City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login
    1. Home
    2. Maintenance
    3. Bug Reports
    4. Closed Bugs
    Log in to post
    Load new posts
    • Recently Replied
    • Recently Created
    • Most Posts
    • Most Votes
    • Most Views
    • Dire RabbitD

      Area Map Placeables not providing map for city areas.

      Watching Ignoring Scheduled Pinned Locked Moved
      3
      3 Posts
      168 Views
      Dire RabbitD

      That should probably be added to the description of the placeable, it's not clear that's what needed to happen. :)

    • W

      Offering bowl of the Gnomes Union

      Watching Ignoring Scheduled Pinned Locked Moved
      3
      3 Posts
      158 Views
      W

      Oh.

    • ?

      Downtown Skill Checks

      Watching Ignoring Scheduled Pinned Locked Moved
      4
      4 Posts
      175 Views
      EchoE

      trying again v6464

    • Tempest RoseT

      Dwarf Ice Sculpture xp

      Watching Ignoring Scheduled Pinned Locked Moved
      6
      6 Posts
      199 Views
      EchoE

      great. moving this to Closed section

    • Tempest RoseT

      Wolverines have a secret weapon.

      Watching Ignoring Scheduled Pinned Locked Moved
      5
      5 Posts
      185 Views
      EchoE

      Fixed v6464

    • SpiffyMeisterS

      Haunted Mansion

      Watching Ignoring Scheduled Pinned Locked Moved
      5
      5 Posts
      222 Views
      SpiffyMeisterS

      It's fine and easy now.

    • ?

      Fighter/Paladin HP Change doesn't work retroactively

      Watching Ignoring Scheduled Pinned Locked Moved
      4
      4 Posts
      151 Views
      Prof. MisclickP

      It's not about fault or causing any suffering. The change is effective moving forward is all. I wanted to get the info out there for transparency so the players know we are making changes and taking feedback. To change it would involve more than a simple de-level. It's an entire remake of the character which takes time away from DMs being IG running events or continuing to fix other things.

      I'd ask for continued patience from everyone as adjustments are being made. The most drastic impact if for fighters/paladins who at lvl 10 will be 10 HP. Any levels a fighter/paladin gets from this point on will be at the new amount. Any argument that 10 HP is massive because (insert reason here) will not change this.

      It was requested that fighter/paladin HP be reviewed so there is a larger gap between them and the d8 class (specifically mentioning the divine). Moving forward they now have 8 hp. On to the next item.

      Cheers and again, thanks for the continued patience.

      Happy Gaming!

      Locking this now.

    • W

      Cantips damage and usage

      Watching Ignoring Scheduled Pinned Locked Moved
      7
      7 Posts
      314 Views
      HaquinH

      All Cantrips will deal 1d3 in the near future.

    • Miss_BehaviourM

      Flame Burst does nothing

      Watching Ignoring Scheduled Pinned Locked Moved
      2
      2 Posts
      110 Views
      HaquinH

      Fixed v6462

    • MiladyMouseM

      Missing NPC in

      Watching Ignoring Scheduled Pinned Locked Moved
      2
      2 Posts
      99 Views
      EchoE

      @MiladyMouse said in Missing NPC in:

      Elhazir's Exotica

      Duplicate; locking this

    • W

      Tailoring models test results

      Watching Ignoring Scheduled Pinned Locked Moved
      8
      8 Posts
      413 Views
      GumbaG

      All of the documented things have been dealt with. Lets see how this goes during craft.

    • ?

      Change the HP for Fighters/Rangers from 7 to 8?

      Watching Ignoring Scheduled Pinned Locked Moved
      14
      14 Posts
      838 Views
      Prof. MisclickP

      @Puffy said in Change the HP for Fighters/Rangers from 7 to 8?:

      I'm less interested in introducing max HP (part or full), and more interested in ensuring our spawns are balanced enough to be a challenge but not a party wipe effect. :) Also, Apple's arguement is very sound, we survived a very long time without max HP and things were a lot more exciting then!

      And this is a work in progress so thanks in advance for your patience.

    • Dire RabbitD

      Tailoring Model Inappropriate Appearances

      Watching Ignoring Scheduled Pinned Locked Moved
      12
      12 Posts
      646 Views
      SkulduggeryS

      https://nodebb.cityofarabel.com/topic/46351/tailoring-models-test-results

      Courtesy of @Walrus-Warwagon

    • Tempest RoseT

      Summon Commands

      Watching Ignoring Scheduled Pinned Locked Moved
      5
      5 Posts
      240 Views
      HaquinH

      Should be fixed v6458+

    • Tempest RoseT

      bold/italic text on forum

      Watching Ignoring Scheduled Pinned Locked Moved
      5
      5 Posts
      151 Views
      EchoE

      You had your asterisks before the paragraph with 4 of them, but none at the end.

    • Tempest RoseT

      Summon weapons/armor

      Watching Ignoring Scheduled Pinned Locked Moved
      6
      6 Posts
      248 Views
      EchoE

      Adjustments made v6456
      Test and advise

    • A

      Druid Animal Companions not considered Companions with Chat Commands

      Watching Ignoring Scheduled Pinned Locked Moved
      2
      2 Posts
      178 Views
      GumbaG

      This should be fixed. Test away.

    • Dire RabbitD

      Animal comapnions dying costs you as much xp as dying.

      Watching Ignoring Scheduled Pinned Locked Moved
      10
      10 Posts
      639 Views
      GumbaG

      Removed the xp penalties.

    • Dire RabbitD

      Magic Fang does not work on animal companion

      Watching Ignoring Scheduled Pinned Locked Moved
      2
      2 Posts
      117 Views
      GumbaG

      After the next reset, should work only with custom companions. Feat will also be disabled.

    • Dire RabbitD

      No Quest attached to NPC

      Watching Ignoring Scheduled Pinned Locked Moved
      2
      2 Posts
      102 Views
      PuffyP

      Quest WIP, will be available later on when more bugs are resolved.

    • 1
    • 2
    • 109
    • 110
    • 111
    • 112
    • 113
    • 119
    • 120
    • 111 / 120