[WITHDRAWN] KnockKnock/Elitzio Rivior/Special background/Curse/Special Item
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@puffy said in KnockKnock/Elitzio Rivior/Special background/Curse/Special Item:
Undead PCs are usually a very bad idea
Having played one, I can agree. The rest of the app, minus the undead stuff, is cool. There isnt a lot of lore on Rivior:
Lord Rivior was a bandit leader who commissioned dwarves to construct what would later become known as the Haunted Halls near the village of Eveningstar in Cormyr. Rivior lived during the 12th century DR. He was slain by Enchara of Esparin when she tricked him and his starving followers into leaving the safety of the Haunted Halls during the heart of winter.
He wasnt undead. None of his followers were undead. The Haunted Halls werent even haunted when he lived there - it was a rumor developed to keep people away.
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Someone should let him know the app is unlikely to pass without changes
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The vote is current 2-1.
The option 'vote yes but with changes (remove the undead part) is perfectly valid as a choice...
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Yes with these changes. If these dont change, then my vote is no:
- No undead subrace with weird lycan-esque shifting; however, he can use dhampyr if he so chooses. While there is VERY little information on the real Rivior out there, we can allow this interpretation.
- He can claim to be a descendant of Rivior but no one has to believe him.
- He can try to EiG a merit seat but just being Rivior's descendant doesnt guarantee it
I had intentions of adding some more areas to the Halls over the summer, so this 'key' of his works well with that (when I get it built!).
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What if he can change his appearance to undead, and it literally just changes that, and the racial type (so he is vulnerable to anti undead, stuff?)
The other two were a given.
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Can't he just be a dhamphyr
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@puffy noble background as Dhampyr
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@spiffymeister maybe an ancestral curse?
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@spiffymeister said in KnockKnock/Elitzio Rivior/Special background/Curse/Special Item:
@puffy noble background as Dhampyr
Rivior was not a noble. "Lord Rivior was a bandit leader". He was a bandit leader, not an actual noble lord. It was a tongue-in-cheek naming.
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@echo ah, my bad.
But yea dhampyr werks
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I guess.
Doesn't seem to be the thing they were looking for, not sure it'll be as visually effective as a curse that needs removal.
Eh
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[10:27 AM] Knockknock: Any DM free to ping me an update on my apps progress when you've a moment? Cheers.
[4:30 PM] Echo: hey, the concern is undead PCs, the fact that rivior wasnt an undead, and that he also wasnt an actual 'lord' in the noble sense but was a 'lord of bandits'
[4:32 PM] Knockknock: Roger! The latter point I'm aware of, but doesn't impact the concept any. He isn't claiming to be of a long dormant noble line.
[4:32 PM] Echo: Ok that's fine, but the other 2 things are still there, especially undead PCs.
[4:32 PM] Knockknock: Understood on point one. Point two I'm aware of also, but hoping it doesn't break any established mythos.
[4:32 PM] Knockknock: Gondegal didn't win his Revolution either sort of thinking.
[4:33 PM] Knockknock: Assume the setting has some flexibility. But understand point one needs discussion.
[4:33 PM] Echo: Point two I could maybe work around but point one is the sticker.
[4:34 PM] Echo: I suggested maybe dhamphyr?
[4:34 PM] Echo: But was told that would probably be a no from you
[4:34 PM] Knockknock: Doesn't really interest me, no.
[4:34 PM] Echo: Yeah understood
[4:34 PM] Echo: Still can do the 'long lost descendant of Rivior' (it's only been about 200 years since he existed)
[4:35 PM] Echo: Just not an undead descendant
[4:35 PM] Knockknock: Will give it some thought. Thanks.
[4:35 PM] Echo: Sure! -
New app
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Character:
Elitzio Rivior :: Barbarian :: Chaotic Evil -
Applying For:
• Descendent of Lord Rivior, bandit who had the Haunted Halls built.
• Curse: Custom Barbarian Rage. Explored at the end.
• House Rivior Signet Ring: Serves as a "soul jar", purely roleplay piece, Elitzio will seek to collect souls. -
Background:
Lord Rivior was a famed bandit responsible for the Haunted Halls in the Starwater Gorge. His little celebrated family grew up in his shadow unbeknownst to the wider realm. In the depths of the Haunted Halls Rivior awoke foul magics which ought not be disturbed and brought upon himself a curse.
The Haunted Halls are a name well earned, with Lord Rivior himself being the first soul haunted. A demonic curse lay upon his shoulders, a possession which has slithered from host to host through the Rivior family for long generations..
- Goals:
House Rivior
I. Elitzio is going to found House Rivior; take on Retainers and build a faction about himself.
I.a. The faction at its core is going to be an infernalist cult.
I.b. Day-to-day objectives of the faction:
○ Explore and master infernalism.
○ Further the ends of Demons in Arabel (support them in the Hillsmarch metaplot etc)
○ Curry favour in City politics as power to wield and negotiate with.
○ Seek out riches and conventional loot etc with a view to building a cache to barter for Player souls.
○ Recruit players into the cult, those that willfully give themselves to Elitzio will have their souls captured in his signet ring for a future ritual.
Haunted Halls
II Paired with the above, the factions public facing priority will be the retaking of the Haunted Halls. Viewing the Halls as his inheritance and birthright, the House will make a point of claiming them.
II.a. The House will undertake regular purging expeditions of the Halls. We'll undertake regular scripted quests in and around the West by way of clearing nearby hostile elements.
II.b. We will hold events in the Haunted Halls and through them seek to reclaim sections. For instance, a capture the flag challenge which is meant to A) be entertaining for the players, B) reinforce the Hauntrd Halls as ours and C) clear out hostiles on our behalf.
II.c. The House will undertake/sponsor wards and rituals designed to secure chambers of the Haunted Halls - Obtaining reagents through adventure.Curse of Rivior
III A largely unexplained Curse, as best as Elitzio understands it the curse is a meagre fragment of a greater Demon that has been interwoven in the very fibre of the Rivior line. The fragment, though meek, is ever present and wills Elitzio to depraved ends. He can often be found complaining of migraines, or speaking to himself in hushed whispers, or trying his latest tonic and remedy. He might be considered mad - and perhaps he is - were it not for its sole manifestation: When Elitzio engages his Barbarian Rage the Demonic curse is empowered and takes ahold, transforming Elitzio into the dormant demonic form.
III.a. The Curse will be weaponised for recruitment, souls will be given not to Elitzio but to Xulvoth (Elitzios ulta-ego). With the transformation a tactical hint of latent powers.
III.b. Elitzios goal is to master his curse, to conduct a ritual to engage the demonic shell permanently but retain control. This will be ventured in a ritual once he has retaken the Haunted Halls, found the source of his curse and captured no small amount of souls in his signet ring as fuel.
III.c. The Curse will sit at the heart of House Rivior and be a closely guarded faction secret. We will explore a tenuous relationship with the Precept, fearing he will be viewed as nothing more than a specimen to be probed he will seek to keep them at arms length.Character Notes
○ I will be pursuing the Blackguard PrC with this character.
○ I will be liable to attack allies when in Rage, showing a suppressed consciousness. -
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There is nothing in the Haunted Halls (as yet) to suggest any infernal/demonic activity. All of the stuff in there the is undead, slimes, oozes, kobolds, and owlbears. There are hints to torture, experimentation (dissection/vivisection?), and murder, but nothing about infernalism. I asked KnockKnock for clarification.
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[9:50 AM] Knockknock: Hey Echo! Any early swings on the reworked app?
[10:05 AM] Echo: I just posted it yesterday
[10:05 AM] Echo: ok, uh, day before 😄
[10:05 AM] Echo: days blur together for me in the summer
[10:06 AM] Echo: no comments yet though
[10:08 AM] Echo: curious though - where did you get the idea that anything in the halls was connected to infernalism when everything in there is undead, slimes, oozes, kobolds, and owlbears. there are hints to torture, experimentation, and murder, but nothing about infernalism
[10:22 AM] Knockknock: Oh, absolutely nothing linked to the Halls, just tried to retain the haunted aspect of the original concept but move away from Undeath.
[10:23 AM] Knockknock: Didn't spy anything infernal there and apply it, just felt I could work with infernalism in much the same way I was intending to do necromancy.
[10:24 AM] Knockknock: Doesn't mesh together as cleanly, but still think it'd work.
[10:27 AM] Echo: Will post this for the Team to read. I'm heading out for a few hours. -
Seems pretty cool to me.
We could ,as DM's, just not tell him that he isn't in fact descended from Rivior at all, and this demon has simply made him believe he is, in order to take over the halls for itself.
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He's asking for an update.
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He messaged me as well. Not excited by this nor do I think we want to make a custom barbarian rage (curse). Not a no but won’t be giving a yes.
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@prof-misclick Instead of adding a new rage, would the ghost one work?
That said, there is STILL no demon in Haunted Halls.
This would require us to make up lore for it and make changes to the Halls themselves. -
@echo said in KnockKnock/Elitzio Rivior/Special background/Curse/Special Item:
@prof-misclick Instead of adding a new rage, would the ghost one work?
That said, there is STILL no demon in Haunted Halls.
This would require us to make up lore for it and make changes to the Halls themselves.There is a ghost rage song? I don’t remember balancing that for EE but happy to be proven wrong. As for the demon lore in the Haunted Halls- forget it. It’s not part of canon (that I’ve ever read) nor is it part of a larger story.
I guess I am talking myself into voting no. This app is too big an ask and with stuff unsupported/too much work.