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    Wood Elves- Little hard to build

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • Prof. MisclickP
      Prof. Misclick
      last edited by

      The stat line for a wood elf is
      +2 Str, +2 Dex, -2 Con, -2 Int, - 2 Cha

      Moon Elf (Default): (+2 dex, -2 con)
      Wood Elf: (+2 str, -2 int, -2 cha)

      If you don't want to play an elf with a -2 to Int and Cha, then pick the default elf.

      Retired

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      • ?
        A Former User
        last edited by A Former User

        give them half orc stats or delete the race since the stats make it very -very- difficult to build

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        • S
          SyrusRayne
          last edited by SyrusRayne

          Just use the 3.5e wood elf stats tbh. (Or give them -1 ECL? Is that possible?)

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          • Sparr0wS
            Sparr0w
            last edited by

            With how easy it is to get approved for planetouched and dragontouched, it really shouldn’t be this punishing to play a normal subrace, just my opinion. :)

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            • Sparr0wS
              Sparr0w
              last edited by

              I also have to disagree with the “just don’t play x race” thing. Wood elves and moon elves rp very differently and have completely different outlooks/cultures. There are plenty of elf concepts where being a moon elf just wouldn’t make sense. You’re missing out on soooo much cool shit by limiting elves to strictly moon elves.

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              • ?
                A Former User @A Former User
                last edited by

                @Foley I think the purpose is to be really good at beat stick while having to roleplay subpar personal skills and intellect. However it is a bit weird that the default stats still apply ON TOP of the wood elf base stats. I feel like if it was just +2 Str, -2 int, -2 cha like you said Foley, it'd be a lot more manageable. The -2 con makes it really hard to kind of synergize the build, especially because you're more often choosing between str and dex, not going for both of them.

                I say we let elves have their half-orc like counterparts!

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                • SpiffyMeisterS
                  SpiffyMeister
                  last edited by

                  Don't play a paranoid xenophobic elf if you don't like their stats.

                  Puffy's bumbling Scum-goblin minion.

                  SadGruffmanS 1 Reply Last reply Reply Quote
                  • SpiffyMeisterS
                    SpiffyMeister
                    last edited by

                    There'll be a brief discussion about this though. We DID remove the intelligence penalty from half orcs, after all.

                    Puffy's bumbling Scum-goblin minion.

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                    • SadGruffmanS
                      SadGruffman @SpiffyMeister
                      last edited by

                      @SpiffyMeister

                      Most of the FR races are xenophobic as hell.

                      +1 Bowser's opinion.

                      With this many drawbacks it seems like playing a woodelf should gain you a -ECL instead of +ECL. Which is as far as I know, something we don't do. ATM they are stuck as a race with the suggestion they aren't good at anything.. which just isn't true.

                      Nicholas Alwin Appleberry
                      Victor Grauch
                      Kyre'Kerrym
                      Arfas Klennemen
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                      Vulgaris Penn
                      Felkyr Esolen
                      Sir Azcar Materii
                      Ebatus
                      Anton Black
                      Michanderous, Ogrebane, Dandyluckonsen
                      Ryann Macgullen
                      Bronn

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                      • SpiffyMeisterS
                        SpiffyMeister
                        last edited by

                        Keep in mind-

                        Elves get permanent detect mode.
                        Free Rapier/Longsword feats, as well as longbows regardless of class.
                        Immunity to Sleep, and +2 to all mind spells.

                        Whereas half orcs get gimped with no racial bonus feats beyond +2 strength.

                        I think their penalties are worth it when you throw +2 strength, +2 dex on top of all of what they get above. If we remove their -2 con/int/charisma, they are loosing their +2 strength. All you get is a type of elf that is the same as moon elf except being xenophobic and weird.

                        Puffy's bumbling Scum-goblin minion.

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                        • SpiffyMeisterS
                          SpiffyMeister
                          last edited by

                          aka really just play a moon elf and say they are wood elf. Life moves on and it's an easy solution to your problem.

                          Puffy's bumbling Scum-goblin minion.

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                          • AcemviA
                            Acemvi
                            last edited by Acemvi

                            Racial attributes giving small bonuses and penalties is fine, but they should never deter a concept from fruition because the latter is too harsh to work around. The -2 Con that elves get is a nightmare for any martial class or concept as is given how low the hp pools are on this server. The weapon proficiency feat isn't as useful as you'd think, either, given the martial classes already get them for free, and the classes who don't either rarely need to use weapons anyway (sorcerers, wizards), or have perfectly viable alternatives (bards, clerics, rogues).

                            If your answer to the question of "why are wood elves so bad at the moment?" is "just don't play one," then it suggests the subrace was not very well-designed or implemented from the get go. It's an asinine solution.

                            There's a reason future editions of DnD have moved away from having a large number of negative attributes (if any) on races, and it's precisely to prevent players who have a certain concept in mind (such as a wood elf sorcerer, or a half-orc wizard) be penalized for not picking a more mechanically optimal race.

                            "Nobody realizes that some people expend tremendous energy merely to be normal." - Albert Camus

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                            • SpiffyMeisterS
                              SpiffyMeister
                              last edited by

                              There is some discussion going on, expect a resolution soon to this.

                              Puffy's bumbling Scum-goblin minion.

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                              • ?
                                A Former User @SpiffyMeister
                                last edited by

                                @SpiffyMeister this is a terrible suggestion, if that is the DMs thoughts just remove wood elves.

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                                • Mox BerylM
                                  Mox Beryl Banned
                                  last edited by

                                  +1 Foley, +1 Sparrow

                                  Claudia Leigh Blackwell (portrait)
                                  Former: Laurel Wildwalker, Maggie Marigold

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