City of Arabel
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    • ZapZ

      Violin Bow Overpriced

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      2 Posts
      272 Views
      EchoE

      fixes v7391

    • Dire RabbitD

      Mithril Chain Shirt Has Incorrect ASF

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      3 Posts
      238 Views
      EchoE

      fixed v7391
      also adjusted other mithril armors as needed

    • TheMinionOfArabelT

      Crafting placeable stuck

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      2 Posts
      217 Views
      EchoE

      fixed v7391

    • Dire RabbitD

      Iron Warhammer has Incorrect Stats

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      2 Posts
      182 Views
      EchoE

      fixed v7391

    • SilverswiftS

      Talona Shrine bell doesnt notify

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      275 Views
      EchoE

      maybe fixed v7391

    • O

      Bugged wand

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      397 Views
      EchoE

      Hard to replicate this but I maybe found what caused it?
      maybe fixed v7391

    • D

      Ranger skill points

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      5 Posts
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      SpiffyMeisterS

      Fixed

    • Dire RabbitD

      Helmlands, Hyphea missing transition

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      3 Posts
      233 Views
      SpiffyMeisterS

      Fixed

    • ZapZ

      Incorrect Bard Skill Points

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      SpiffyMeisterS

      Fixed as of next reset.

    • O-louthO

      Celestial Concerto bard song super bugged

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      212 Views
      SpiffyMeisterS

      I gently buffed its ab, mind saving throws, and AC, and a mild dmg boost at the later levels.

      It's divine dmg and thus unblockable, thus it is a much better song than the default.

    • SpiffyMeisterS

      Helmland Bug Reports Post Reset Spiffy 7687

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      No one has replied
    • G

      Default barbarian rage

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      405 Views
      G

      Consistution bonus is now working as it should be.

      It states that it gives +2 AC, is it just cancelling out the negative -2 from Vanilla AC or should it be +2? If so it does not give this bonus

    • G

      Blood Ritual Dagger

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      G

      Turns out the one you get from the chap in the Manticore doesn’t do this, so not a bug!

    • O-louthO

      Vanilla Curse song wrong stats on forum

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      O-louthO

      @SpiffyMeister here.

    • SpiffyMeisterS

      Trap_WayPoints

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      No one has replied
    • PrettysmittenP

      HD 5.5 Suppressor

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      1 Posts
      186 Views
      No one has replied
    • Gloomy_SundayG

      Frost giant zombies

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      12 Posts
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      ZoolZ

      Just bare in mind that, the only undead that were made "to be undead" are the special ones you can dig up.

      If you didn't dig it up, no one said "this is how I want the undead creature to be"

      The DM was designing a monster to be fought by PC's,while it is alive.

      So, any requests to change none dug up undead is just a no, because it's a request to change the monster, not the undead version.

    • sharkinajarS

      Too high CR enemies being able to be animated

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      4 Posts
      564 Views
      ZoolZ

      @gdardog said in Too high CR enemies being able to be animated:

      The cap is 200hps base on the NPCs from previous discussions.

      Yeah its this.

      There's also a variable DMs can use to block them, and all quest bosses are off limits (mostly due to having multiple named zombies being weird)

    • foamcastleF

      Crafting - Enchanting - Only one dart required and crafted per recipe

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      5
      5 Posts
      576 Views
      EchoE

      ok now it's fixed (i hope)
      7684

    • foamcastleF

      Gnomish crafting addition brewer's oven in wall

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      417 Views
      EchoE

      fixed 7684

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