Arabel Wiki is likely very much out of date. I had to jump through a bunch of hoops and other stuff to be able to gain control of the page, which I did not feel like doing.
Since the embassies all share area, it isn't possible to make PCs spawn into a specific area with ease. Since Envoys are granted free rest in the falcon, that is their most ideal spawning location instead.
Yep. We have a basis for that theme and that’s exactly what we are going for. Sadly we don’t have actual chess piece models to use but we’ll get it close!
Even then, that's hard to do. Which ends up just discouraging players. Basically means if they're going to randomly die without any way to protect against it, why go on the dm quest at all?