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    Woodcutter Hatchet still not working for some reason... sorry!

    Scheduled Pinned Locked Moved Closed Bugs
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    • TheMinionOfArabelT
      TheMinionOfArabel The Gilded Venture Artisan
      last edited by

      Had replied to the close bug report but figured it might be better to make a new one.

      The woodcutter Hatchet is unfortunately still not working.. is it possible it is missing a tag, or the script on the trees does not have the tool's tag in its list of usable tools?

      Bought from the carpenter store.
      75015101-dc36-4ed4-9496-aaac98048c7a-image.png

      3145f175-a8d8-404b-9dd3-8a5b7c3956b9-image.png

      087b347a-e8e9-4882-8466-623f0ad0f9da-image.png

      Current PC: Harlan Isangard

      Mr.MolochM 1 Reply Last reply Reply Quote
      • Mr.MolochM
        Mr.Moloch @TheMinionOfArabel
        last edited by

        @TheMinionOfArabel Can't figure this out.

        The script looks for tag cnrWoodCutterAxe and the hatchet has the right tag. I entered it in again incase I had some tiny typo that I wasn't seeing without my bifocles. But I do not think it fixed this.

        In the future, there are two simple rules to remember:

        NO SPITTING.

        DO NOT CROSS MISTER MOLOCH.

        https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

        1 Reply Last reply Reply Quote
        • TheMinionOfArabelT
          TheMinionOfArabel The Gilded Venture Artisan
          last edited by

          We can't copy a weapon and change its type, right? Would be the easiest way to make sure it works...

          And the items has all the same variables, right?

          Maybe we can figure it out by comparing the spade with the shovel. Two other tools from the system made for gathering salt, sand and clay, one is a dagger and the other a custom large tool small races can't use.

          This artisan will try to figure out something! :D

          Current PC: Harlan Isangard

          Mr.MolochM 1 Reply Last reply Reply Quote
          • Mr.MolochM
            Mr.Moloch @TheMinionOfArabel
            last edited by

            @TheMinionOfArabel same Tag and Variable. So it's a script issue likely. Just not sure which of several scripts it will be in. Probably, at some point it checks if you have a axe or sickle and rejects the dagger. Can you screenshot the error message? I can maybe use that to find the right strand of spaghetti.

            In the future, there are two simple rules to remember:

            NO SPITTING.

            DO NOT CROSS MISTER MOLOCH.

            https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

            1 Reply Last reply Reply Quote
            • TheMinionOfArabelT
              TheMinionOfArabel The Gilded Venture Artisan
              last edited by TheMinionOfArabel

              @Mr-Moloch
              Ze bump :)

              there was indeed a bug report on the issue.

              Sadly, the only message we get are the screenies up in the OP.

              Can't test it anymore though. It was only available at the carpenter's shop.

              As for the sickle, it works to cut wood, but there seems to be something in the script that makes it give you less than if you had an axe. Maybe just finding that section of the script and editing it out would sort the whole issue for those who can't use martial weapons. (for some weird reason... a hand axe is a martial weapon...)

              Current PC: Harlan Isangard

              Mr.MolochM 1 Reply Last reply Reply Quote
              • Mr.MolochM
                Mr.Moloch @TheMinionOfArabel
                last edited by

                @TheMinionOfArabel Two of these exist in the module, any chance you know where you find the one that isn't working?

                In the future, there are two simple rules to remember:

                NO SPITTING.

                DO NOT CROSS MISTER MOLOCH.

                https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                TheMinionOfArabelT 1 Reply Last reply Reply Quote
                • TheMinionOfArabelT
                  TheMinionOfArabel The Gilded Venture Artisan @Mr.Moloch
                  last edited by

                  @Mr-Moloch
                  It was in the Carpenter Shop (CNR Woodcrafting Shop). Which is now gone when wood was added to the new system in Carving.

                  It would need to be added to the general store if it finally works.

                  Current PC: Harlan Isangard

                  Mr.MolochM 1 Reply Last reply Reply Quote
                  • Mr.MolochM
                    Mr.Moloch @TheMinionOfArabel
                    last edited by

                    @TheMinionOfArabel And which one is working? Is a working one available anywhere?

                    In the future, there are two simple rules to remember:

                    NO SPITTING.

                    DO NOT CROSS MISTER MOLOCH.

                    https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                    1 Reply Last reply Reply Quote
                    • TheMinionOfArabelT
                      TheMinionOfArabel The Gilded Venture Artisan
                      last edited by TheMinionOfArabel

                      @Mr-Moloch
                      Sorry! Was out all weekend.

                      This one works perfectly for wood cutting. Issue is, its a martial weapon. Not everyone can use it.
                      It is available in the general store.
                      5cdaa9c8-7e25-473f-a47e-17aac32921b5-image.png

                      This one also works, and since it is a simple weapon, and not everyone can use it either, AND it only gives you 1 plank per tree, instead of a random range like the axe does. (description says it is not effective to cut down tree.)
                      f81c0a01-4c0c-4a20-a318-94a5ee095ae3-image.png

                      Having a dagger would solve the issues of people not being able to use the handaxe, and not being stuck chopping down a zillion trees to get wood.

                      Current PC: Harlan Isangard

                      Mr.MolochM 1 Reply Last reply Reply Quote
                      • Mr.MolochM
                        Mr.Moloch @TheMinionOfArabel
                        last edited by

                        @TheMinionOfArabel Gotcha, yeah, that's a bit more complicated because of how this system is written. Need to get the name, resref, and base item time all put into the proper lines of the code and that takes an annoying long time to find everything. It'll go on the "list of painful to do things sometime this summer".

                        Maybe I can make the sickle effective, its one of those "realism over fun" decisions I think that just makes things painful rather than fun or realistic.

                        In the future, there are two simple rules to remember:

                        NO SPITTING.

                        DO NOT CROSS MISTER MOLOCH.

                        https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                        Mr.MolochM 1 Reply Last reply Reply Quote
                        • Mr.MolochM Mr.Moloch moved this topic from Bug Reports
                        • Mr.MolochM
                          Mr.Moloch @Mr.Moloch
                          last edited by

                          Just made sickle as effective as other tools.

                          In the future, there are two simple rules to remember:

                          NO SPITTING.

                          DO NOT CROSS MISTER MOLOCH.

                          https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

                          1 Reply Last reply Reply Quote
                          • TheMinionOfArabelT
                            TheMinionOfArabel The Gilded Venture Artisan
                            last edited by

                            Awesome!

                            Current PC: Harlan Isangard

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