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    Remove restriction from .recall in battle, or fix summons vs transitions

    Scheduled Pinned Locked Moved Closed Bugs
    12 Posts 6 Posters 497 Views
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    • WulfricW
      Wulfric
      last edited by Wulfric

      I understand that there are certain fears around this, but having the exploring deadly for low-hp low-ac wizards with otherwise powerful summons vs a chance that someone is a jerk, I vote for the option this to be enabled. If there is a serious PvP with consequences, a DM is present and can "ban" the player immediately or sanction in other ways. (It's really obvious when .recall happens in a fight.) I don't think that the community of CoA has players who would do this in a PvP.

      I believe we can make rules about it and live with it, instead of punishing the ones who have invested in SF, GSF conjuration and are dependent on this functionality.

      Thalia Autumnwind (main)
      Zenrin Reedhill (former)
      Elmar Venlamin (former)
      Horace Stokron (former)

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      • Strife and DiscordS
        Strife and Discord
        last edited by

        I have deployed a hotfix for testing this(Not merged with the normal version). It should rectify the problem of transitions.
        Please check and report back on your findings and any possible exploits from this fix.

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        • WulfricW
          Wulfric
          last edited by

          I can get IG 3-4 hours from now, will test

          Thalia Autumnwind (main)
          Zenrin Reedhill (former)
          Elmar Venlamin (former)
          Horace Stokron (former)

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          • ?
            A Former User @Strife and Discord
            last edited by

            @Strife-and-Discord said in Remove restriction from .recall in battle, or fix summons vs transitions:

            I have deployed a hotfix for testing this(Not merged with the normal version). It should rectify the problem of transitions.
            Please check and report back on your findings and any possible exploits from this fix.

            Currently one summon will follow but it's not a 100% chance for it to follow but the rest stay currently.

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            • WulfricW
              Wulfric
              last edited by

              Tested out in various situations

              • When there is no battle whatsoever, it's around a 40% chance summons will show up to .recall
              • When there is battle, .recall doesn't work
              • At the in-area transitions (so no new area load) no summon follows you, and .recall doesn't work either (40% works)
              • At between-area transitions (new area load) summons follow you, but one of them goes crazy and walks to the moon. (= walks forward in one direction, and if it hits an obstacle it starts walking on the Z-axis :D ) After 10-15 seconds it returns to you suddenly.

              Thalia Autumnwind (main)
              Zenrin Reedhill (former)
              Elmar Venlamin (former)
              Horace Stokron (former)

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              • Strife and DiscordS
                Strife and Discord
                last edited by

                Removed my hotfix from 8 days ago. Let me know if things are back to normal (No changes to .recall for now).

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                • WulfricW
                  Wulfric
                  last edited by

                  It returned back, yes

                  Thalia Autumnwind (main)
                  Zenrin Reedhill (former)
                  Elmar Venlamin (former)
                  Horace Stokron (former)

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                  • PuffyP
                    Puffy
                    last edited by

                    Has this been resolved?

                    @SpiffyMeister
                    the real bench mark for success is if you seduce a puffy pc or npc
                    @Prof-Misclick
                    Puffy said "Don't you trust me? Then vote yes NERD!"
                    #scaredofstrongwomen

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                    • HarlequinH
                      Harlequin
                      last edited by

                      Just tried to recall an animal during combat. Got the error message below

                      817712a9-c480-4ca0-beaa-42759696d2e9-image.png

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                      • Strife and DiscordS
                        Strife and Discord
                        last edited by

                        Thats unrelated to the .RECALL dot command and more how dot commands work in general. When such happens you need to use your PC Mod Switch to target yourself. Should be fixed after that.

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