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Adding secondary skill commands to crafting section

Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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  • A
    Apollo2019
    last edited by 11 Apr 2020, 18:31

    No I mean more like this:

    The skills are as following:

    Alchemy - For when we eventually add alchemy. Represents knowledge of mixing and creating magical brews as well.
    Athletics - Offers bonuses to climb, jump, swim, and other such checks scattered throughout the mod.
    Diplomacy - Represents finer knowledge of etiquette and represents 'extra investment' into persuade/bluff/intimidate.
    Enchanting - Represents the knowledge to make magic 'permanent,' on items. Will be used in an enchanting system once we 're ready to introduce it. For now, it's merely roleplay.
    Herbalism - represents knowledge of various bits of lore regarding flora and mushrooms. Druids get this naturally.
    Larceny - Offers passive bonuses to open lock, disable trap, and set trap. Also used in creating counterfeit item and other such foul, larcenous deeds...
    Mining - Represents knowledge of removing various minerals and rocks from the earth. Might, in the future- offer a bonus chance for increased yield in mining activities. Dwarves receive a bonus to this skill.
    Tracking - Adds a bonus to tracking checks. Rangers/Druids receive bonuses to this naturally, and add their class levels to any check.
    

    Players receive 1 point per level to invest, invest wisely. This point is not retroactive on level loss.

    Skills are modified by relevant attribute modifiers. (Athletics = Strength, Diplomacy = charisma, for example).

    The DOT commands associated with this system are as following:

    .ss add - Allocate specified number of points to a skill. (.ss add alchemy 3)
    .ss list - List all skills and their associated modified ranks.
    .ss list base - List all skills and their associated base ranks.
    .ss roll - Get a d20 roll of the skill with modifiers (.ss roll alchemy)
    .ss roll private - Get a d20 roll of the skill with modifiers (.ss roll alchemy) and send DM message with the result

    A DM WILL NOT, AND CANNOT HELP YOU, REASSIGN YOUR POINTS. THIS IS PERMANENT, AND IF YOU FUCK UP MAKE A MISTAKE A REMAKE WILL BE REQUIRED.

    edit: The Professor was here

    Nathan Crowe of the Wildwalkers

    Retired - Dante Quinn Druid
    Retired - Wulfrik Blake Priest of Tiamat

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    • A
      Apollo2019 @Echo
      last edited by 11 Apr 2020, 18:32

      @Echo

      p.s.

      Does mechanics mean tinkering and does survival mean tracking from the IG dropdown?

      Nathan Crowe of the Wildwalkers

      Retired - Dante Quinn Druid
      Retired - Wulfrik Blake Priest of Tiamat

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      • E
        Echo
        last edited by 11 Apr 2020, 18:34

        Mechanics = Tinkering.

        Tracking doesnt exist in the script. Neither does Herbalism.
        Survival would probably apply to tracking. I havent looked to see if it actually does.

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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        • E
          Echo
          last edited by 11 Apr 2020, 18:35

          You're also asking for commands, but the stuff I added into crafting are automatically applied.
          Athletics is automatically applied to your climb/swim/jump checks.
          When/if it's used, Survival will be applied automatically.
          There will not be any commands needed.

          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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          • A
            Apollo2019
            last edited by 11 Apr 2020, 18:52

            Thanks again for your reply

            You need the .cclist though to see your skills and another command to add to your skills though

            Nathan Crowe of the Wildwalkers

            Retired - Dante Quinn Druid
            Retired - Wulfrik Blake Priest of Tiamat

            ? 1 Reply Last reply 11 Apr 2020, 19:31 Reply Quote
            • ?
              A Former User @Apollo2019
              last edited by 11 Apr 2020, 19:31

              @Apollo2019

              They already exist in ".ss list" and ".ss add (skill) (number)"

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              • H
                HellzYeah
                last edited by 11 Apr 2020, 20:36

                What he's asking for is for the documentation of the CoA-SS system be either transcribed or linked within the crafting section of the forum in which the related bonuses are detailed. Not for any in game additions.

                Magpie [17:05] I am begining to notice that people have my quotes within their signitures on the forums <_<

                ? 1 Reply Last reply 12 Apr 2020, 00:36 Reply Quote
                • E
                  Echo
                  last edited by 11 Apr 2020, 22:51

                  Not all of the CoASS stuff applies to crafting. I've already detailed the ones that do.

                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                  • ?
                    A Former User @HellzYeah
                    last edited by 12 Apr 2020, 00:36

                    @HellzYeah

                    Not trying to be cheeky. You mean this?

                    https://nodebb.cityofarabel.com/topic/46122/city-of-arabel-secondary-skill-system-or-co-ass

                    A 1 Reply Last reply 12 Apr 2020, 00:53 Reply Quote
                    • A
                      Apollo2019 @A Former User
                      last edited by 12 Apr 2020, 00:53

                      @Sljppers

                      @HellzYeah

                      Bingo on both counts.

                      A link to the commands linked to the crating section would be amazing.

                      With this system in order to increase a secondary skill I need the command to do it, on the crafting pages it is not there. If there was a link on said crafting page to the commands it would make life easier for people and this in turn will make the secondary skill system (which looks I have to be honest super) more easily accessible to the player base.

                      Simplez wins quite honestly I think.

                      Apollo

                      Nathan Crowe of the Wildwalkers

                      Retired - Dante Quinn Druid
                      Retired - Wulfrik Blake Priest of Tiamat

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