Suggestions: Monster tweaks
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@V-Rage said in Suggestions: Monster tweaks:
Remove zombie warriors from the sewers. High damage for an area two low level quests are in
Please bug report this, I don't even know why they spawn there. Where are they spotted?
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Black Adder:
Spawned in a group of 4. Every bite has a DC 12 to be poisoned and a DC 15 to be diseased. I feel like one or the other would suffice. The disease is a powerful one as well. I lost 4 strength when it kicked in and damaged my abilities.
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@Puffy said in Suggestions: Monster tweaks:
@V-Rage said in Suggestions: Monster tweaks:
Remove zombie warriors from the sewers. High damage for an area two low level quests are in
Please bug report this, I don't even know why they spawn there. Where are they spotted?
In fairness to Verk, I told him to post it here.
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Hyenas are a bit too powerful, fear howl, decent AB and spawn in high numbers with powerful gnolls.
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What about the Giant miniaturized Murder Geese?
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In some places those geese spawn in groups of 4+ and I love the trolling they do, reminds me of real geese but either reduced spawn numbers or a nerf in power would be helpful.
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- Goose updated 6893
- Hyenas updated 6893
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@Puffy lol
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But it was great to have a goose with the similar stats as a dire wolf as an animal companion..... oh well. Guess I will have to try Wyverns again.
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@Orin1234 I think Puffy updated them by adding a radioactive breath weapon. You may want to keep your goosezilla.
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Ogrillieon Wicce in the ogres quest. They cast improved invis, stoneskin, and elemental shield from the get go. You can't melee attack them and you can't range attack them due to the imp invis so you just stand around bored for awhile taking missile storms to the face because it causes less damage than hitting the monster.
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Mountain lions could be toned down a bit, they have 3 attacks around at 19/14/9 AB
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Not a problem with the spawn itself, however, there are spawns in the Forest of Eyes that are named "Minotaur Steers." Steers are castrated cattle... not sure if that was intentional.
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@DarkDecay not a bug
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@DarkDecay Ogrillions have been updated now.
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@Latok said in Suggestions: Monster tweaks:
Black Adder:
Spawned in a group of 4. Every bite has a DC 12 to be poisoned and a DC 15 to be diseased. I feel like one or the other would suffice. The disease is a powerful one as well. I lost 4 strength when it kicked in and damaged my abilities.
Removed On Hit: Red Adder Disease. Lowered AB, Lowered HP
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@Puffy said in Suggestions: Monster tweaks:
Trolls
- High AC and high AB, Forest Trolls with their call lightning spell may be over kill
Reduced Spell casting level and spells (Still has call lightening though)
Reduced AB, AC, HP, and Damage potential/Strength -
@V-Rage said in Suggestions: Monster tweaks:
Hyenas are a bit too powerful, fear howl, decent AB and spawn in high numbers with powerful gnolls.
Lowered AB, AC, and Damage potential. Significantly lowered HP.
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@V-Rage said in Suggestions: Monster tweaks:
Mountain lions could be toned down a bit, they have 3 attacks around at 19/14/9 AB
Drastically reduced AB, Damage potential and HP. Only 2 APR now as well.