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    Stoneskin Potions

    Scheduled Pinned Locked Moved Closed Bugs
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    • V-RageV
      V-Rage
      last edited by

      I'd just add it back in at the cost it used to be.

      Never been a problem until now and making stuff harder for everyone just because there's mechanically savvy people questing efficiently or having little trouble on events just drives people away.

      Dire RabbitD 1 Reply Last reply Reply Quote
      • Dire RabbitD
        Dire Rabbit @V-Rage
        last edited by Dire Rabbit

        @v-rage said in Stoneskin Potions:

        I'd just add it back in at the cost it used to be.

        Never been a problem until now and making stuff harder for everyone just because there's mechanically savvy people questing efficiently or having little trouble on events just drives people away.

        Exactly my thoughts...

        We seem to be on another nerf train that's going to disproportionately effect those least mechanically capable, or least able to stockpile gold.

        It's a never ending treadmill we seem to walk on.

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        • Man in the MistM
          Man in the Mist
          last edited by

          I think they were supposed to be moved to prestige shops. Have you checked there already?

          I had visions, I was in them;
          I was looking into the mirror,
          to see a little bit clearer,
          the rottenness and evil in me.

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          • V-RageV
            V-Rage
            last edited by

            Prestige stores and a rare drop in treasure map spawns isnt a bad idea

            PuffyP 1 Reply Last reply Reply Quote
            • PuffyP
              Puffy @V-Rage
              last edited by

              Work 9in progress, they arent removed completely, just not as easily accessibloe

              @SpiffyMeister
              the real bench mark for success is if you seduce a puffy pc or npc
              @Prof-Misclick
              Puffy said "Don't you trust me? Then vote yes NERD!"
              #scaredofstrongwomen

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              • ZoolZ
                Zool @A Former User
                last edited by

                @bowser adding to pure class stores is a horrible solution because then multiclasses suck balls.

                > !!!MOLES for the MOLE GOD!!!

                Prof. MisclickP ? 2 Replies Last reply Reply Quote
                • Prof. MisclickP
                  Prof. Misclick @Zool
                  last edited by

                  @zool said in Stoneskin Potions:

                  @bowser adding to pure class stores is a horrible solution because then multiclasses suck balls.

                  This. These high end/rarer potions aren’t meant to be an exclusive thing. Single class stores were implemented to make not multi class be viable not to punish multi class.

                  Retired

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                  • ?
                    A Former User @Zool
                    last edited by

                    @zool multiclasses are typically already way better and have access to stoneskin. Even with the pure kit stores a fighter/rogue or fighter/bard can still outperform them. Ultimately though I always thought the idea was to have them easily accessible to anyone so that it’s not only those doing the high level quests that drop them who are able to stockpile them.

                    This nerf doesn’t really hurt players that have tons of stoneskin potions, it hurts the players that struggle to get one or two. And not having them available to certain players will further tip the scales in any PvP interactions.

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                    • ZoolZ
                      Zool
                      last edited by

                      I'm going to get and sort something out tonight, but the idea is, you should really have one or two of these, Not stacks, or bags of stacks.

                      > !!!MOLES for the MOLE GOD!!!

                      ? 1 Reply Last reply Reply Quote
                      • ?
                        A Former User @Zool
                        last edited by

                        @zool this is a playtime issue and is almost impossible to prevent. You can either have it so everyone will have access to them and be able to have some or many - Or you can have them difficult to access and those that would have many will still get a few while those who might get a few will have none.

                        Some people play more than others and of those people who do some are able to do more challenging quests, etc.

                        I can’t think of a way to offset this, otherwise I’d suggest it!

                        ZoolZ 1 Reply Last reply Reply Quote
                        • V
                          Voss_
                          last edited by

                          I think it's fine for stoneskin to be rare, we've seen what happens to pvp when it isn't (it never ends.)

                          Though I don't think you'd need stoneskin that much if our overal HP wasn't so low.

                          druidtekD ? 2 Replies Last reply Reply Quote
                          • druidtekD
                            druidtek @Voss_
                            last edited by

                            @voss_
                            Agreed with a level cap of 10, and the lower HP I've been one-shotted by a single failed save or crit.

                            Player of Grete Moonsilver, Elora Brightsong

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                            • ?
                              A Former User @Voss_
                              last edited by

                              @voss_ Well never ending pvp is also a symptom of the matchup. Two high AC low AB characters with high saves to stop anything is usually gonna be a pretty uneventful fight. But if it's not stoneskin I guess they'd have to drink a few healing potions here and there instead.

                              In my eyes, this change hurts most Pure fighter, pure barb, and pure monk. I thought the focus was on making these pure classes more viable, but this seems like a detractor to me.

                              My main reason for the post and main concern was that caster classes are generally that much stronger already. It seems like widening the gap to me but if others don't think so that's fine too.

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                              • ZoolZ
                                Zool @A Former User
                                last edited by

                                @bowser Yes, this is true.

                                But so what?

                                Doesn't mean we should just have everything be abundant. There is ,as you say, no way around people having more time to play a game than others.

                                > !!!MOLES for the MOLE GOD!!!

                                ? 1 Reply Last reply Reply Quote
                                • ?
                                  A Former User @Zool
                                  last edited by

                                  @zool well my "so what" or reason for making the post was because of what I said- that it hurts pure fighters, barbs, and monks. Seems with the pure kit shops the focus has been the opposite of this. That's why I made the suggestion.

                                  ZoolZ 1 Reply Last reply Reply Quote
                                  • ZoolZ
                                    Zool @A Former User
                                    last edited by

                                    @bowser Oh ok, different issue to people being better at the game than others.

                                    I agree with that one - but yeah, it's trying to get it right. I also dont have time to put the change in tonight now... hopefully another DM will get it sorted.

                                    > !!!MOLES for the MOLE GOD!!!

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