puffy either way I plan to tweak the system a bit, just need to ... fix everything else I plan to fix first >.<

                                    Or at least make some documentation of it.

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